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The Unity C# Survival Guide (Udemy.com)

Created in partnership with Unity Technologies: Master C# with Unity in this Complete Guide!

Created by: Jonathan Weinberger

Last updated April 2026

Our take

Based on the ratings of 1,952 students and a sample of their written reviews. No course pays to be reviewed.

Jonathan Weinberger built this with Unity Technologies as a C# guide rather than a game project. It runs about 15.6 hours and is split by difficulty: beginner basics like variables, loops and arrays, then intermediate topics like enums and dictionaries, then advanced material such as abstract classes, delegates, events, lambdas and LINQ. The advanced section ends with interview practice. A separate Unity Quick Tips section covers things like character controllers. Over 50 challenges keep learners coding. Newcomers can go in order, and working developers can jump to the section they need. The course was last updated in 2026.

Reviewers like how clearly things are explained. One says few instructors explain classes as well as Jonathan does, and several call it a handy refresher or a reference to return to. The complaints are mild and repeat. People want more challenges in each section, more examples taken from real games, and more depth on advanced topics such as event handling. One reviewer says the Quick Tips section piles advanced material on beginners too early, and a few challenge videos have no sound. The two-star review calls the exercises basic and says similar content is free elsewhere.

The course holds a 4.6 rating from 1,951 reviews, and the sample is mostly four and five stars. Think of it as a C# skills course and reference, not a build-a-game course. Beginners who want a finished project from the first lesson should pair it with a project-based Unity course. If you already code, pick the sections you need and skip the rest.

Best forUnity beginners or rusty coders who want C# challenges plus a reference for delegates, events and interview prep.
Skip it ifYou already know C# well and want in-depth coverage of one advanced topic, or a full game project.

Pros

  • Over 50 interactive challenges let beginners practice each concept right after learning it
  • Reviewers single out the clear, concise explanation of classes and other core C# ideas
  • Advanced section covers delegates, events, lambdas, LINQ and real interview questions
  • Difficulty-based sections make it easy to reuse as a reference later

Cons

  • Reviewers want more challenges and more depth on advanced topics like event handling
  • Quick Tips section opens with advanced topics and can overwhelm true beginners
  • A few challenge videos have muted audio, and one reviewer found the exercises basic
Very few instructors have explained classes as clearly and concisely as what Jonothan has so I would like to show appreciation for that.
Ryan Eden, a student

Listed for all levels. Best for C# beginners through intermediates, and a lookup guide for experienced coders.

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What you will learn

  • Master C# with Unity
  • Beginner C# concepts (variables, if-statements, methods, etc.)
  • Intermediate C# Concepts (lists, dictionaries, abstract classes, etc)
  • Advanced C# Concepts (delegates, events, lambda expressions, design patterns, etc)
  • Interview Prep
  • Unity quick tips and challenges
  • How to program from scratch

How it compares

Against the other 183 rated Udemy courses in Unity on CourseDuck:

  • Rating4.6 out of 5higher than 63% of them
  • Reviews1,952#20 of 184 by number of reviews
  • Length15.6 hourslonger than 71% of them
  • Last updatedApril 2026more recently than 96% of them

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Course Description

This course is authorized by and made in partnership with Unity Technologies.


Have you been struggling to learn how to code in C# with Unity?   If so, you have found the course you’ve been searching for!  This course is designed for beginner to advanced or professional programmers alike.  For beginners, sequential completion of the lessons is recommended, as it will teach you the basics of coding using interactive challenges and problem solving techniques.  The course progresses in difficulty, and upon completion, you will have gone from a novice C# developer to an advanced, job ready, C# developer.  For advanced or professional coders, this course is meant as a reference guide to help you survive in the workplace.  Rusty on delegates and events? Check out the section of this course that focuses exclusively on them, and teaches you how to implement them into your projects.  For seasoned coders, sequential progression through the course is not necessary; The Unity C# Survival Guide is flexible, allowing developers to use it for their specific needs.  New content is frequently added, so you can rest assured that your survival guide is always up to date.  This is the only C# in Unity programming course authorized by and made in partnership with Unity Technologies. 


