Rigging A Character For 3D Animation In Unreal Engine 4 (Udemy.com)

Allright Rig 1.3' Rigging & Animation Plugin Included. Rigged (The Dweller) Character Included. Complete UE4 Project.

Created by: Michael Ricks

Produced in 2022

What you will learn

  • You will be able to rig and animate a character in Unreal Engine 4 using the Allright Rig plugin and output your animations to video.
  • You will receive the Creature "The Dweller" by Josh P. Crockett - fully rigged and ready to animate!
  • Course includes the full Unreal Engine 4.17 scene - setup and ready to go!
  • UE4 Scene Contains Allright Rig 1.3 (free version) installed
  • Full step-by-step instructions on how to setup your characters with Allright Rig 2.0
  • Instructions on how to prepare your characters for rigging in Allright Rig 2.0
  • Allright Rig 2.0 Presets for DAZ characters: Genesis, Genesis 2, Genesis 3, Genesis 8
  • Allright Rig 2.0 Presets for Paragon characters: Shinbi & Dekker

Quality Score

Content Quality
Video Quality
Qualified Instructor
Course Pace
Course Depth & Coverage

Overall Score : 90 / 100

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Course Description

FINALLY! The Holy Grail of animation (Lip Synch animation) can be done INSIDE of Unreal Engine 4 with the new plugin "Allright Rig 2.0" created by Alexander Shatalov. This course contains over 3.5 hours of video instruction along with:
  • Complete UE4 Scene File
  • Allright Rig 1.3 (free version)
  • "Dweller" creature character, fully rigged (created by Josh P. Crockett)
  • Presets for Genesis, Genesis 2, Genesis 3, & Genesis 8 characters
  • Complete video instruction (over 3.5 hours) on how to rig and animate your character - from beginning to end!
No longer do you need to purchase expensive programs such as Maya and 3DS Max to animate your characters - now you can achieve stunning quality with the powerful combination of DAZ Studio, Unreal Engine 4 and Allright Rig 2.0!

Who this course is for:
  • Anyone interested in learning how to rig and animate inside Unreal Engine 4.

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Instructor Details

Michael Ricks

I've been making films and doing visual effects on indie films for over 15 years. When I discovered Unreal Engine 4 I was blown away by it's realistic real-time rendering engine! I immediately saw that Unreal Engine (UE4) was a game changer and that it had now become possible for a small studio consisting of a few artists to pull off a Hollywood quality feature length animated film!
In the past it would take hours, if not days, to render each frame of an animation, which made it impossible for an independent artist to complete a full length film. It would literally take years to render all the frames of a movie!
All this has changed with Unreal Engine 4 - the playing field has been leveled and it is now truly up to the talents and skill set of the artist/storyteller to create their vision. No longer will you be held back due to limitations of technology.
Join with me as we begin a journey in using this awesome tool-set - I think you will find it not only fun, but extremely satisfying on a creative level.
Josh Crockett is a creature and character artist for the film, tv, gaming, and publishing industries. Josh started 3D in 2002 and has been hooked ever since. He started using Zbrush in 2009. His work has been featured numerous films such as Spiders 3D, Lavalantula, Welcome to Willits, Zoe, The Dark Tapes, American Horror Story, Extant the series and he was lead designer on the Stan Against Evil for the IFC channel for season 1 and 2. Josh is also currently a pub



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Was good! Just the part about the heel and toe sockets caught me off guard. It's not in the video, but it is documented in the course pdf.

C'est incroyable! Enfin l'outil que j'attendais pour les personnages de DAZ. Par contre, je dois apprendre UE4 qui est compltement nouveau mais le cours est bien expliqu.


Awesome, I'm going through all your courses and would be pretty lost without them.

Fun course.

I'm relatively new to animation but this seemed like the perfect companion tool to getting into animating using the ARR plugin tool within UE4. There is a lot of info covered in this, take your time and check ahead as I often found myself asking questions that were already answered later in the course. Mike is very helpful and happy to answer any questions you have.

The tutor speaks loud and clear and also for non-native speakers very well understandable. The course is very clear and well structured. Makes you want to more....

This is a good introduction to how the Allright rig works. I enjoy the style of the instructor and this is the second course of his I have taken.

Course is fine, getting older versions loaded and it crashing my computer (i9=9900k, with an NVIDIA 2080 rtx for real I've never seen it load anything this poorly)After loading the course has been pretty decent thus far, quick workflow. Just the initial loads of 4.17.

A few more hoops to jump through than usual, but well worth the effort once properly set up. Updated reviews to follow.

By E P on

Pretty good course to get you started, but you will still want to read through the online documentation for Allright Rig if you are doing more than just playing around. This course is just covering the very basics. I think there are a few things that have been added to Allright Rig since this course was created, so also keep that in mind. Would be nice to see the course updated with more detail...

Easy to get into, resources were easy to download, so far it seems easy to use. Pace is a little slow and some things were repeated. Time could have been better used by giving extra explanations of options not covered.What I missed was more in depth covering of cooperation between allright and standard unreal animation system, especially how to overlay one animation over the other to alter an existing one, for instance to create one set of animation for a female character and then add modifications for high heels with the same animations. Maybe that's not possible with allright but in that case there should be some closing remarks like "This is all there is possible, don't look for other features" or so, because I am left wondering if those things that work in UE animation are also possible with allright or not.All in all the course is good for an absolute beginner with allright and gives a good overview of the most important tasks.