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Complete C# Unity 2D Game Development (Updated To Unity 6) (Udemy.com)

Build 4 playable 2D games in Unity 6 using C#. Learn real coding skills and master game dev fundamentals.

Created by: GameDev.tv Team

Last updated July 2026

Our take

Based on the ratings of 108,559 students, a sample of their written reviews and the syllabus, as the course stood in July 2026. No course pays to be reviewed.

This is GameDev.tv's entry point into Unity, a project-based course that walks complete beginners through four small 2D games in C#: a driving game, a side-scrolling snow surfer, a tilemap game called Tilemania, and a space shooter. The syllabus shows 132 lectures over about 17 hours, and it's being remastered for Unity 6, with a last update in July 2026. It's aimed at people who have never written code and want to learn by making things rather than by studying syntax first. One reviewer says there is too much filler and the course runs longer than it needs to.

Reviewers like the short lessons, and the course is built around trying each step yourself before the walkthrough. Two reviewers call the Discord and Q&A support helpful. Beginners with zero coding background report coming out with a real foundation. The complaints cluster in the back half. Several students say the Star Blaster section moves too fast, one blames the second instructor's pace for losing interest, and one never finished it. The tilemap section gets called out as click-here-see-what-happens with little explanation of why. One student hit a version-related crash during scene persistence and turned to AI to fix the code. One three-star reviewer says the course teaches shortcuts that won't scale to a bigger game.

The rating breakdown is strong, about 69,000 five-star reviews against fewer than 1,300 one and two-star ones. Sitting beside GameDev.tv's own 3D course and Unity's official guide, this is the gentler starting point, and the one to pick for a first game rather than a portfolio piece. Expect to lean on the community when the pace jumps, and expect some version friction until the Unity 6 remaster is finished. For a total beginner who wants a playable game at the end, it's an easy recommendation.

Best forComplete beginners who want to learn C# by building small 2D games, with no coding or Unity experience assumed.
Skip it ifYou already code and want engine internals explained, or you want a 3D game or a large, shippable project.

Pros

  • Four playable 2D games, each its own section, so progress shows quickly
  • Short lessons with a try-it-yourself challenge before each walkthrough
  • Discord and Q&A support that reviewers describe as helpful
  • Being remastered for Unity 6, last updated July 2026, with the older material still included

Cons

  • Star Blaster section moves fast and several beginners say they couldn't keep up
  • Tilemap lessons show which buttons to click without explaining why
  • One reviewer hit a version-related crash in the scene persistence lessons and needed AI help to fix the code
Good course highly recommend it for beginners. I've learned a good foundation from having no clue about coding at all never mind game dev.
Dylan Ellis, a student

Labelled All Levels, but it is really a first course; anyone who already codes will want to skip ahead or pick the 3D version.

Featured in our guide: The Best Game Development Courses on Udemy in 2026

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What you will learn

  • Make 4 real 2D games in Unity and gain the confidence to build your own from scratch
  • Learn C# programming from scratch — no prior coding experience required
  • Build a solid foundation in game design and game development principles
  • Understand how object-oriented programming works through hands-on practice
  • Create fully playable 2D game projects to boost your portfolio or just for fun
  • Develop transferable problem-solving and coding skills you can use anywhere
  • Apply your knowledge beyond Unity — to .NET, other languages, or engines
  • Join a supportive community of students and devs who learn by building

Course content

6 sections · 132 lectures · 17 hours of video 2 articles

  1. 1Introduction & Setup 1 free preview6 lectures · 33 min
  2. 2Delivery Dash 2 free previews24 lectures · 3.3 hours
  3. 3Snow Surfer 2 free previews29 lectures · 3.5 hours
  4. 4Tilemania 1 free preview41 lectures · 5.8 hours
  5. 5Star Blaster 1 free preview30 lectures · 4 hours
  6. 6Bonus: One Last Thing…2 lectures · 6 min

Who it is for

The instructor says it suits

  • Anyone who wants to learn to code the fun way – by making games.
  • Beginners who want to start learning C# programming and Unity 2D from scratch
  • Aspiring indie game devs who want a structured, project-based path into game development
  • Anyone curious about making their own platformers, arcade games, or top-down games
  • Artists who want to learn to bring their assets into games.
  • Developers who want to re-skill across to game development.

