HTML5 Apps and Games

Today, developers are increasingly moving from native to HTML5-based apps. Increase your ability to design and deliver innovative services on the Web!

Created by: Michel Buffa

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Course Description

Want to learn advanced HTML5 tips and techniques? This is the course for you! Find out more about the powerful Web features that will help you create great content and apps.
This course is a natural follow up of HTML5 Coding Essentials and Good Practices. In this course, we continue the exploration of HTML5-based APIs, but also introduce some advanced features related to HTML5, such as Web components, advanced multimedia, audio for music and games, etc.
Like in the first course, you will learn by doing, study the interactive examples and have fun with proposed development projects. One of them will be to create an HTML5 game, so jump in and learn lots!
Week 1: Advanced HTML5 Multimedia The Timed Text Track API
Advanced features for audio and video players
Creating tracks on the fly, syncing HTML content with a video
The Web Audio API
Week 2: Game Programming with HTML5 Basic concepts of HTML5 game development
A simple game framework
Time-based animation
Animating multiple objects, collision detection
Sprite-based animation
Game states
Week 3: HTML5 File Upload and Download File API and Ajax / XHR2 requests
Drag and drop: basics
Drag and drop: working with files
Forms and files
IndexedDB
Conclusion on client-side persistence
Week 4: HTML5 Multimedia Web Components
Web Workers
The Orientation and Device Motion APIs

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Instructor Details

Michel Buffa

Michel Buffa is a professor/researcher at University Cte d'Azur (France), staff member of the WIMMICS research group, a joint initiative of INRIA and the I3S Laboratories (CNRS). Recognized as Web pioneer, Michel has been teaching Web technologies since 1994. He's the acclaimed author of these 3 W3Cx MOOCs: "JavaScript Introduction", "HTML5 Coding Essentials and Best Practices" and "HTML5 Apps and Games". Michel contributes to the development of the WebAudio research field and actively works with the W3C WebAudio Working Group. He has given extensive tutorials on HTML5 and WebAudio at several international conferences (e.g. The Web Conference 2018). With other researchers and developers, he co-created the WebAudio Plugin standard (aka VSTs for the Web). He also developed many states of the art WebAudio applications for the ANR WASABI research project, in particular a virtual pedalboard application for guitarists and tube guitar amp simulators.

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