Creating A Si-fi Environment - Bio Lab (Udemy.com)
Creating A Si-fi Environment using (Zbrush, Blender, Unfold 3D, Mari, Marvelous Designer, C4D(Redshift), Photoshop)
Created by: Leou von
Last updated March 2019
What you will learn
- Software: Zbrush, Blender, Unfold 3D, Mari, Marvelous Designer, C4D(Redshift), Photoshop
Quality Score
Overall Score : 100 / 100
Course Description
Creating A Si-fi Environment using (Zbrush, Blender, Unfold 3D, Mari, Marvelous Designer, C4D, Photoshop), and powerful plugins of Blender (BoxCutter, HardOps, SpeedFlow), C4D (Turbulence FD), and rendering with Redshift for C4D.
• Over 12 Hours Video Tutorials
• HD Resolution
• Language: English
If you have trouble with purchase, you can contact me with message to get the link of Gumroad
Glad be here to share my experience and skills with you.
CG Artist & 3D Generalist, Since 2003, Specialized in 3D Related Field and Game Engine, from Modeling, Sculpting, Texturing, Rigging, Animation, Rendering, FX, Post Product to Concept and Design.
Glad to be Here to Share My Experience and Skills with You.
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Youtube: EvolvingCG
Artstation: evolving_studio
Facebook: leovvon
Twitter: leouvon
Instagram: leouvon
CG Artist & 3D Generalist, Since 2003, Specialized in 3D Related Field and Game Engine, from Modeling, Sculpting, Texturing, Rigging, Animation, Rendering, FX, Post Product to Concept and Design.
Creating A Si-fi Environment using (Zbrush, Blender, Unfold 3D, Mari, Marvelous Designer, C4D, Photoshop), and powerful plugins of Blender (BoxCutter, HardOps, SpeedFlow), C4D (Turbulence FD), and rendering with Redshift for C4D.
• Over 12 Hours Video Tutorials
• HD Resolution
• Language: English
If you have trouble with purchase, you can contact me with message to get the link of Gumroad
Glad be here to share my experience and skills with you.
CG Artist & 3D Generalist, Since 2003, Specialized in 3D Related Field and Game Engine, from Modeling, Sculpting, Texturing, Rigging, Animation, Rendering, FX, Post Product to Concept and Design.
Instructor Details
- 5.0 Rating
3 Reviews
Leou von
CG Artist & 3D Generalist, Since 2003, Specialized in 3D Related Field and Game Engine, from Modeling, Sculpting, Texturing, Rigging, Animation, Rendering, FX, Post Product to Concept and Design.
Glad be Here to Share My Experience and Skills with You.
Software :
(Blender, Zbrush, Maya, Modo, Cinema 4D, Unreal Engine, Unity, Redshift, Octane, Arnold, Vray, Marvelous Designer, Substance Painter & Designer, Mari, Fusion 360, Photoshop, Nuke)
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