Complete Game Character Workflow 01 Character Modeling (Udemy.com)
Make morden nextgen characters with zbrush, mari, maya and substance
Created by: Ambience Lee
Produced in 2019
What you will learn
- Master the Knowledge and Skill to Create Game Characters.
- Understanding Human Body Anatomy and Porportion.
- Understanding Human Topology.
- Master ZBrush Sculpting Tools.
- Master ZBrush HardSurface Tools.
- Master Maya Retopology and UV Tools
- Master Marvelous Designer Garment Creation Techniques
- Gain Basic Understanding of Substance Designer
Quality Score
Overall Score : 94 / 100
Course Description
Who this course is for:
Character ArtistCharacter TDGame Developers who need to Create Characters.
Instructor Details
- 4.7 Rating
93 Reviews
Ambience Lee
I am a full time college professor specialized in game development, I also have been working in a variety of animation studios like Beijing Daysview Digital Image Co, Passion Picture NYC. As an indie game developer, I has developed VR Apps for Gucci and Calvin Klein on their products.
I hold an MFA in Computer Animation from School of Visual Arts in New York City, and a BFA of Digital Media from China Central Academy of Fine Arts.
I am a Technical Artist with may skill sets including Rigging, Character Modeling, Animation, VFX, Game Development, C++, C# and Python Programming Languages. I have published papers like Unreal Engine 4 Architectural Visualization, Advanced Terrain Workflow with UE4, Discover a New Way to Create Believable Cloth in 3D World, and has been presenting my researches in conferences like 4th International Conference and Expo on Computer Graphics & Animation, Berlin, Germany, 11th International Conference on Design Principles & Practices, Toronto, Canada.
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