Input and Interaction

You will learn how to design technologies that bring people joy, rather than frustration. You'll learn how to generate design ideas, techniques for quickly prototyping them, and how to use prototypes to get feedback from other stakeholders like your teammates, clients, and users. You'll also learn principles of visual design, perception, and cognition that inform effective interaction design.

Created by: Scott Klemmer

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Overall Score : 90 / 100

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Course Description

In this course, you will learn relevant fundamentals of human motor performance, perception, and cognition that inform effective interaction design. You will use these models of how people work to design more effective input and interaction techniques. You'll apply these to both traditional graphic and gestural interfaces.

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Instructor Details

Scott Klemmer

Scott is a Professor of Cognitive Science and Computer Science & Engineering at UC San Diego, where he is a co-founder and Associate Director of the Design Lab. Before joining UCSD, he was an Associate Professor of Computer Science at Stanford University, where he co-directed the Human-Computer Interaction Group and held the Bredt Faculty Scholar development chair. Organizations around the world use his lab's open-source design tools and curricula; several books and popular press articles have covered his research and teaching. He helped introduce peer assessment to open online education, and taught the first peer-assessed online course. He has been awarded the Katayanagi Emerging Leadership Prize, Sloan Fellowship, NSF CAREER award, and Microsoft Research New Faculty Fellowship. He has authored and co-authored more than 40 peer-reviewed articles; eight were awarded best paper or honorable mention at the premier HCI conferences ( CHI/ UIST/ CSCW). His former graduate students are leading profe ssors, resear chers, fo un de rs, social entrepreneurs, and engineers. He has a dual BA in Art-Semiotics and Computer Science from Brown University, Graphic Design work at RISD, and an MS and PhD in Computer Science from UC Berkeley. He serves on the editorial board of TOCHI and HCI, co-chaired the UIST-2011 program, co-chaired the CHI-2010 systems area, and has served on advisory boards for academic programs, research labs, and startups passionate about interaction design.

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Reviews

4.5

198 total reviews

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By Jared G on 5-Feb-19

Dated material mostly. References to analog mice, gesture focus, voice interaction completely missing, not much to do with interaction design pit falls like hidden menus.

By Raluca M on 8-Apr-19

Not bad, itemphasizes the bigger picture of what design is really about

By Alice e on 22-Sep-18

By DiannaL on 24-Sep-18

Informative - learned important new concepts that will improve my design of elearning interfaces.

By Alfredo H on 26-Aug-18

Great course to learn about gestures and different interaction.

By Khairul A on 9-Feb-16

Fab! Mind opening content.

By Ejiro A on 15-Mar-16

Great material! Don Norman's appearance added an extra touch

By Rashmi G on 29-Aug-17

Excellent assignments

By Zongchen T on 28-Nov-16

The Best Course

By Nene W on 22-Feb-17

a very interesting course for anyone who enjoys simple easy to use systems and tools themselves. The last assignment was a great example of the practical applicability of this course

By Elena M on 2-Dec-15

This course offers you a great opportunity to get a fresh sight on many things we see and do every day. Practical assignments are super fun!

By Oluwatobi A on 7-Oct-16

Great Course.