JavaScript: Patterns

Created by: Emmanuel Henri

Produced in 2018

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Course Description

For the past two decades, programmers have structured both their code and their conversations about code around the patterns first described in Design Patterns, the classic Gang of Four book. JavaScript programmers have participated in these conversations, but the patterns discussed mostly fit in the world of orthodox object-oriented programming. In this course, Emmanuel Henri explains how these patterns fit with JavaScript. He demystifies the purpose of some of the most common patterns, providing code examples along the way. Learn about key creational, structural, and behavioral design patterns, and how you can apply each of them in your JavaScript code.

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Instructor Details

Emmanuel Henri

Emmanuel Henri is a full-stack developer with 20 years of experience in programming, technology, and design.

Emmanuel has been responsible for all aspects of client-driven web and mobile projects, including timelines and scope. These projects have used JIRA/Atlassian tools, agile methodologies, and languages and frameworks such as React, Angular, Node, Meteor, GraphQL, JavaScript, Swift, HTML, CSS (Sass), MongoDB, and MySQL. He also works in the 3D gaming world, using tools such as Unreal, ZBrush, Maya, and several others. He has a passion for creating applications and games that leverage the latest technologies in the aforementioned tools, frameworks, and languages.

For more information, go to algofields.com.

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