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Course Description

Match 3 games are simple puzzle games where the player is asked to pair three or more identical items on a tiled game board. Popular modern variations include Candy Crush and Bejeweled. Unity is ideally suited to this kind of game design, and it's a great entry point to more complex kinds of game development. This training course is here to help you complete your own match 3 game.

Game developer Kelley Hecker covers topics like creating a grid-based game board, using inheritance to create different types of game pieces, adding obstacles and new levels, detecting matches and clearing pieces, and implementing a user interface complete with a score screen. By the end of the course, members will have a completed game and learned new techniques to apply to their next Unity project.

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Instructor Details

Kelley Hecker

Kelley Hecker turned a life-long passion for games into a career as a game development engineer.

Kelley as worked with companies such as Mattel, Disney, and Jakks Pacific, creating mobile games and apps. Always on the cutting edge, Kelley has developed applications utilizing some of the latest technology, including augmented reality, virtual reality, and gesture recognition. In her free time she enjoys working on her own game projects, participating in game jams, horseback riding, and cooking. Kelley holds a BS in computer science from the California Institute of Technology.

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