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Course Description

Once you've learned the basics of virtual reality, you can create immersive, interactive experiences that enable users to play and learn. With React VR, developers can add multimedia, including video, 3D models, and animation, and use the component state to dynamically re-render content. This course teaches you how to go beyond the basics and combine these elements into a single immersive VR project: a space-themed environment for NASA Earth Science. Instructor Emmanuel Henri also teaches you how to structure and test your projects, letting you safely explore more complex possibilities with React VR.

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Instructor Details

Emmanuel Henri

Emmanuel Henri is a full-stack developer with 20 years of experience in programming, technology, and design.

Emmanuel has been responsible for all aspects of client-driven web and mobile projects, including timelines and scope. These projects have used JIRA/Atlassian tools, agile methodologies, and languages and frameworks such as React, Angular, Node, Meteor, GraphQL, JavaScript, Swift, HTML, CSS (Sass), MongoDB, and MySQL. He also works in the 3D gaming world, using tools such as Unreal, ZBrush, Maya, and several others. He has a passion for creating applications and games that leverage the latest technologies in the aforementioned tools, frameworks, and languages.

For more information, go to algofields.com.

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