Game Character Course - ZBrush to Substance Painter and more (Udemy.com)
Learn to create a simple games character from scratch, in this indepth gaming course
Created by: UK Online Training Centre
Last updated February 2018
What you will learn
- After this course you will have an understanding of whats involved to create a games asset
- You will know how to exports from ZBrush into Substance and export direct from ZBrush
- Be able to figure out the best solutions for your projects
How it compares
Against the other 545 rated Udemy courses in 3D Modeling on CourseDuck:
- Rating4.5 out of 5higher than 37% of them
- Reviews82#474 of 546 by number of reviews
- Length8.5 hourslonger than 60% of them
- Last updatedFebruary 2018earlier than 88% of them
Course Description
Want to get into Game design but dont know where to start?
then this is the course for you!
During this course you will see a whole pipeline and along the way you will understand what is required to create games characters inside Zbrush, I also show you how to get the assets straight out of ZBrush both High and Low poly models and into Substance Painter!!
In this course you will learn essential skills to turn your ZBrush sculpts into low res game ready assets, this indepth course covers three main programs and will be used as follows:
- ZBrush 4 R8: Where you will build your character and texture him up, then prepare him for export into Substance painter.
- Substance Painter: You will learn how to export from ZBrush to Substance without the need of other software, I also show you exactly whats happening for the exports to work and supply a work sheet of the protocals!
- Marmoset Toolbag 3: We will look at how to get exported maps as well as the mesh into Marmoset and set up for render.
Important Information
This course also uses Maya it is not needed for the course but does explain more clearly what goes on with exports from ZBrush this program was used to make more clarity on what is happening.
Instructor Details
- 4.5 Rating
82 Reviews
UK Online Training Centre
UK Online Training Centre specialist in creative design and visualization software
Who am I? My Name is David Newton and I will be your course instructor, I have been training people online since 2002 with you tube and now I offer my skills to you on Udemy.
My skill sets range from Graphic design all the way through to 3D Concept, animation and rigging. I work professionally across all these fields today! so you can be assured your getting the latest skills from a professional!
Some companies I have worked for include: British Airways, Virgin Atlantic, Qantas, United Emirates, MOD, RAF, Pepsi and Ubisoft.
As well as B2B I have done a ton of work for the B2C sector as well and still do.
Stay Connect
As well as Udemy I like to keep all my social media pages buzzing with updates! check out my FREE courses on You Tube and my great deals on my website!
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Reviews
By Oliver Schneckmann on 4/20/2019
Absolutely valuable. So many new things learned. Still, steep learning curve - I needed to repeat lessons as I am a true beginner. The course is more than just a simple software course, gives a very good understanding of what to do overall. I just love it.
By Willie van der Heever on 1/12/2019
Yes, so far the workflow matches mine.
By Seb Lapthorne on 12/31/2018
I only bought this course for the baking process, and found that this was extremely helpful with sending from Zbrush to Substance. Very happy about buying this course.
By Hargitai Gábor on 8/25/2018
For me what was important and what I'm looking for a good course to understand the good topology, maps, and the texturing methotds. If you never used Substance and Marmoset before, don't be afraid David share every useful information about them too. Thank you for the detialed course!
By Frank Bradtke on 6/12/2018
For me - as a non-Englishman - it was very helpful. The pronunciation was clear and I could even understand a lot. Great teacher. I have almost all tutorials from him. Many Thanks Translated with Googletranslate
By Nardieloni Creator on 5/29/2018
I learned a ton, and I can finally move on to my own projects in terms of gaming, what I do wish he did was to cover more topology, maybe take a picture of his and add it as a resource so beginner students could learn more this way. but beside that best course on this topic on Udemy
By Carlos Ortega on 4/9/2018
The course seemed very good to me since it clearly explains each step, especially I liked the use part of the zmodeler
By Leo Gunnar Ingolfsson on 4/4/2018
I enjoy the fact he explains everything he does, including what keys he is pressing on the keyboard. Also why he is doing the things he does.
By Basilio Gonzalez on 3/4/2018
Just a little boring
By Monica Bauer on 2/3/2018
its good to see how he fixes his own mistakes and explains how he made the mistake and how to correct them -- its easy to mess up while following and without any background on troubleshooting, listening along would be difficult
Quality Score
No CourseDuck member has rated this course yet. Taken it? Give each part a thumbs up or down.
Overall Score : 90 / 100








