Creating Gameplay Mechanics With Blueprints in Unreal Engine (Udemy.com)

Learn Unreal blueprints by developing 2D & 3D games with this comprehensive guide from begin to finish

Created by: Animation Hacks

Produced in 2020

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What you will learn

  • Implement sound effects, background music, and particle effects
  • Collect and destroy game objects
  • Master beginner blueprint concepts, like variables, "if" statements, and arrays
  • Navigate the Unreal Engine and discover unique features like the Marketplace
  • Detect collisions, receive user input, and create game mechanics
  • Creating the basic elevator game mechanics
  • Creating the sliding door game mechanics
  • Creating a day and night cycle in game
  • Creating a basic sprint system
  • Creating the level changing checkpoint
  • Create a pickup object with scoring
  • Create a grenade effect and game mechanics
  • Creating exploding enemy AI
  • Creating a UI minimap for game
  • Creating the player health pickup

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Quality Score

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Overall Score : 90 / 100

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Course Description

Often times, learning a new game engine can be difficult, especially when it comes to Unreal Engine 4. Unreal Engine 4 makes your 2D and 3D games stand out, as long as you know how to properly use it.

This course will teach you exactly how to use it. The 15 lecture course (which only takes an hour and a half of your time) starts off with the basics. It teaches you how to implement the basics to create great visuals that are real to the human mind. From there, you are taught simple, clear concepts. That way it's easy to follow and Unreal Engine 4 becomes much easier to use.

The best part is, you will use the concepts learned for every single game project that you will ever develop. You will even discover and love using the difficult feature, the marketplace. While others (who didn't take the course) will find that feature hard to maneuver.

By the end of the course, you will be able to:

  • Apply what you learned to build your own games from start to finish.
  • Organize your game development to make your workflow not only quality but faster.
  • Make use of Unreal's blueprints to expand on first-person shooting and create new characteristics.


What's more? If you struggle with programming and coding, you are in luck! This course gives you examples upon examples guiding you through the fundamentals of Blueprint programming. So that in little to no time, you will be able to make magic with Blueprints.

You will finally get a course that teaches you how to build a game, from A to Z. When you are done, you will know how to make quality 2D and 3D that sets you apart.

Simply click the Enroll Now button to get started right now!

More about the Instructor:
This course is designed by Animation Hacks which is the visual effect studio with high-quality skill artist work on numerous unannounced projects. In addition, they enjoy sharing their knowledge with those students who learn 3D online.
NOTE FOR STUDENTS - please take a look Section 1 / Lecture 1 to downloads for the source attachment link with the lesson.)Who this course is for:
  • This course is not for someone who is an advanced game developer. This course is also not for students who are not interested in learning to code as you will get an introduction to the fundamentals of blueprint programming.
  • Anyone seeking an understanding of best visual coding practices such as organization with your project and optimal development workflow that are essential to game development.
  • People interested in developing commercial quality 2D and 3D games either professionally or as a hobby.
  • The ideal student for this course is someone who is interested in game development with Unreal and visual programming, C++, blueprint and is looking for an interactive, project-based course.

*Some courses are excluded from this sale. Coupon not working? If the link above doesn't drop prices, clear the cookies in your browser and then click this link here.
Also, you may need to apply the coupon code directly on the cart page to get the discount.

Coupon Code

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Instructor Details

Animation Hacks

Animation Hacks is a visual effect institute who offer a huge and ever growing range of high quality training solutions that teach using studio quality narrated videos backed-up with practical hands-on examples and comprehensive working files. All courses are created by high skill educators and experts in video based education.
The emphasis is on teaching industrial film skills that are essential for progressing in today's visual effect environment.

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Reviews

4.5

50 total reviews

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This course is plagiarizing free YouTube guides from Virtus Learning Hub / Creative Tutorials (Same as the 'Creating The Simple Shooting Game With Unreal Engine' course) , I would advise that you save your money and complete them from YouTube free of charge.

it was

Lots of goodies and useful blueprint tips and techniques? really enjoyed it!

Very useful, on-point information. Wished there was more content.

This course is pretty much what I have been looking for. I have always been interested in blueprint programing. Thanks.

I could not give a half star, and the half star simply goes to the person who had to spend time doing it.The content is very short and they are not all fully developed, there are many gaps to actually be able to make use of it.Some are exactly the same and others are the opposite, I could have figured out myself.The teachers (if knowledgeable ) does not mention everything he does or even explain using words such as: that, this, there,..But not explaining what or how and why most of the times.Videos are confusing because he makes mistakes goes back and repeat, WASTE OF TIME AND CONFUSING.Overall this course can be found FOR FREE ON YOUTUBE, just need to find.Disappointed in the course that is robbing people.I got the course for $10 and is is not even worth $1. I cannot accept that this course is actually worth $$200$$

A horrendous course. It's very clear the instructor knows what he's doing, but does an awful job at actually teaching it. Does not explain why he is doing things and hence does not enable you to do things on your own in the future. You just follow the steps and memorise them if you want to do it again for the future. This is coming from someone who is not a complete beginner in unreal engine 4, nor in blueprints. If you are an absolute beginner, do not purchase this.

In der aktuellen Version von der Unreal ENgine ist das nicht mglich.

Short and sweet course that shows how to make some powerful but functional game object within a FPS framework.

It's not exactly an engaging tone, and many aspects of Blueprinting are left on the side. Very weird to use Matinee (which is explicitly tagged as legacy even in the video) for a sliding door, in a Blueprint course, when a simple Blueprint would work the same.There is way too much of: "we'll do this, then that", without any explanation of the thought process behind it, and why all the nodes we use are the correct ones. I am not very impressed by this course, compared to free courses on Youtube.

The tutor is clearly well educated on the topic, but... I am not :DThis course is NOT suitable for complete beginners in the world of blueprints. I would recommend this course only to those people that feel comfortable or somewhat comfortable with blueprints and cannot find the solutions to some of the problems they are having. But I would NOT recommend this course to people that are new to this topic. The reason is that the tutor completes the task that is set for this specific tutorial but gives very little to no explanation why he did what he did

This course leaves a bad taste. From the educational point of view this is a fail. Every lecture could start with. "I don't care if you can follow or not"And that's a bit sad because this course would have so much potential. If you know Blueprints and need a quick look up how to do something, this "course" is all right.Due the fact that I have some basic understanding of UE4 I know what the teacher is doing (most of the times) but so much details are not explained. So I guess for beginners this course has to be a nightmare.Seriously, why on earth this speed? Do they expect the students to constantly adjust the speed settings because the teacher just wanted the lecture to be over with?