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Instructor Ambience Lee

Professor

I am a full time college professor specialized in game development, I also have been working in a variety of animation studios like Beijing Daysview Digital Image Co, Passion Picture NYC. As an indie game developer, I has developed VR Apps for Gucci and Calvin Klein on their products.
I hold an MFA in Computer Animation from School of Visual Arts in New York City, and a BFA of Digital Media from China Central Academy of Fine Arts.
I am a Technical Artist with may skill sets including Rigging, Character Modeling, Animation, VFX, Game Development, C++, C# and Python Programming Languages. I have published papers like Unreal Engine 4 Architectural Visualization, Advanced Terrain Workflow with UE4, Discover a New Way to Create Believable Cloth in 3D World, and has been presenting my researches in conferences like 4th International Conference and Expo on Computer Graphics & Animation, Berlin, Germany, 11th International Conference on Design Principles & Practices, Toronto, Canada.

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Ambience Lee's Courses on Udemy.com

  • Complete Game Character Workflow 01 Character Modeling(2019)

  • 4.7 (93 Reviews)


    • icon Provider: Udemy
    • Time: 41h

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  • Introduction to Unreal Engine 4 Ability System - UE4(2021)

  • 4.3 (158 Reviews)


    • icon Provider: Udemy
    • Time: 13.5h

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