How to create 5 comprehensive game play abilities
Created by: Ambience Lee
Produced in 2020
What you will learn
- Create Comprehensive and Manageable Gameplay Abilities in Unreal Engine 4
- Gain Medium Level Understanding of UE4's C++ and Date Types.
- Gain Medium Level Understanding of UE4's Animation System
- Gian Basic Understanding of UI setup in UE4
Overall Score : 86 / 100
- Unreal Engine Ability Sytem
- Animation Blueprint
- UI Widget Blueprint
- AI Behavior Tree
- UE4 C++
- Game Developer, Students or hobbyist
I am a full time college professor specialized in game development, I also have been working in a variety of animation studios like Beijing Daysview Digital Image Co, Passion Picture NYC. As an indie game developer, I has developed VR Apps for Gucci and Calvin Klein on their products.
I hold an MFA in Computer Animation from School of Visual Arts in New York City, and a BFA of Digital Media from China Central Academy of Fine Arts.
I am a Technical Artist with may skill sets including Rigging, Character Modeling, Animation, VFX, Game Development, C++, C# and Python Programming Languages. I have published papers like Unreal Engine 4 Architectural Visualization, Advanced Terrain Workflow with UE4, Discover a New Way to Create Believable Cloth in 3D World, and has been presenting my researches in conferences like 4th International Conference and Expo on Computer Graphics & Animation, Berlin, Germany, 11th International Conference on Design Principles & Practices, Toronto, Canada.