Learn Unity Engine and C# by creating a real top down RPG (Udemy.com)
Learn Unity engine and C# while developing a fast and efficient workflow for creating a top down RPG and future projects
Created by: Michael Doyon
Last updated November 2017
What you will learn
- Create a 2D Top down game
- Create and implement RPG elements in a video game
- Use the latest tools from Unity Technology
- Learn Workflow tips to speed up the development of your games
How it compares
Against the other 183 rated Udemy courses in Unity on CourseDuck:
- Rating4.2 out of 5higher than 13% of them
- Reviews626#64 of 184 by number of reviews
- Length7.8 hoursshorter than 61% of them
- Last updatedNovember 2017earlier than 91% of them
Quality Score
Overall Score : 84 / 100
Course Description
In this Unity course, you will:
- Detect collisions, receive user input, and create player movements
- Use the Animator and animations to save precious coding time
- Use the new Tilemap system
- Collect and destroy game objects
- Navigate the Unity Engine
- Use C# Inheritence
- And more!
Who this course is for:
- Anyone who wants to learn Unity
- Anyone who wants to learn how to create a 2D Game using very minimal and optimal art
- Anyone who wants to learn more about Collision Detection
- Anyone who wants to learn about Inheritence
- Anyone who wants to learn how to create a Combat System
- Anyone who wants to learn how to use Unity Messages
- Anyone who wants to learn the new TileMap tool
- Anyone who wants to learn Multi-Sprite Editing
- Anyone who wants to learn to code
Instructor Details
- 4.2 Rating
626 Reviews
Michael Doyon
Ubisoft employee that now teaches both in the real world, and the internet.
Previously professional gamer, still kicking on some popular multiplayer titles.
In the past few years, i took my personal passion of developing games, playing games, making videos and decided to mash it all together. This is how i made it here, and i like it here.
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Reviews
By Calvin Linardy Candra on 12/13/2020
The community link is expired and the teacher never reply to the QnA. The course is pretty good but not completely wrapped.
By Frank L on 11/27/2020
It needs more explaining.
By Yamato Brault-Hori on 11/13/2020
yeah
By Muhammad Iqbal Kamaruddin on 11/3/2020
awesome
By Brian Wiggins on 10/17/2020
1) there's less teaching and more just showing, without explaining what the different pieces of code are doing. It should have been made much more apparent that there was a basic knowledge of C# required.
2) The code provided in the course materials simply doesn't work. I've plugged the provided code in when I thought I had done something wrong, and the errors persist. I don't know if this is because the course is taught with Unity 2017 and Visual Studio 2017, but it's super frustrating to not have the provided code work as a learning reference.
3) The Discord link has been disabled.
4) The course instructor doesn't respond to messages.
By Matt Tyson on 9/15/2020
Absolutely perfect introduction to making games in Unity. Very well done.
By Georg Axelsson on 9/6/2020
I had some issues with the inheritance scripts, it would be good if the final script was in the Resources for each video. Other than that, I love it :)
By Anonymous on 8/8/2020
30
1.
2.
3.Player 2
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By Joao Guilherme Pedroso Galeano on 6/23/2020
Very gooood!!!!!!!!!!!!!!!!!!1!!!!!
By Mrton Molnr on 6/8/2020
It's easy to follow. He doesn't waste time on unnecessary thing, and it is really clear what he is doing (both visually and the explanations)
By Manuel on 5/18/2020
he is informative! keep it up.
By Zachary Christopher Hill on 5/17/2020
I am through the first three lessons so far (section 1.1-1.3) and it has been good so far. Haven't really gotten into the nuts and bolts yet but if it maintains at this level it will be great.






