Introduction to C# Programming and Unity
This specialization is intended for beginning programmers who want to learn how to program Unity games using C#. The first course assumes no programming experience, and throughout the 5 courses in the specialization you'll learn how to program in C# and how to use that C# knowledge to program Unity games. The C# and Unity material in the first 4 courses in the specialization is slightly more comprehensive than the content in the first 2 game programming courses at UCCS."Unity" is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere.The courses i
Created by: Dr. Tim Chamillard
Produced in 2018
What you will learn
- Starting to program: installing Unity and a C# console.
- Classes and objects.
- Unity 2D basics.
- Unity input.
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Overall Score : 96 / 100
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Course Description
unity Awards Best Course Overall
This course is all about starting to learn how to develop video games using the C# programming language and the Unity game engine on Windows or Mac. Why use C# and Unity instead of some other language and game engine? Well, C# is a really good language for learning how to program and then programming professionally. Also, the Unity game engine is very popular with indie game developers; Unity games were downloaded 16,000,000,000 times in 2016! Finally, C# is one of the programming languages you can use in the Unity environment.This course doesn't assume you have any previous programming experience. Don't worry if you've never written code before; we'll start at the very beginning and work our way up to building small games by the end of the course. Throughout the course you'll learn core programming concepts that apply to lots of programming languages, including C#, and you'll also learn how to apply those concepts when you develop games.Computer programming is really fun in general, and programming games is even better!Caution: Beginning (assuming no prior programming knowledge) is not the same as easy (not hard to do). Learning to program IS hard to do, especially since this course is essentially the first half of a freshman-level college course. Meeting the course challenges while you master the material will be rewarding to you, but doing that will require hard work and maybe even a few expletives along the way.Module 1: Write your first C# console application and Unity script and learn how we store data in our programsModule 2: Learn how we use classes and objects to implement our codeModule 3: Learn the basics of Unity 2D games and discover how we make decisions in our codeModule 4: Get and use player input in your Unity gamesModule 5: Complete final peer review and take "Final Exam""Unity" is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere.This course is an independent work and is not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates
Pros
Cons
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- The course is free and very beginner friendly. Anyone who has dreamed of developing a video game can start here.
- By focusing on a fun project, the course helps students stay enthusiastic as they begin a journey deep into computer programming and game development.
- Course does a great job of whetting appetites and priming students for further learning.
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- The course does not stand alone. It is only an introduction to the 5-course series and will not teach enough by itself.
- Course brushes up against math and traditional coding. While neither are prerequisites, students with absolutely no background in either will have a harder time.
- Acquiring C# console and Unity can prove prohibitive to students who are unprepared.
Instructor Details

- 4.8 Rating
146 Reviews
Dr. Tim Chamillard
Tim "Dr. T" Chamillard is an Associate Professor in the Computer Science Department at the University of Colorado Colorado Springs (UCCS), where he teaches game development classes and runs the Bachelor of Innovation in Game Design and Development program. He also spent 5 years as an indie game developer in a company he started with his two sons. Dr. T spent 6 years teaching at the U.S. Air Force Academy and has been teaching at UCCS since January 2003. He's the recipient of the Outstanding Military Educator in Computer Science award from the Air Force Academy and the College of Engineering and Applied Science Outstanding Teacher of the Year award from UCCS.