UE4 Snapping Mechanic (Udemy.com)

Snapping Mechanic

Created by: Weston Huett

Produced in 2022

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What you will learn

  • You will learn how to make a snapping actor mechanic that works in real time, using the Unreal Engine 4 platform.

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Quality Score

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Overall Score : 80 / 100

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Course Description

In this course you will learn how to make a basic Snapping Mechanic system using the power of Unreal Engine 4.
There is very little information online on how to make a snapping mechanic in detail, lets put an end to that once and for all!
I will show you step by step on how to make this game mechanic that works in real time.

Who this course is for:
  • From Beginners to Intermediate

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Instructor Details

Weston Huett

Hello, My name is Weston Huett and welcome to Indie Instructor. Indie Instructor is an industry-leading Gaming Development Teaching Company that has been in the business of making awesome video game development courses since 2016. Using Epic Game's Unreal Engine 4, as our game engine of choice. I've been working hard to make an impact on new and existing game developers using Unreal Engine. Read on to learn more about how you can become a student.

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Reviews

4.0

2 total reviews

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Really cool idea that reminds me of a mechanic in 7 Days To Die... But i would not say this is not a "course" in a regular UDEMY sense as nothing is really explained, why certain methods are used e.t.c which would have been nice It's also a really fast pace through sections, the videoquality is blurry and i needed to stop video quite a few times to try to read the small text on the nodes to see what was going on.Audio in lecture 2 is absent and the teacher seems to be as well so if you take this course be prepared to tackle some of the pitfalls on your own, one particular error that occurs in video section 8 is brushed over and not handled in the course so be prepared on a little headache.

Quick detailed tutorial, nearly all the content was on the task without a bunch of extra fluff. Easy to understand and engaging. Audio was missing from one video. but I was still able to follow along without it. I assume the audio will be fixed quickly