Quality Score
Content Quality
/
Video Quality
/
Qualified Instructor
/
Course Pace
/
Course Depth & Coverage
/
Overall Score : 0 / 100
Course Description
Unreal Engine Awards Best Advanced Course
In this Unreal Engine 4 C++ tutorial we'll learn how to create a health bar on the user's Heads Up Display while applying and receiving damage using the ReceivePointDamage and the ApplyPointDamage functions. We will create a fire object that applies damage on overlap and when the user receives damage the health bar will respond accordingly. We will also make a magic bar and bind it to the player's OnFire method. We'll also create MedKits for the player and a magic meter that automatically refills the magic bar after 5 seconds. Let's begin.
More Unreal Engine courses
Unreal Engine 5: One Course Solution For Material (2026)
4.9 (1,774 Reviews)
Provider: Udemy
Time: 14.1h
$99.99
Unreal Engine 5 Blueprints - The Ultimate Developer Course (2026)
4.8 (4,636 Reviews)
Provider: Udemy
Time: 41.6h
$19.99
The Ultimate Unreal Engine 2D Game Development Course (2026)
4.8 (3,290 Reviews)
Provider: Udemy
Time: 12.1h
$99.99
Unreal 5 Materials - Part 1 Environments (2024)
4.8 (221 Reviews)
Provider: Udemy
Time: 14.4h
$79.99
Unreal Engine 5 - Gameplay Ability System - Top Down RPG (2026)
4.7 (3,529 Reviews)
Provider: Udemy
Time: 105.8h
$24.99
Reviews
Showing 5-star reviews only
No reviews yet. Be the first to review this course!
Showing all 0 reviews
Could not load more reviews.






