Project: Create an iOS app from start to finish
Learn how to design, develop and test an iOS app in preparation for the App Store.
Created by: Dr David A. McMeekin
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Course Description
Lesson 1: A Recap of APP1X and APP2X Consolidate the skills learnt in APP1X and APP2X; Consider how these skills can be used to build an app from start to finish; Recognise the importance of these skills when creating a plan to build an App. Lesson 2: Considerations when App Building Explore the Design Cycle; App Personality and a Minimal Viable Product (MVP). Consider the graphic design of your App; Understand the requirements of the App Store; Things to consider when marketing and promoting your App. Lesson 3: Using the MapKit framework Create an App with MapKit; Explore the features of MapKit; Things to consider when using the MapKit; Alternatives to MapKIT. Lesson 4: Create your App Part 1 Lesson 5: Create your App Part 2 Lesson 6: Evaluate your App Evaluation of your finished app - what worked and what didn't?; Next steps - where to from here? Understand industry requirements relating to app development.
Instructor Details

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Dr David A. McMeekin
David is a computer scientist with a PhD in Software Engineering looking at the human aspect of software development: how software developers think. David has spent extensive time in the International community working with and directing NGOs within both the development and education sectors. David has a vast array of lecturing experience in various areas, from Cross Cultural Communication, Software Engineering, Software Development, Programming in C, Java and Python, Business Information Systems, through to Spatial Data Processing and Computation. David's current research interests include the delivery of spatial information through the use of semantic web technologies as well as the development of technology solutions to help facilitate the integration of people with Autism Spectrum into the work force.