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UdemyGame DesignPaid courseIntermediate levelCertificate

Ancient Ruins 3D Game Environment in Blender (Udemy.com)

Environment Modeling, Texturing, Baking, & Build Level in Game Engine using Blender, Substance Designer & Unreal Engine

Created by: Victory3D LLC

Last updated May 2020

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What you will learn

  • Create a professional game-ready environment
  • Create modular assets
  • Create realistic stones and brick details
  • Create correct UV unwraps
  • Bake high and low poly models
  • Create custom tileable materials
  • Create practical real-world shaders
  • Produce materials with mask blending & parallax mapping
  • Level setup, lighting & post effects

How it compares

Against the other 72 rated Udemy courses in Game Design on CourseDuck:

  • Rating4.2 out of 5higher than 6% of them
  • Reviews148#35 of 73 by number of reviews
  • Length26.1 hourslonger than 83% of them
  • Last updatedMay 2020earlier than 72% of them

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Course Description

Instructor Info

Emiel Sleegers always had love for video games and when he was young, he started using Unity3D for programming but he found himself gravitating more towards the art of making games. Now he is currently working as an environment artist in Ubisoft. He contributed to creating AAA games such as Forza Horizon 3 and The Division 2. His all time favorite game is The Last of Us and that video game is what inspired him to want to work in the game industry. His advice for beginner artists is to focus on one aspect of gaming that they are passionate about, stick to it and get better at it. His hobbies include anything related to games or films, whether it be working on personal projects, freelance work or going out for movies. 

Course Info 

Hello guys, my name is Emiel Sleegers. I’m a 3D artist currently working for one of the biggest game companies in the world named Ubisoft. Are you tired of searching for Blender tutorials but cannot find the right ones that are done by actual professional artists? Do you want to know how to create a full game environment like how it is completely done in the game industry? Then look no further. This course is for you. In this course, we will go through the entire pipeline of creating a game environment from scratch using Blender 3d, Substance Painter & Designer, Zbrush and Unreal Engine 4.

The major topics we will be covering are

  • Creating modular assets using blender

  • Create realistic stone and brick details using Zbrush

  • Creating correct UV unwraps inside of blender.

  • Baking our high and low poly models in Marmoset toolbag.

  • Creating tileable materials using substance designer

  • Creating practical real-world shaders

  • Producing materials with mask blending and parallax mapping

  • Level setup, lighting & post effects using Unreal Game Engine


    By the end of this course, you will be able to create an amazing damaged ancient ruin environment. Before beginning this course, you should have a basic knowledge of Blender, Substance Painter, Substance Designer, Zbrush and Unreal Engine 4. Upgrade your skillset as an environment artist today and learn how to create environments that you have never created before. People who invest in themselves get the payoff. People who never take action will always wonder “what if”. Grow your skills and pull the trigger now so you never have to wonder. You will be glad you made the right decision. Come and join me at Victory3D.

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Instructor Details

Victory3D LLC

What is our mission? Why do we do what we do? 

Our unwavering mission is to empower dreamers, transforming their aspirations into tangible careers. By harnessing their unique talents, artists can illuminate the world with entertainment, ignite joy through creation, convey powerful messages, and above all, inspire others on a global scale. Join us on this remarkable journey towards making dreams a reality.

We provide students with affordable and substantial tutorials that are easy to understand and produce results. We believe that  industry experience, effective teaching, and student interaction are the key ingredients for providing a high quality learning system. With Victory3D, you will find a collection of affordable courses made by artists with experience working in Ubisoft, Blizzard, Gameloft, MPC, Double Negative and many more! 


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Reviews

4.2

148 ratings on Udemy

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By Joao Coelho on 1/18/2023

Very deatailed course on how to create an evironment from the ground up. Highly recommended!

By Oscar Sánchez Murillo on 11/27/2022

Thank you very much for this great course, I have learned a lot

By Octavia Green on 11/2/2021

The outcome of this course is impressive, the instructor is very knowledgeable. However, if you want to follow this course step by step then you will become frustrated very quickly. For example the "Creating our master material" section is a massive 6hr 14min long. If you want to follow the whole creation process step-by-step you will need about 30 hours on that alone. This is because you will need to stop the video every couple of seconds to replicate what the instructor is doing. Sometimes he is clicking so fast that you need to slow the video down to 0.5 just to see what he did. Often you will spend 20 minutes working on one section of nodes only to find out at the end it wasn't necessary because he will take a different path. This was very very frustrating. My recommendation is to watch the material creation without pausing the video, and without following along, and at the end of it just use the material he has created, or you will never finish this course. As has been previously mentioned here in the comments, this whole course could easily have been packed into 8 hours. For that I subtract 2 stars. I subtract another star because the course is not supported in any way at all. Questions are never answered and it has been that way for a good year now. Think about this before purchasing this course.

By Kseniia Trojan on 9/7/2021

This tutorial is very good. I've learned many new stuff. I am happy with it

By Alan Dzikowski on 8/9/2021

A lot of valuable knowledge. Unreal, Zbrush, Designer (Wow, programming for a graphic designer 0.0), shown and explained in a very good way, even for a first time contact with them. In the case of Blender, many things can be done easier and faster than in the tutorial. You can see lack of sophistication.

By Sammy Thinks on 8/9/2021

The topic is exactly what I was looking for. The presentation, unfortunately, is anything but. The teacher doesn't seem to have an actual plan about what he's doing there. There is a lot of rambling, lost train of thought, incoherent sentences, and if he actually explains why he does something, the explanation comes three or four times. Plus, someone who does a Blender course, but starts it out with and repeatedly reaffirms that he's not actually used to Blender because at work they use 3DS Max... that's not helpful for the students, that's bordering on rude. He may be a professional at what he does for Ubisoft, but as a teacher I can def not recommend him.

By Jeremy Smith on 12/22/2020

Although the course is really good and the teacher is good, the title is a lie as he uses a variety of different programs when he could have just used blender. Should drop the "...in blender" from the title in my opinion. He does create nice stuff with the programs he uses, although it would have been nice if he stuck to Blender whenever possible, even if the quality suffers.

By Anna Lubowicka on 11/22/2020

Das sind für mich schöne Bilder, echte 3d Kunst. Alles ist sehr gut und verständlich erklärt. Danke!

By Salvador Sánchez on 7/6/2020

Amazing course! I learned so much. I do recommend watching some basic tutorials in youtube for the softwares, since this is not exactly a beginners course. But truly truly good, thank you for it!

By David Figge on 5/21/2020

This course is amazing if you want to start building up your own environment inside Unreal Engine 4 from scratch. It is more an intermediate level, but even beginners can follow along but have to fill in the basic gaps seperately by themselves. The author has all the knowleges because of his profession. Learning such stuff directly from a game artist is great. Most issues will be fixed off camera, but the author will explain every step so you can fix the problem by yourselve afterwards. I've been waiting for a course like this for a long time and now it's here. THANK YOU!

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Overall Score : 84 / 100