What you need before you start

  • A PC or Mac capable of running Unity 6 or later
  • Regular internet access for Q&A and community support
  • No coding or Unity experience needed — we’ll teach you everything from scratch
  • A passion and willingness to learn how to code.

How it compares

Against the other 281 rated Udemy courses in Game Development Fundamentals on CourseDuck:

  • Rating4.7 out of 5higher than 69% of them
  • Reviews108,559#1 of 282 by number of reviews
  • Length17.3 hourslonger than 80% of them
  • Last updatedJuly 2026more recently than 96% of them

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Quality Score

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Overall Score : 94 / 100

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Course Description

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Game Development Fundamentals Awards Most Popular

Unlock the Game Developer in You with the Complete Unity 2D Developer Course - now being remastered in Unity 6!

Ready to make your own video games? This course will take you from total beginner to building your own 2D games using Unity 6, the world-leading game engine used by studios and indie developers alike.

Whether you're new to coding, game design, or both — we’ll guide you step-by-step through the process using Unity’s latest tools and features. You’ll build four complete games, learn C# programming, and develop the confidence to create your own games from scratch.

Games You’ll Build:

  • Delivery Dash – Steer your way through challenges in a fun driving game.

  • Snow Surfer – Carve the slopes in a side-scrolling adventure.

  • Jump Mania (coming soon) – Navigate perilous platforms in a fast-paced platformer.

  • Star Blaster (coming soon) – Blast through enemies in a space shooter that’s out of this world.

All project files and assets are included, with plenty of support so you never get stuck. You’ll be writing real code with C#, gaining a solid foundation in object-oriented programming, and learning how to apply game development principles the right way.

You won’t just watch us build — you’ll try it yourself first, then follow along as we walk you through each step. It’s a hands-on learning experience designed to make the lessons stick.

You’ll also join a global community of game developers, with friendly help available in the Q&A, course forums, and beyond.

Who This Course is For:

If you’ve always wanted to make games but didn’t know where to start — this is it.

Perfect for:

  • Complete beginners

  • Artists looking to bring assets to life

  • Coders curious about game development

  • Anyone with a love for games and a desire to create

With lifetime access, expert instruction, and a growing library of content, this course gives you everything you need to start your journey as a 2D game developer.

Don’t just play games — make them. Enrol now and start building with Unity 6!


Note: This course is currently being updated to Unity 6.

You’ll find both the new content and the original course material included. Once the remaster is complete, the original content will be moved to a separate archive course, which you’ll continue to have full access to.

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Instructor Details

GameDev.tv Team

Learn to make video games with the world’s most loved game dev school.

At GameDev tv, we help aspiring developers actually finish their dream games. Whether you're starting from scratch or levelling up your skills, our courses guide you step-by-step through real projects — all while having fun along the way.

We’ve taught over 1 million students how to design, develop, and publish their own games using Unity, Unreal, Godot, Blender, C#, C++ and more.

From total beginner to advanced indie dev, we’ve got you covered — with some of the highest-rated and best-selling game development courses on Udemy.

Our mission? Simple. Make learning game dev accessible, practical and fun!

Come join the GameDev tv community — and let’s build something awesome together.

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Reviews

4.7

108,559 ratings on Udemy

Select a bar to show only those reviews.Select the bar again to show every rating.

