Creating Virtual Reality (VR) Apps
Learn the tools and techniques to develop your own professional VR app in Unity 3D.
Created by: Jurgen P. Schulze
Produced in 2017
Quality Score
Overall Score : 0 / 100
Course Description
You will also learn how to implement the most important VR interaction concepts such as selection, manipulation, travel, wayfinding, menus, and text input in Unity.
Unity is a GUI based programming environment, in which much of the programming can be done through dialog windows. It also supports scripts written in C#, which as we will show will allow for more complex VR functionality.
What you learn about VR programming in this course will help you write VR games, architectural walkthroughs, engineering simulations, 3D data viewers, medical training applications, and many more.
Week 1: VR and Game Engines
Week 2: Physics and Gaze Interaction
Week 3: 3D UI and Locomotion
Week 4: 3D User Interaction
Week 5: Wayfinding and VR Input
Week 6: Testing and Special Topics
Instructor Details
- 0.0 Rating
0 Reviews
Jurgen P. Schulze
Jurgen teaches computer graphics and virtual reality at UC San Diego. His research interests include applications for virtual and augmented reality systems, 3D human-computer interaction, and medical data visualization. He holds an M.S. degree from the University of Massachusetts and a Ph.D. from the University of Stuttgart, Germany. He spent two years as a post-doctoral researcher in the Computer Science Department at Brown University.
More courses by Jurgen P. Schulze
More unity courses
Mastering Unity 3D Game Development from scratch using C# (2018)
4.9 (24 Reviews)
Provider: Udemy
Time: 6h
$11.99
Learn To Create A Racing Game With Unity & C# (2021)
4.9 (21 Reviews)
Provider: Udemy
Time: 9.5h
$11.99








