Creating An RPG In GoDot (Udemy.com)

Games in a python like language

Created by: Michael McGuire

Produced in 2021

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What you will learn

  • How to create auto-tiles
  • Basic enemy AI
  • How to make quest journals
  • Equip items
  • Encrypt your saved data
  • and more

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Quality Score

Content Quality
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Video Quality
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Qualified Instructor
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Course Pace
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Course Depth & Coverage
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Overall Score : 78 / 100

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Course Description

Learn to create games in the Godot game engine using a python-like programming language, GDscript.
In this course, we will create an RPG that is cross-platform for MacOS, Windows, Linux, Android, IOS or even embed into a browser.
While on your game development journey you will gain the skills and ability to create the RPG you want.
Though no prior knowledge is needed beyond basic computer use and typing, knowing how to navigate around the program and having some GDscript or programming knowledge will always help in learning to develop games and basic programming knowledge is recommended as we do not go over basic syntax such as "what is a variable" If you have no programming experience I have a course on helping you learn the basics of GDscript programming available.
You will learn to:
Create AnimationsCreate An Auto-Tile TilesetPass data between scriptsCreate Simple AI For EnemiesCreating A Quest SystemHow to encrypt dataGood Coding Practiceand more...
Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel.
Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.
Though no prior knowledge is needed beyond basic computer use and typing, knowing how to navigate around the program and having some GDscript or programming knowledge will always help in learning to develop games and basic programming knowledge is recommended as we do not go over basic syntax such as "what is a variable" If you have no programming experience I have a course on helping you learn the basics of GDscript programming available.
Who this course is for:
GoDot developers who want to learn to make an RPG or how to make some RPG elements

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Instructor Details

Michael McGuire

I am a 3D Artist and have been making 3D models for over 12 years both for film level and for game models. I'm experienced in creating games and applications inside engines such as
Unity, Unreal, GameGuru, GameMaker Studio, GoDot, RPG Maker
I also have experience in creating Search Engine Optimization for websites to get them up to page one in search results. I have also studied graphic design.

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Reviews

3.9

9 total reviews

5 star 4 star 3 star 2 star 1 star
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By Alexei Alexandrovich on 11/7/2020

Instructor responds fast and with detailed answers, course content is broad and helpful. If you want to learn to make an RPG using the Godot engine, stick with this course!

By Simone Bosi on 9/26/2020

I agree with the last reviewer: expect a lot of bad coding practices in this course. I'm still going to follow it to the end, complete the project and see what I can learn from it, but for every step I'm trying to improve the code through other tutorials.

By Ss Vv on 9/20/2020

Yes

By Michael Scott on 9/13/2020

This course goes through the different elements required to build a 2D RPG, and is good for providing an overview of how to use Godot to create one. However, there are a multiple areas where this course could be improved.
- Using the snapping tool to build the tile maps would make it easier.
- The coding practices shown are poor, including a lot of copy and pasting of code, resulting in script files being 4-5x longer than needed. However, for me this was actually a good thing, because it made me actually think through the problems and write my own code, instead of blindly copying the code in the videos.

By Darry on 9/13/2020

I just like the guy, he's a good teacher.

By Jonathan B Smith on 9/4/2020

I am halfway through. I'm starting to feel like I stole from the author, because I am getting so much information.
I did some free youtube tutorials and a couple course on this site. I got a lot of valuable tips, but this is really giving me the tools to make a complete rpg.

By Jernej Senica on 9/1/2020

I took this course to learn how to make an RPG in Godot and since it is a fairly new engine there's not a plethora of tutorials like in Unity or even Gamemaker Studio 2. The course starts off really well, the instructor is clear and knows his stuff. I like the challenges and the fact that instructor didn't edit out his mistakes but rather left the thinking process in the lectures. The 4 * rating comes because the systems in the game are lacking severely... No skill tree, level up system is really basic, shop system is set but never used... The AI is basic at the most, would be nice if we'd have a boss battle... No drops are implemented and there's also no scene transitions... No doubt the instructor knkws what he's doing and the lectures are fun, but for a 5 * there's just something missing. Overall, I'd recommend this course for total beginners or people who want to set up some kind of a prototype.

By Christopher Marsh on 8/4/2020

Im only on the first bit, Ive learned quite alot and I didnt need to go back and check what he did. The descriptions of what is happening is very clear. I was actually able to continue on just listening and not even watching the video. Good job!
And for the record I dont even want to do 2D games, and I'm having a blast with this course!
Update I am half way through the course , everything seems to be going well!. I dont think the author mentioned about reimporting assets to avoid blurred out charactors + tilesets. So if your wondering about that, just go to reimport and uncheck filter too when you reimport graphics
Well I completed the course, I skipped the export and json file saving because im not quite done, i was able to start a bran new project from what I learned and got to export part. Everything is quite clear. I enjoyed this course. I will be waiting for his next series.

By Jaydn Trost on 8/1/2020

I've been working with Godot for a short time and done a couple other courses. This one has allot of bad practices, and allot of simple features that would have made things easier are not used such as using snap when trying to do the tilemap masks and collisions and file loads for dialogue loading, etc. There is room for improvement and making things more modular overall as well. I will not ask for my money back, as there are some core processes that I wasn't sure how to do that I can combine with some of the other knowledge I've gained because I feel I have learned some things. I feel bad because I really wanted this to be amazing.