By Bec Boc on 8/31/2026

I’d give this course 3 stars. It’s not terrible, but I honestly don’t think it’s worth more than that. The biggest problem for me is that there’s way too much filler. The course is much longer than it needs to be, and a lot of the time it feels like you’re spending ages on things that could’ve been explained much quicker. There’s also quite a bit of repetition and unnecessary stuff that doesn’t really add much to what you’re supposed to be learning. I expected to come out of the course with a lot more knowledge considering how long it is. Instead, it feels like the actual useful content is buried under a lot of extra material. It’s not completely useless, and there are definitely things you can learn from it, but the pacing and amount of filler really hurt it for me. If the course was shorter and focused more on the important stuff, I’d rate it higher.

By Nick Ratapu on 8/29/2026

New to learning game creation, code and Unity - but so far im enjoying the process, love that each lesson is short and sweet - making it easier to follow along and micro achievements. a little confused at first but thats only because of new software and and layouts, once you know where everything is, it just seems to fall into place when you stick to the course long enough. cant wait to say ive completed my first game as i can already see the value with each game created since you can save all the code made for new games later on - absolutely brilliant. Currently based in Wellington New zealand and i love the program so far. worth the price and 5 stars. Awsome work Rick!

By Anıl Çifterler on 6/11/2026

I started this course completely from scratch with zero prior knowledge, and I am thrilled with the progress I have made so far. I have attempted other courses in the past but usually abandoned them early on; this is the first course I have been able to follow consistently. The teaching style is highly motivating, instructive, and practical, making the learning process a genuinely rewarding experience. I especially appreciate that it doesn't overwhelm beginners with an intimidating interface or excessively dense theoretical introductions right from the start. Highly recommended!

By Cristian Morales on 6/6/2026

So far I've been learning one step at a time the small bits that make coding work. I wanted a starting point to get into coding and game development and this is helping a lot with that! EDIT after the halfway point: Still learning new things and understanding everything so far!

By Kevin Concepcion on 6/1/2026

I’m halfway through the course and have enjoyed it so far. The projects are practical and make it easier to understand Unity and C# by actually building games rather than only watching explanations. I have completed Delivery Dash and Snow Surfer and recently started Tilevania. The course has been a good match for me as a beginner with some previous programming experience. It has helped me understand Unity fundamentals, movement, physics, collisions, level design, and how different game systems work together. Some concepts still require practice and revisiting, but the course gives me a solid foundation for eventually creating my own 2D game.

By Richard Jones on 3/31/2026

It's pretty good so far, helping me consolidate some of the knowledge I already have and joining that with new knowledge. I thought the section on rule tiles was not needed at that point in the course where it was a distraction and is a very complex concept in its own right. Maybe it belongs just before students are asked to design their own levels for their personal game (I assume that comes later).

By Dingpeng on 3/22/2026

HI,这门课程很不错,让我掌握了很多之前不懂的知识点~老师讲的非常细致,课堂也很有趣。 希望老师能多出一些进阶的2D教学课程。 期待 TRANSLATE: Hi, this course is really great—it has helped me grasp a lot of previously unfamiliar concepts. The teacher explains everything in great detail, and the class is very engaging. I hope the teacher can offer more advanced 2D teaching courses in the future. look forward to

By Taylor Holleman on 3/16/2026

Wonderful course, I started from ground zero with no previous programming nor Unity experience and have gained a wide range of skills and problem solving methods to understand GameDevelopment as a whole. I really think this is a great course for anyone like me, who was at ground zero and wanted to take the climb I couldn't be happier nor luckier to pick this as my first course. Thank you Rick & Ahmed. -Taylor

By Danny G on 2/18/2026

In addition to familiarizing the students to the unity software , they frequently vocalize their thought processes. This helps shape the student's mind when it comes to game development. It's very insightful and useful. They are also trying to help the students build good habits by teaching certain standards of practice. The material can be a lot for a beginner, but they do their best to explain things.

By Heikki Vihervaara on 2/11/2026

The course is easy to follow and all the presented fundamental concepts regarding 2D Unity projects are clearly explained. The "challenge" sections keep you on your toes and help reinforce your learning process. Overall, the course is a good starting point for beginners and a nice refresher for those, who haven't touched Unity in a long while. Highly recommended.

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