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Unity Networking From Scratch for (Unity 5 to Unity 2018.2) (Udemy.com)
An Introduction to Unity's UNET API
Created by: Penny de Byl
Produced in 2022
What you will learn
- Create multiplayer games and connect Unity created applications over a network.
- Understand the different roles played by servers and clients in a network.
- Be able to use remote procedure calls to synchronise player-character states in a networked game.
Quality Score
Overall Score : 88 / 100
Live Chat with CourseDuck's Co-Founder for Help
Course Description
Topics covered include:
- network configurations
- IP addresses
- hosting
- remote procedure calls
- syncing rigidbody movement
- syncing animation states
- playing with different player-characters
- changing player-characters while connected
- setting up the Unity Lobby asset
- syncing variable values across scenes
- setting up Unity Match Making services
What past students of this course are achieving:
- the development of an online educational multiuser 3d virtual environment
- the use of mobile devices in place of game controllers
- MMO game development
- This course is awesome. Penny explains in a pleasant calm and clear manner. The course has a steady increase in difficulty. I loved the way some topics are explained with graphics / animations.
- I love Penny's courses. This one gave all the knowledge I need and more when it comes to Networking in Unity.
- Penny (as always) covers all things necessary for the current section. She leaves no questions to be asked and every course from my understanding is executed without confusion being left in its aftermath. If you do however have a question it is most likely from my experience covered with in another section of the course later on. thank you penny!! you rock!!!
Who this course is for:
- Someone familiar with Unity and C# who would like to learn about networking and creating multiplayer games.
Instructor Details
- 4.4 Rating
- 100 Reviews
Penny de Byl
Hi, I'm Dr Penny de Byl. I'm a full stack developer of most things computer sciency and academic with a true passion for teaching. I've been teaching others about games development, programming, computer graphics, animation and web design for over 25 years in universities in Australia and Europe at the full professor level. I've also consulted for Unity, SAE, the Australian Institute of Entertainment and Wikitude. My best selling textbooks including Holistic Game Development with Unity are used in over 100 institutions world-wide. My graduates work at companies like Apple, Ubisoft, LinkedIn and Deloitte Digital.
I have an honours degree in computer graphics and a Ph.D. in artificial intelligence for games characters. Over the course of my career I've won numerous awards for teaching excellence at the state, national and international levels including the Australian Learning and Teaching Council's Excellence in Teaching Award and the Unity Mobile Game Curriculum Competition. My approach to teaching computer science and related fields is project-based giving you hands-on workshops you can immediately get your teeth into.
I want you to leave my virtual classroom fully armed with a toolkit of skills for life-long learning. I'm excited to now be focussing my efforts full-time on Udemy to bring my years of knowledge and experience to those eager to learn about technology.
Hi, I'm Dr Penny de Byl. I'm a full stack developer of most things computer sciency and academic w