In This Course, You Will:

  • Master C# with Unity

  • Become a career-ready programmer in C#

  • Implement advanced coding logic into your own projects

  • Discover game programming patterns

  • Proficiency in abstract classes and interfaces

  • Learn best practice implementations

  • Practice typical job interview questions that programmers commonly face

  • And much more!


This course will take you through over 50 interactive challenges, designed to help you master beginner to advanced C# concepts.  The first section, created for novice C# developers, covers variables, “if” statements, loops, and arrays. 


The second section focuses on intermediate concepts, like properties, name spaces, enums, and dictionaries.  


The third section focuses on advanced concepts, like abstract classes, delegates and events, lambda expression, and linq.  This section ends with interview practice problems, compiled from industry professionals who work for Cartoon Network, American Gaming Systems, Facebook, Oculus and more!  

In addition to the sections organized by difficulty, there is also a “Unity Quick Tips” section, dedicated on how to do anything in Unity, such as creating character controllers, explosion effects, and how to fire a weapon.  The quick tips section also includes a Unity Editor overview, to help beginners get accustomed to Unity, and/or help seasoned developers learn about new features in Unity as Unity updates the editor.  If you’re looking for a “how to” section, this is a great place to start.


If there is something in the Survival Guide that is not covered, please send us a message, and we will add it to the course!


Why Learn C# with Unity?

We are entering a revolutionary period in Technology and at the front is Unity Technologies. Unity is no longer just a game engine, but a complete real time rendering platform that’s powering applications within the fields of games, AI, automotive, film, architecture, construction, sales & services, marketing & training, medical, and so much more. The games industry is $120B. Now consider how all these new emerging markets are adopting Unity into their workflows and that number quickly jumps to a trillion dollar marketplace for C# developers. Not convinced? In 2018, companies like Coca-Cola, AT&T, GE, Facebook, Google, Uber, Nissan, Lexus, Tesla, Deepmind, AGS, Disney and many other large corporations adopted Unity into their workflows.

If you’re serious about a career with with C# and Unity, I will help you reach your goals. I’ll see you inside the course.


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Instructor Details

Jonathan Weinberger

Jonathan Weinberger is an accomplished software engineer and the CEO and Founder of GameDevHQ, a prominent Unity training company revolutionizing the game development industry. With nearly 15 years of experience in working with C# and Unity, Jonathan has made a significant impact by developing applications for renowned Fortune 500 companies.

Throughout his career, Jonathan has built applications for global giants such as AT&T, GE, Coca-Cola, ThyssenKrupp, and many others. His technical prowess and expertise in Unity and C# have allowed him to create cutting-edge solutions that cater to the unique needs of these industry leaders. Moreover, Jonathan's ability to deliver enterprise trainings to top engineers at prestigious organizations like Apple and NBC Universal showcases his in-depth knowledge and proficiency in the field.

Driven by his passion for utilizing game development as a gateway to software engineering, Jonathan has helped numerous individuals launch successful careers in Unity. Through GameDevHQ, he empowers aspiring developers by providing them with comprehensive resources, mentorship, and guidance. Jonathan firmly believes that the skills acquired in game development can pave the way for lucrative careers, enabling individuals to earn impressive salaries ranging from $50,000 to $70,000 per year.

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Reviews

4.6

1,952 ratings on Udemy

Select a bar to show only those reviews.Select the bar again to show every rating.

By SunnyD on 10/5/2020

This course is really super!!! It explaine all the stuff very good and understandable. Sure not always at first time. I wrote all the notes down of this course and now I have a book with 100 pages (include all the codes where we treated). I'm now so happy I've done this course. For me it's necessary to write my own notes to have my library, and I recommend this to everybody. I'll say great great great!!!

By Jehu Campos on 6/15/2020

A very simple primer to basic c# operations in the context of unity. It is very much only a survival guide, as it only presents entry level applications of the subject matter and hints at potential uses in game development. All in all, a great way to get your feet wet in C# and Unity if you are not familiar with other languages, and if you do have other languages under your belt, this course will get you up to speed on syntax and structure.

By Zachary Lo on 3/6/2020

Each section is explained well along with examples. I would say it's easier to understand with prior coding knowledge, but even without it you can practice and pick up the idea. The specific examples Jonathan uses and how it is implemented really help you see how to use them within Unity. It's a great course that takes all the bits and pieces "floating" around the web from youtube to the actual Unity learn material and puts them in one place.

