Unreal Engine 5: One Course Solution For Material (Udemy.com)
Learn how material works in Unreal Engine 5 through a node by node, step by step approach
Created by: Vince Petrelli
Last updated March 2026
What you will learn
- Use different nodes to create complicated materials
- UV/Sine/Component Mask/Panner/Saturate/Lerp/World Position Offset and more
- Create a master material that can be used in any project
- Understand how bit maps like Base color/Roughness/Normal/Ambient Occulusion work
- Create a scene from scratch
- Material Blend/Vertex Painting/Decals/Paint Puddles
- Create a landscape from scratch
- Slope Blend/Height Blend/Auto Foliage/Run Time Virtual Texture
- Dot Product/Vertex Normal/Texture Bombing/Triplanar Projection and more
- Create an auto landscape material from scratch
Quality Score
No CourseDuck member has rated this course yet. Taken it? Give each part a thumbs up or down.
Overall Score : 98 / 100
Course Description
Learn everything you need to know for creating and upstanding what's going on in materials for Unreal Engine 5.
We will first learn the most basic stuff for creating materials in the first section, such as data types, lerp, UV to get you right on track for materials.
After the first section, with everything we learned, we'll dive deeper into materials to create our first master material. Understanding how a master material works is essential for working inside of Unreal Engine. And we do it completely from scratch. We'll also be going over usage of different maps like base color, normal, roughness and etc.
In the third section, we'll start create a scene using vertex painting from scratch. You'll learn the entire process from planning to rendering. After this section, you should be able to create any scene that you want.
In the final section, we'll be creating an auto landscape material right from scratch. In this section, not only will you apply all the things you learned previously, but you'll also learn how to create different masks for blending materials, auto foliage, runtime virtual texture, tiling break up techniques and all the other cool stuff.
After this course, you should able to read most of the complicated graphs and follow any tutorials about materials you like.
Instructor Details
- 4.9 Rating
1,774 Reviews
Vince Petrelli
When I started my career as a technical artist, I was driven by a deep desire to make a significant difference in the work I was doing. Specifically, I wanted to help my co-workers enhance their work efficiency and productivity within the Unreal engine. Leveraging my prior experience as a teacher, I discovered my knack for simplifying intricate concepts and explaining them in a way that was accessible to anyone willing to learn.
As my aspirations evolved and I contemplated becoming an online instructor, those around me frequently asked, "What kind of instructor do you envision yourself becoming?"
In my view, I firmly believe that no subject is too daunting when you have a knowledgeable instructor who can guide you through each and every step. By employing a clear, step-by-step approach, anyone can acquire mastery in their desired area, including Unreal.
That is precisely the kind of instructor I aspire to be—an instructor who empowers learners by providing comprehensive guidance and enabling them to confidently navigate their Unreal journey.
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Reviews
By Charles Campbell on 2/11/2026
Vince took me from a materials noob, to someone who feels confident creating a visually beautiful landscape scene. He did a good job of showing while explaining. For example, with his example materials, he showed the masks/blends in action, and explained the math behind them. I genuinely feel proud of what I've created with Vince's help. Thanks Vince :)
By Mister Awesome on 9/30/2025
Great course, as always. I do believe Vince is one of the top tutors here. A few notes for the ones about to start this one, though. 1 - As of October 1st 2025, this course is a bit outdated regarding Unreal itself, since it does not cover Nanite and Lumen 2 - The optimization for foliage tecniques are still valid because of two things: First, the theory is valid for other Engines which don't have Nanite foliage, Second, if you combine some of these with Nanite foliage, you can combo your performance. (Unfortunately this course leaves out further optimization options like changing the "Shadow Cache Invalidation Behavior" in LGT files to "static", which comes with pros and cons, amonst other tips, for example). 3 - This course is super great to get you up to speed, but keep in mind further research on optimization after the course is a must 4 - This course does not covers tree generation with colision, so you should consider to use the tree generation part for scenic trees, the ones which the player character will never get to interact with +++++++++++++++++ Congratz Vince, now give us courses with Conform Mesh for customization of metahumans done in Maya, and another one for Dialogue system, pleeeeease :D
By Julian 3D on 9/20/2025
Perfect course for understanding materials in Unreal. The instructor starts with the very basics and works its way up to creating auto landscape materials. He takes your through the concept and then has you complete approachable examples. I feel much more confident in my ability to decipher the complex materials in Unreal that I previously found too intimidating to approach. Thanks for a great course!
By Anna K Wright on 4/1/2025
If you are looking to learn UE5 from scratch or already know UE5 but want to learn how to work smarter, definitely give this course a go. You will not be disappointed. The instructor is absolutely brilliant. The course is structured into sections containing small bite size topics that help you to learn and build all the elements as you work through the course projects. Starting with the basics and gradually increasing your skill level, from your first material to your first landscape environment. I can't wait to jump on my next course with Vince Petrelli.
By Soumyadeep Patra on 6/15/2024
This is hands down the best course on materials for beginner & intermediate level. Every things is explained in a perfect way. Vince is an awesome teacher. I have taken his Niagara course & I'm sure about it's excellence without even starting it. Pros & Cons ? I'm sorry but I'm unable to find any cons in this Course. Thanks a ton Vince for such an informative yet enjoyable course.
By Johnny Diaz on 2/29/2024
I have taken a number of Unreal intro classes and I was always left with a feeling that I didn't completely understand the material shader system in Unreal. They were lacking and I was having a hard time figuring out issues that I would encounter on my own Unreal projects. This course was very through and left me understanding all the topics that were touched upon in the lessons. With this new found knowledge I was better equipped to problem solve beyond the class. I am definitely going to take other courses provided by this instructor.
By Kiril Petrin on 10/12/2023
This course has been an amazing journey for me. In addition to the materials, I learned how to: - Make scenes - Take videos - Improve performance -Work with Gaea. There were a lot of assignments during the course and I had a lot of fun. In addition, now, in addition to knowledge, I also have a great "Material" with which I can take care of materials for whole level in a few minutes. The support was at a very high level. When I had questions, I got answers very quickly. I recommend the course to anyone wondering whether to start it. I will definitely continue with Mr. Pterelli's other courses. Thanks!
By Samuel Bernardes on 7/21/2023
The best comprehensive and didactic Material course in Unreal Engine 5 I've ever seen so far ! The teacher is brilliant ! The course should be way more expensive ! OBS: I've found a solution for the "No snow in the peaks", the problem was in Gaea, we just need to set the slope mask properly, so the textures hit the peak!! =] I came with no knowledge at all to world builder now haha thanks for everything Vince and see you in the VFX one ! All the best ! Sam
By Mong Yang on 3/8/2023
This course has exceeded my expectations. Before taking this course, I was not very confident when working with or thinking about materials. After completing this course, I am feeling very proud and confident when the topic of materials comes to my mind! I gained a deeper understanding of the material graph and how to use many of its nodes to help me build my own materials. There is even a section about creating an auto landscape.
By Giap Vo on 10/31/2022
I have finally finished the course after months of study. I have to say that this course is easy to follow and easy to understand. It's suitable for ones who don't have any knowledge of Unreal Material. You will gradually learning from the basics to intermediate techniques for setting unreal materials. The pacing of the course is great too. Instructor will stop and give challenge to refresh your memories which help you remember longer. I highly recommended this course if you are new to unreal material.












