Skip to content
UdemyGraphic DesignPaid courseAll LevelsCertificate

DirectX - Learn Microsoft DirectX from Scratch (Udemy.com)

Learn to handle multimedia, game programming and videos using Microsoft DirectX

Created by: Smart Learning League

Last updated November 2015

icon
What you will learn

  • Learn coceptual and practical level of DirectX
  • Understand Direct3D
  • Learn Vector Algebra, C++
  • Using DirectX, Learn to create a simple window, create triangles, create quads and different primitives like Cube.
  • Using DirectX, We will learn how to rotate cube, add texture, add lights to the cube.

How it compares

Against the other 413 rated Udemy courses in Graphic Design on CourseDuck:

  • Rating3.7 out of 5among the lower-rated ones
  • Reviews137#270 of 414 by number of reviews
  • Length25.3 hourslonger than 90% of them
  • Last updatedNovember 2015earlier than 97% of them

icon
Course Description

We shall be working on coceptual and practical level of DirectX. We shall be working on DirectX 11.2. DirectX is rendering API by Microsoft. Direct3D is a part of DirectX. DirectX is a collection of APIs for handling tasks related to multimedia, game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with Direct, such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth. The name DirectX was coined as shorthand term for all of these APIs and soon became the name of the collection. When Microsoft later set out to develop a gaming console, the X was used as the basis of the name Xbox to indicate that the console was based on DirectX technology.

We will be working on DirectX and will be using C++ as the language of choice. For a better understanding, we need to know Vector Algebra and others, We need Windows8, Visual Studio 2013, Windows HDK. DirectX comes along with Windows HDK.

We will start with creating a simple window. Then we will move on to create triangles. We will create quads and different primitives like Cube. We will learn how to rotate cube, add texture, add lights to the cube.

icon
Udemy Discount

The discount is applied through our link. Open the course from here and Udemy's current promotional price is applied at checkout on most courses, no code to type.

Some courses are excluded from Udemy's promotions. If the price does not drop, clear your browser cookies and use the button again.

icon
Instructor Details

Smart Learning League

Smart Learning League provides training Solutions on high-end Technologies, Soft-skills, Finance and Business Management. Our focused experience in Technology Training along with soft-skills development makes us a preferred training services partner for most of the small, medium and large enterprises. At Smart Learning League, we are dedicated to provide the best of valued courses. With a completely updated curriculum keeping up with real-time industry standards.

icon
More Graphic Design courses

$84.99

$10.99

$19.99

Free

$15.99

$109.99

icon
Reviews

3.7

137 ratings on Udemy

Select a bar to show only those reviews.Select the bar again to show every rating.

By Fabian Palm on 1/21/2023

Very good, i understood everything i hope the rest of the course is so good as well

By Liam Tingle on 11/2/2020

The code he writes isn't consistent. one minute the code will be one thing then the video cuts to new code that isn't explained. Lots of content missing. Also, this course is just ripped from directXTutorial.com. Would not recommend it!

By Shammi Seth on 10/2/2020

usage of constant buffer is actually quite good. Also the explanation of math is very good. i would request you to make a course on advance topics in direct x like cube maps / env maps, normal maps, terrain, collision, procedural generation etc.

By Terri Muharsky on 7/28/2020

Pros: Very informative, concise and clearly spoken. Instructor is clearly very well versed in the subject and makes things simple. Pace is good. Cons: Presentation is very scholastic, lecture style and therefor not terribly engaging. Maybe not many ways to make interesting but a white-board lecture is ...meh?

By Stefan on 8/14/2019

the code was done well and it explained as best as it could be

By Kyle Grau on 6/24/2018

So far, the course feels incomplete. There is a reference to C++/CX, but it isn't in the class. The instructor in the Windows App Initialization had buggy code and fixed it in the video rather than preparing. Seems to be very disorganized.

By Daniel on 5/29/2018

hasta el momento es un curso, las explicaciones son muy buenas

By Arnaud Gout on 6/26/2017

Profonde révision de l'algèbre vectoriel et matriciel, ce qui est un must si vous ne le connaissez pas avant d'aborder l'informatique graphique. Malheureusement, de nombreuses imprécisions mathématiques et coquilles peuvent parfois semer la confusion. De plus, le professeur passe un temps conséquent à écrire à la main sur paint, ce qui n'est à mon avis pas la meilleure façon de dépenser son temps de cours.

By Samuel Egger on 12/13/2016

The content seems pretty good so far. The instructor explains a lot of details about DirectX and explains the concepts. Its a shame though that there are whole lectures missing. The instructor for example mentions at several points a lecture on C++/CX. But this lecture is not available at all. Thats why I can not give full points. Furthermore, there is no Q&A Support by the instructor and there are no Quizes. A great plus on the other hand are the lectures on basic math for 3D programming with DirectX.

By Cursos fescreen-sim on 7/25/2016

very simply explained the vector operations and clear examples of graphical use of them.

Showing all 10 reviews on CourseDuck

Read all 137 reviews on Udemy

icon
Quality Score

No CourseDuck member has rated this course yet. Taken it? Give each part a thumbs up or down.

Content Quality
/
Video Quality
/
Qualified Instructor
/
Course Pace
/
Course Depth & Coverage
/

Overall Score : 74 / 100