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Peter Morgan

Game Maker, Mobile Developer and Teacher

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Peter Morgan Courses

How to Make Tile Based Platform Games in Gamemaker

$12.99

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Most Recent Review

The course has been very well paced and the code is well explained for the most part, but there were some missed opportunities that Peter seemed to have grazed over (*) . I am enjoying his clever variable usage in each object and how he uses them in code brackets. I am learning a lot of neat tricks this way and it has helped me with my other projects. Overall, what most people say about the class is very much true. It is a great starting point for anyone wanting to get into game making with Game Maker Studio 2. (*) One example is the collision code with the solid blocks pertaining to the player object. He did a great job with explaining the right side collision code, but didn't give the same respect to the collision code to the left of the player. Even if it is taking out some code, explain how that portion works is big for some people.
- Review by Brynn Blair on How to Make Tile Based Platform Games in Gamemaker

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Instructor Bio

I spent my youth teaching High School Mathematics and Computer Studies, before moving into the business world and delivering tech support, web design and programming improvements.

Eventually my love of gaming called and I started to move my programming skills more into that area  Gaming is such a fundamentally fun thing to do for many people, and the rise of games in the last generation as an acceptable form of social media has been phenomenal.  I believe we're just seeing the start of our gaming future, and am thrilled to see where the journey takes us.

Over the years I've released Twos! with Gamemaker on mobile, have helped countless people with my tutorials via my Slyddar Youtube channel, have worked on numerous projects for Opera and Yoyo Games, and am currently working on a top down action game called Keepers of Pyrite.