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Gamification for Learning, Performance & Change (Udemy.com)

Create irresistibly engaging activities that improve retention and boost performance

Created by: Jesse Harris, SPHR

Last updated June 2020

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What you will learn

  • Create irresistibly engaging activities that improve retention and boost performance
  • See how we've creating learning games for some of the world's most recognized brands
  • Learn how to remix your favorite games for learning
  • Create while you learn with five real-world applications designed to jumpstart projects you're working on
  • Learn 25+ game mechanics

How it compares

Against the other 503 rated Udemy courses in Teaching & Academics on CourseDuck:

  • Rating4.3 out of 5higher than 16% of them
  • Reviews1,779#96 of 504 by number of reviews
  • Length1.5 hoursshorter than 81% of them
  • Last updatedJune 2020earlier than 77% of them

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Course Description

Ready to change the game?


If you've missed one of our popular gamification classes at Stanford, here's your chance to learn about gamification for training & learning. In this new course, you'll learn how to analyze popular games for the elements that make them work, make them fun, and make them perfect for your learning challenges.

In this highly interactive workshop, you'll play, design, and test more than 10 unique game mechanics – giving you an insider's view into how to incorporate them into your next learning challenge.

You'll also have the opportunity to apply your learning to up to 5 distinct learning challenges that you're facing now, giving you a jumpstart on applying your learning in the real world.

We also believe that fun is a key driver for learning – so we'll have a lot of it along the way. This isn't a boring "death by PowerPoint" course. Get ready to roll up your sleeves and get gaming.

Finally, we'll share success stories (and a couple failures) about how we've specifically incorporated games into our practice at some of the world's most recognized brands.

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Instructor Details

Jesse Harris, SPHR

Jesse is the founder of MyJobisFun and a Director of People at Virgin Orbit, where he leads the Learning & Development, Recognition, and Engagement programs for Sir Richard Branson's rocket company. He also teaches classes and workshops for Stanford Continuing Studies and the Stanford d.school. He specializes in program design and development and transforming boring events into memorable experiences. He also crossed off a big bucket list item by winning big on The Price is Right.

Jesse earned a master’s in Learning, Design, and Technology from the Stanford Graduate School of Education, a graduate certificate in entrepreneurship from Stanford’s Graduate School of Business, a bachelor’s in Anthropology from The University of Texas at San Antonio. He is a Gallup-certified Strengths Coach, and received accreditation as a Senior Professional in HR (SPHR) in 2009.

Jesse brings his in-house experience leading Talent and HR teams at Virgin America, Alaska Airlines, Virgin Orbit, and Texas’ largest private employer, H-E-B. He has taught classes and workshops for Stanford, UTSA, and the Chief Learning Officer executive forum. He was named one of the 50 Top Leaders in Learning & Development – Americas by Corinium.

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Reviews

4.3

1,779 ratings on Udemy

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By Anthony McClung on 6/27/2025

Materials are a bit redundant; feels mostly self-guided, like a DIY workbook. Knowing games are more fun than learning brings you here, and recognizing the mechanics is neat, but doesn't translate to applied skill in non-gaming industries. The strongest part was the real-world example of the flight attendants who enjoyed finding flaws & translating that to gamified training. More examples along these lines (ways to apply gamification to non-gaming disciplines) might help the skills transfer more effectively.

By Jennifer Riter on 4/30/2025

There was a variety of information and examples presented in this course. I would have liked to see some of the activity examples or at the end see an end product that used some of techniques presented in this course.

By Lim Jing Kai, Kevin on 6/25/2024

Thanks for the sharing. It was a basic learning on how we could adopt new concept of learning for learners and finding ways to enhance their learning experience. Good points taken, hope to see more indepth of concept learning.

By Noemie Chavanieux on 11/16/2023

A really interesting and rich course - it was a great introduction to game design in general and gamification in learning. I have yet to finish the exercises but was really pleased by the ones i completed, as they will be great tools in my game projects !

By Marie Kunz on 10/8/2023

Ich finde diesen Kurs richtig toll. Als CRM Managerin im EduTech Bereich hat der Kurs mir gute Insights gegeben und das Framework finde ich wirklich hilfreich in Kombination mit den vielen praktischen Aufgaben. Ich fand den Trainer Jesse wirklich super. So habe ich zB Prototypen entworfen für einen OKR Wizard der dabei hilft die Key Results richtig zu formulieren, oder ein Learnbuddy Tinder Prototypen. Allerdings habe ich den Kurs auf dem iPhone gemacht. Die Workouts über Google Docs war echt schlechte Usability. Habe die Aufgaben entweder in Google Keep, Microsoft OneNote oder einem klassischen Notizbuch gemacht.

By Erica Stones on 4/28/2023

The course focuses on presenting different game mechanics and then encouraging you to brainstorm / apply of each of them. The "hands on" elements are where you would get the most value, so I think this course would be really helpful if you want to develop or work on a specific learning game idea. Otherwise, I'd just glance over the summaries of the game mechanics, examples, pros and cons.

By Rachel Merrill on 9/16/2022

Information is great, well presented in an interesting and easily digestible way. The worksheets are well thought out, and I love that the projects are so hands on. The only thing I could wish for is a place to submit screenshots or even the filled out worksheets. Even if nobody's really reading them or giving feedback, that extra bit of accountability is helpful.

By Anonymized User on 8/25/2022

Este curso es excelente! realmente completo, con lo justo y necesario para iniciarse en el mundo de la gamificación. Además, el profesor es muy divertido y el orden de las clases muy adecuado, acompañado de tareas que mejoran la comprensión de las clases. Lo recomiendo!

By Ingo Kleiber on 7/12/2020

I'm a teacher trainer at Heidelberg University in Germany and I took this course to get some additional inspiration for my own teaching (also about gamification and game-based learning). The course is extremely well structured and the material is fantastic. That said, the course follows a very practical approach (which I really enjoyed) but does not introduce lots of (background) theory.

By Viju Nagarajan on 6/23/2020

Thank you for thiswonderful course. I loved the way you structured it. The information was organized with sufficient activities/ resources. It was just right for an instructional designer like me - until now I had picked up random information about gamification and was trying to put them to use, well, randomly. Now I feel more confident to bring gamification into my courses. Thank you!

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Overall Score : 86 / 100