Create a Battle Royale game using Unreal Engine 4 Blueprints (Udemy.com)

Create a Battle Royale game like Fortnite with the Industry Standard Unreal Engine 4

Created by: Reuben Ward

Produced in 2019

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What you will learn

  • Create a Battle Royale game like Fortnite
  • Integrate Steam into our game
  • Learn basic coding principals using Unreal Engine 4's Blueprint system
  • Learn general Game Development ideas

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Quality Score

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Overall Score : 84 / 100

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Course Description

The C++ Survival Course is now available on my Patreon!
Why does this course need to exist?
Everyone has played a Battle Royale game such as Fortnite. Perhaps you've always wondered how to make your own, but found tutorials were too long and didn't get to the point?
I want to put an end to Game Development being tiresome and boring. That is why at the end of the 8 hour series, you'll have a fully working Battle Royale game, ready to be built on and made into your own.
That means that depending on your learning speed, you can have a working Battle Royale game completely finished in under a week. The lessons you will learn can be used to go on and make any other type of game you can think of.
How is this possible?
Unreal Engine 4 is completely free to use and is a AAA quality engine, used to make games such as Fortnite, Bioshock,Gears of War, and Borderlands. Unreal Engine ships with Blueprints, an industry standard tool that is the perfect gateway into the games industry for a beginner with no technical knowledge.
Think of Blueprints as driving an automatic car: you'll be able to learn all the correct skills and concepts, without any extra distractions. It will also put you in a great position to go on to learn the more technical C++ language, if that is what you choose.
Who is the teacher?
The course is fully developed by Reuben Ward, who has been working professionally as an Unreal Engine Game Engineer, and has over 2 years experience working professionally developing Battle Royale games. He also has plenty of experience teaching game development, and his video tutorials have received over 1,500,000 views on YouTube.
I understand how difficult Game Development can be when getting started, and that is why I love to take the technical boring parts of game development and make them as simple as possible. I hope you'll join me in making your own Battle Royale game!
Who this course is for:
Beginner Game Developers wanting to create their own Battle Royale Game

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Instructor Details

Reuben Ward

Hi, my name is Reuben.
Since 17, i've been coding my own games. Over the past 3 years i've worked on multiple Unreal Engine games in the Survival/BattleRoyale genre.
Using my experience from working in the industry, I will teach you the right way to make games, and of course have fun along the way.

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Reviews

4.2

180 total reviews

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By Devendra verma on 11/21/2020

This Course Is Very Good For Bigneers And Also Proffessional

By Stuart Wilson on 11/21/2020

Really great course, its incredible to see the Battle-Royale system built from the ground up and explained thoroughly.

By Arjun on 11/7/2020

bro its awesome you are so underrated i have seen your youtube channel its awesome

By lola Swift on 10/23/2020

The instructor is very knowledgeable and he definitely knows how to teach. I've reached the "Weapon Ammo" episode and I've been enjoying very much so far. In some episodes, we needed to go through some very complex setup. The instructor's way of talking and the step by step guidance always gave me enough confidence to follow along and get the correct result. Be aware that BP scripting is still programming. It can be hard sometimes. A good instructor like Reuben is just invaluable.This is so far the best course for learning BP which I've taken. I feel so lucky that after purchased many courses on Udemy, I finally found the one which suits me well. I'm so grateful. Millions of thanks Reuben. I'm considering taking the c++ patreon course next.
For those who has no BP experience, learning some basics first will help you make the best out of this one. otherwise, you might struggle quite a bit. But you might still be able to follow. You might need to repeat some videos a few times to grasp what the instructor did.
updates: Just finished the section 4. As it's getting more complex, it was a bit painful to follow along in some heavy episodes. There were a few times which I couldn't get the desired result. I had to repeat the videos a few times. Also got some answers from the Q/A session from other students. Unfortunately, you won't be able to get any help from the instructor himself. Since I was aware of the situation before buying the course, I'm going to leave it 5 star for the course itself. So be aware that if you need help, you might be left in the dark. Think about it twice before making your purchase.

By Shivangi Dixit on 10/21/2020

total waste of time

By Michael Harms on 10/13/2020

There was a lot of good information in the course. But the course assumes you already know a good amount in Unreal and Blueprint. Level of explanation by the instructor was varied, sometimes it would be just a long string of connecting nodes and him saying "I don't want to take the time to explain this". This both makes the course harder to learn from and harder to debug when something goes wrong. Not to mention he doesn't seem active in the Q&A. I would only recommend this course if you're like me and took a different course on Blueprints in Unreal (I recommend the one by GameDev.tv).

By Richard carrier on 10/9/2020

it is really fun

By Parth on 10/3/2020

Well, the course is good but only if you follow exactly what instructor is doing. I surely enjoyed it but the instructor could have explained some things in a better way. And there were some moments where he rushed things so it was a little hard to keep up with. But it's still worth a try

By Tushar Bhol on 10/2/2020

You are not explained so much that I was expected from this course.

By Nathan Smith on 9/25/2020

awesome

By Gaurav Kaushik on 9/24/2020

This is actually good! I Enjoy it and being a beginner, this is awesome! I am having a lot of fun already!

By Jessep Gregory on 9/24/2020

I understand making games is trial and error, but this shouldn't be the case with a tutorial. Every video starts with something that was forgotten in a previous video, and then multiple times throughout a single lesson we have to go back to things that were forgotten or setup incorrectly as well. Very frustrating to learn from since it seems what we're learning each video he is just trying to remember on the fly. Also, constantly moving his cursor or clicking on random things, scrolling around screen instead of focusing on the thing he's talking about, making it very hard to understand what it is he's referring to. Have to rewatch each step multiple times because he moves to the next step too quickly. This course should've been longer and slowed down instead of seemingly trying to race to the end of each lesson that concepts are lost. This seems like a good course for making this specific Battle Royale game without actually knowing how you got there because things aren't explained very well. I appreciated everything I've seen/learned now that I'm at the end of this course, but still feel like there were a ton of crucial steps that weren't explained well.