By Johnny Gambrel on 2/27/2020

This course is better than the usual c# courses out there because instead of using examples like having a variable called dog and just doing something with it, Jonathan is using components in unity. If you're trying to learn unity but want to get c# syntax down first then this course kills two birds with one stone. Of course, you won't learn a deep amount of unity, this is more for c# but gets you exposed to what's to come when you start to learn unity

By Ty Sharpe on 2/17/2020

Fantastic course! The information provided is succinct and introduced at a digestible pace. The challenges found in most of the sections are a brilliant way to turn the theory you have learned thus far into practical experience. I'm a professional game designer at a AA studio, who sought to broaden my coding knowledge and by following this course, taking notes and performing the challenges I have greatly increased my understanding of C# and its use in coding functionality within Unity. Would heavily recommend!

By Tiago Sousa on 1/6/2020

The start and finish was pretty good, but along the way in the more advanced concepts we suddenly see a dip in the number of challenges presented. In my case i can spend a lot of time watching videos, but as i progress further it becomes harder to keep in the information as it is presented without the "need" for me to get hands down on the keyboard and work it out. i noted that when being presented with a challenge related to game development i went with higher morale and desire to learn. This course has a decent amount of challenges, but needs more, a lot more, specially in regards to higher functionalities. Also The course leaves a few things behind, understandable as it is a survival guide to get you into a state where you can search for yourself and try things on your own. Money well spent

By Rob George on 8/20/2019

After dabbling with Unity for quite sometime and finally finding the time in my life to put my head down and learn/re-learn & understand it all, this was a great course to instill confidence (from the challenges) and move on and finish projects. Though I'm sure I'll experience the need for some of more advanced aspects of this course, I was a bit disappointed in the final few sections with the teaching examples. Going over functions for the sum of a + b is hardly real world. I would have much rather preferred some sort of gaming example code rather than adding two values. When it comes to the coding challenges, even though GameDevHQ is readily available for all, I would have also appreciated more challenges throughout the course, they're an integral part of learning and I felt the course simply abandoned them about 1/2 way thru. I'm a big fan of Jonathan Weinberger courses and will be joining GameDevHQ and subscribing!

By Nick Castle on 8/19/2019

I really love the course. The reason it gets 4 starts instead of 5 is because a few things. One I know your trying to make money/get subs but please make resources free. It's off putting to some who don't have the means after they just purchased the course. Second I felt that there's not enough challenges. So it the beginning of the course its starts off very strong then fades overtime. I believe the last section on LINQ is where the challenges pick up again with multiple challenges in one section. Over all the content and explanations are well thought out and very helpful for a beginner. I took this course while reading the Microsoft documentation at the same time. It help tremendously. C# has a lot a features and this course does its best at going over each item.

By Virtumetrics on 8/2/2019

Definitely a more productive learning within this course than other more long winded ones. General flow of teaching is good, but sometimes concepts are used before they are taught later in the course and this can jar a little as you struggle to understand something being used that you have not been shown how to utilise. By the end I found these small issues did not affect the completion of my learning and application. The extra challenges offered after each module are not accessible, so after hearing the offer after every module it got a little grating.

By Treston Brown on 2/6/2019

Almost finished the course a second time. This was a very good course, and it helped me out immensely with the advanced topics as well as taught me a lot that I thought I already knew in the early sections. I would recommend this to anyone beginner to advanced. If you don't plan on sitting through this course front to back, I would still highly recommend you purchase this course as a reference for the future. I would love to see more challenges in the advanced sections in the future. So excited for the Scriptable Objects and other sections coming up.

I am an Intermediate User who needed to pick up programming and Unity Skills in a short span of time. This is the first Udemy Course I followed to the end and I find it really useful. Planning to come back to this course for future reference and I hope that you will keep up your good work. Thanks for the effort.
Note : If you could add more Unity examples to LINQ and Delegates section, would be great!
Rating a well deserved 5 Stars!

Great course. Very clear and understandable. Not only for Unity but in general for C # programming. Recommended, perhaps the best course I have done so far on Udemy.
I can't give 10 stars but it deserves them all.

Showing 12 of 104 reviews

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Overall Score : 92 / 100