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Stephen Tucker

Visual Effects Artist for Film and Games

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Stephen Tucker Courses

Learn How to Craft Game Effects using Houdini 15.5 & UE4.12

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Most Recent Review

An interesting overview of solid workflows for simulating effects for games. Sprite sheets are a great concept to utilize, and vertex animation is interesting but feels like a much more complex optimization. It's a good introduction to the concept at the very least.
- Review by Jeffrey Seebachan on Learn How to Craft Game Effects using Houdini 15.5 & UE4.12

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Instructor Bio

After attaining a Bachelor of Applied Arts in Animation from Sheridan College, Stephen went on to work as a Product Specialist at Side Effects Software Inc, before beginning his career in film and games. He has worked as a visual effects artist and technical director in both fully animated and live action films at Starz Animation, Dr. D, and Digital Domain. Recently, he completed work on Microsoft’s Gears of War 4, Electronic Arts' Mass Effect Andromeda, Star Wars Battlefront II and Battlefield V. He now works as a Senior VFX Artist at Scavengers Studio in Montréal.