What you will learn
- Pyro setup for dust simulations
- Using wedge for multiple simulations
- Shader and lightning setup for final render
Overall Score : 70 / 100
- FX artists, Houdini users
I work in the industry since 2009. Initially created FX for television and commercials. After that begin to work with movies. The main direction is the visual effects and compositing. Co-founder and teacher in the school of computer graphics. The author of many lessons from 3ds max, Houdini, RealFlow, After Effects, Nuke.