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Unreal Engine 5 - Blueprints Game Developer Masterclass (Udemy.com)

Learn Blueprints and create your own games without any coding knowledge. Create your first AAA game via this course.

Created by: Ivan Yosifov

Last updated January 2023

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What you will learn

  • Learn to program using Blueprints, without needing to write code.
  • Create logics using Blueprints system.
  • Learn Events, Function, Flow Control, Arrays, Variables, Blueprint Communication and a lot more.
  • Setup an FPS human-controlled character.
  • Start your Indie Game Development journey without knowing how to code.
  • Make a complete game by the end of this course.

How it compares

Against the other 70 rated Udemy courses in Unreal Engine on CourseDuck:

  • Rating4.7 out of 5higher than 78% of them
  • Reviews466#40 of 71 by number of reviews
  • Length14.5 hourslonger than 70% of them
  • Last updatedJanuary 2023earlier than 50% of them

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Course Description

This is a complete Blueprints Masterclass in Unreal Engine 5.
*The Course is updated frequently with new content.

In this course we are entirely focused on how to make games without writing code in Unreal Engine 5.
You will learn Unreal Engine powerful visual coding system known as Blueprints.
This course will cover all beginners topics, so you will need no prior experience or knowledge of Unreal Engine 5 or game development in general.
We will start with all the basic concepts around Blueprints system and gradually increase our Blueprints knowledge.

What are Blueprints?

Blueprints is the visual system of Unreal Engine 5 which a non-coding users can use in order to create full games.
It is a representation of the C++ code visually via blocks.
This way you will be able to create whole games without having to know any programming language.

The aim of this course is not only to explain the blocks behind Blueprints system, it is rather to teach you the fundamentals behind game development.
You will have a lot of examples, quizzes and tests across this course.

What is included in this course?

In this course I'll be covering all the fundamentals that you will need in order to start creating your own games.
Unreal Engine 5 allows you everything you can imagine to be created, like interactive projects, games, films and much more. You will learn how to use very advanced tools that all the big gaming companies are using.

So if you want to start creating games, but don't have that coding knowledge - Unreal Engine 5 is the way!

This course will cover topics like Communication between Blueprints, variables, event, functions, how to manipulate materials, Timelines, Vectors, First Person and Third Person Characters, UI/UX and a lot more!

Unreal Engine 5 - Blueprints Masterclass is not your typical tutorial course in which you will follow few steps and make a game. The purpose is to teach you the fundamentals and give you the knowledge that you need in order to start creating games from scratch.


Do I have to know how to code?

No coding experience is required!
You just need to know how to navigate in Unreal Engine and the core basics of the editor - panels, move, scale and rotate objects.


You will get full lifetime access for a single one-off fee. Not only that, but you will also receive all the updates and patches that are constantly made to this course.

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Instructor Details

Ivan Yosifov

Creating online courses in the field of 3D/2D and Game Art. Currently Co-Founder and Art Director of Seven Bulls Games. Studio that is focused on developing AAA mobile shooter games. With more than 12 years of experience in the mobile game development industry.

Feel free to contact me with any questions or suggestions!

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Reviews

4.7

466 ratings on Udemy

Select a bar to show only those reviews.Select the bar again to show every rating.

By Hector on 4/19/2026

This course is perfect for anyone who wants to start and understand blueprints. The instructor has a very good teaching style and teaches well. You won't leave knowing how to make a game from scratch, but you'll have a solid foundation to move on to more advanced courses. Even though he doesn't teach shooting, health, and damage mechanics, I managed to create those mechanics on my own. Congratulations on the course!

By Ravi K on 3/31/2026

Thank you for helping me reach this point in the course. I really appreciate your guidance. I hope I can put these Blueprint skills into practice and build great projects with them. Looking forward to learning even more! Thanks!

By Diego Perez on 6/27/2025

Great course for anyone new to blueprints that wants to feel more comfortable navigating all the nodes and how they work, this is a really good starting point to get into more advanced coding stuff, just wish there were more real world examples that we might use in a project to get more practice hooking up all the nodes, other than that awesome!

By Samu A on 5/31/2025

Very useful, gives you in-depth information on everything inside blueprints and some major technicalities and concepts of game development. I will be using this course for a long time as my source for information.

By Yura Bronsky on 7/26/2024

This would be great for a total beginners. The only problem with the course is that it lacks examples. simple print strings are not really helpful, because that way you need to fantasize the scenarious, but the examples need to be made as real gameplay \ use case scenarious. Other than that it's a great course if you want to know more about different nodes.

By kaliptoDev on 3/10/2024

The course is great. Qualitative, explanatory. Sometime some small issues with the order of notions, but barely any incidence. Overall very pleasant experience for beginners.

By Ashwin Venkat on 1/17/2024

really clear tutorial on the basics of blueprints, it helped me get a good foundation to work on. In other udemy courses all these are explained but its usually treated as a part of making a game, after making a game, I landup forgetting the details of what each blueprint does so I cant make my own. I guess this is my style of learning.

By Max Wuth on 12/28/2023

The course is called 'Masterclass', so I was expecting a more in depth explanations and application examples that could reflect more on individuals that already have expirience working with game engines, and just need in depth examples to associate what it's called for example in engine "A" (GetHeadingAngle()), in UE is called (Forward Vector). But nonetheless, it did help me understand the overall logic functionality of this particular game engine. I appreciate a lot the author of this course for his hard work.

By David J. Torres Rodríguez on 12/1/2023

It covered my needs regarding filling up gaps in my UE5 recently acquired skillset. My specific interest was focused on Character/Animation/Actor BPs, including advanced techniques I need to figure out for working with library animated animals and BP specs that apply to this case. The wide scope of the course is good, although I would have appreciated a little more depth on those topics.

By J S on 9/14/2023

The most information class I've ever taken on Unreal Engine. Detailed and practical. The way he explains and takes you through the steps sticks with you, I'm excited to take more of his classes

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Overall Score : 94 / 100