Python For Maya: Artist Friendly Programming (Udemy.com)
Learn to code with Python to work faster in Maya
Created by: Dhruv Govil
Last updated March 2017
What you will learn
- Develop tools in Python, inside and outside of Maya.
- Create advanced user interfaces to interact with their tools and manage assets.
- Have the skills necessary for a studio technical director.
How it compares
Against the other 388 rated Udemy courses in Python on CourseDuck:
- Rating4.4 out of 5higher than 37% of them
- Reviews1,774#141 of 389 by number of reviews
- Length8.1 hoursshorter than 56% of them
- Last updatedMarch 2017earlier than 94% of them
Course Description
Welcome to Python for Maya: Artist Friendly Programming!
This course will take you from your very first line of Python code to creating advanced user interfaces with all that fluidity we expect of a professional. You'll learn skills that will help you work faster by automating repetitive tasks so you can focus on the work you want to be doing. This can in turn also add incredible value to you on the job market and help you move up the ladder faster.
Whether you're a beginner or already familiar with Python, there's a lot this course can offer you. Projects are split up by difficulty and there's a project for you whether you're a modeller, animator, rigger or lighter.
Here's what we'll cover:
- Python Fundamentals: functions, classes, if statements, etc...
- Advanced Python concepts like lambdas,partials, regular expressions, etc..
- Writing User Interfaces with Maya Cmds and Qt
- Writing data to disk and loading it back in to Maya as JSON
- Creating command line tools
- Setting up a professional workflow
- The Qt interface framework: custom widgets, signals and slots, stylesheets etc
Additionally, this is currently the only course that covers changes introduced in Maya 2017.
You'll have full source code access with comprehensive comments to follow along with, as well as other resources that will help you learn when you're done.
I taught myself Python several years ago when I was an artist, and today hundreds of artists use my tools everyday. I'll be using the same project driven methods to teach you Python.
Ready to start your programming journey? Let's go!
Resources
The most important resource is:
https://github.com/dgovil/PythonForMayaSamples
This has:
- Links to all the software you'll need.
- Source code for all our projects with comments.
- Other resources to further your education.
What are the requirements?
- Maya 2011 or higher (2017 preferred).
- A computer with an internet connection
There will be links to everything else you need on the github page.
What am I going to get from this course?
- You'll have the skills to build tools that will speed up your work.
- The necessary workflow to build code that can be shared with your team or studio.
- The necessary skill set that we'd ask of a pipeline developer in major studios.
What is the target audience?
- Beginners with no programming experience
- Intermediates with some experience looking to hone their skills
Instructor Details
- 4.4 Rating
1,774 Reviews
Dhruv Govil
I'm a Lead Pipeline Developer for feature film, with experience on major visual effects films like Guardians of The Galaxy and Suicide Squad, as well as Animated Features like Cloudy With A Chance of Meatballs 2 and Hotel Transylvania 2.
My background is as an animator, layout artist and generalist but I taught myself to program to work faster and eventually ended up shifting roles.
Today, my job involves creating software that is used by hundreds of artists every day, and is critical to production. I use the same techniques I learned to program to teach others to do the same.
Any opinions here obviously are my own and obviously not reflective of any studio I work at.
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Reviews
By Cyril Coste on 11/14/2020
this is a really neat and usefull course for me.
But I would say a total beginner would be lost really fast I think
still great and straight to the point !
By Sara Moncayo on 11/7/2020
Sure! I really enjoy how clear the explanations are
By Jason Magela on 10/7/2020
too basic so far
By Femke Libbenga on 10/6/2020
Great explanation and examples. Gave me a few ideas on a few scripts I want to write next. And now I have the knowledge to do so.
By Matheus Lima on 10/5/2020
One of the best introductions to Python for Maya I've seen. Dhruv teaches a lot of important core concepts that you will widely use throughout your career, and the projects created along the course give you a nice overview of what can be achieved with the lessons. Totally recommend it for anyone just starting using Python inside Maya! :)
By DarkEntlty on 9/6/2020
This course, Is worth the money If you really wish to learn python and are inexperienced this is for you.
By Anonymous on 8/20/2020
By Dee See on 8/19/2020
this lesson was successful for me!
By Elizabeth Mclean on 8/19/2020
Absolutely a good match. This is going to make using Maya so much simpler for me.
By Troy McFarland on 8/13/2020
Decent instructions. There are a few spots where he obviously makes a mistake when he's talking, and then he repeats the line with correct information. It sounds like he was going to edit the mistakes out, but never did.
My biggest concerns with this instruction, are twofold:
Maya Y U So Complex?!?
Learning Python in Maya feels like learning the rules to Fizzbin. The first lesson talks about what it takes to find the different names of the same object. Seems a lot more complex than I expected.
I'm just Copy Catting
So far (I just finished the renamer script), I'm just seeing how he's figuring out problems and mimicking his code. There are no assignments yet. It's hard to learn when I don't do my own problem solving. For an example of a teacher who is amazing at setting you up to succeed and then giving you challenges, check out Jonathan Weinberger's Unity and C# instruction. He makes mistakes in his code all the time, but then shows how he hunts down the bugs and fixes them.
By Nicholas Peckham on 8/3/2020
Yes. Want to eliminate a lot of these mundane manual tasks with scripting
By Lourdes Martnez on 7/24/2020
Muy bien explicado, aunque es recomendable que tengas alguna idea muy bsica sobre python para poder seguir el curso, aunque sean conceptos muy bsicos. Se entiende todo bastante bien y es muy ameno el curso, perfecto si quieres iniciarte en Python para Maya
Quality Score
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Overall Score : 88 / 100



