Unreal Engine 5 - Open World Landscapes (Udemy.com)
Master Unreal Engine's Landscape editing tools to create massive environments like in "Breath of the Wild"
Created by: Greg Wondra
Last updated January 2026
What you will learn
- How to create new landscapes
- How to import existing (real world!) landscapes
- How to sculpt mountains, valleys, plateaus, and caves
- How to paint a terrain with mud, grass, rock, or snow textures
- How to populate a landscape with grass, flower, bush, and tree foliage
- How to add oceans, lakes, and rivers
- How to populate a landscape with road, fence, and mesh splines
- How to add God rays and fog
- Auto-Material
- Procedural Foliage
- Nanite
- World Partition
- Environment Art
- Biomes
- Unreal Engine 5
- Landscape Design
- Open World
- Game Design
- Unreal Engine 5
- Unreal Engine
Quality Score
No CourseDuck member has rated this course yet. Taken it? Give each part a thumbs up or down.
Overall Score : 94 / 100
Course Description
In this game design course, you'll learn how to use Unreal Engine's Landscape and Foliage Editing tools so that YOU can build open world environments like seen in "Legend of Zelda: Breath of the Wild." Knowing how to use these tools is a critical skill for those aspiring to be Level Designers or Environment Artists!
This course contains over 50 fun-to-follow video lessons! You'll learn how to:
Setup a project in the Unreal Engine
Grab (free) asset packs from the integrated "Fab" tab in Unreal and use them in our project
Create a new landscape
Import existing (real world!) landscapes
Work on modifying existing landscapes
Sculpt mountains, valleys, plateaus, and caves
Apply and work with landscape materials
Paint landscape surfaces with mud, grass, rock, or snow textures
Populate a landscape with grass, flower, bush, or tree foliage
Populate a landscape with road, fence, and mesh splines
Use numerous Sculpting and Foliage tools within Unreal
Illuminate our landscapes with dynamic lighting
Add fog & God rays
Stream sections of your open world in and out
Optimize the performance of our open world
And more!
With the knowledge gained in these video lessons, you'll have the necessary skills to start building your OWN open world environments!
Instructor Details
- 4.7 Rating
263 Reviews
Greg Wondra
Greg Wondra is an Unreal Authorized Instructor and 12 year video game design veteran. He's worked for companies such as 2K Sports, KingsIsle Entertainment, and Nickelodeon. Working credits include:
- Wizard 101 (PC)
- Lost Planet 3 (360, PS3, PC)
- MonkeyQuest (PC)
- Sports Champions (PS3)
- Major League Baseball 2K5, 2K6, 2K7, 2K8 (various consoles)
- SpongeBob Moves In (Mobile)
- Grub Guardian (Mobile)
Working in the gaming industry has been a lifetime dream filled with rare opportunities. He's had the good fortune to have directed LeBron James and Derek Jeter in motion capture sessions in his gaming career. Additionally, Greg led the design of "Sports Champions"...the first game ever released for the PS Move hardware.
"Mr. Wondra" has worked as the Video Game Design instructor at the Regional Occupational Center in Bakersfield, CA where he teaches a full year course on game design using the Unreal Engine.
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Reviews
By Charles Bue on 6/5/2026
Just starting to use Unreal Engine 5, video is very useful if you want the "this is what this does this is what that does tutorial" All of the explanations are very helpful.
By Wayne Rose on 4/24/2026
I've "tinkered" with UE and taken a couple of tutorials. None of them showed the Env Light Mixer...until now. I'm looking forward to learning what else I've missed. Added: I just completed the course and I must add: This course is amazing! Greg is an excellent instructor who breaks down each section into something understandable. If you want to know more about how to use Unreal Engine, take this course! Now I need to practice...
By Robert J Zamber on 1/3/2026
So far this tutorial has been great for gaining a good active grasp on the amazing procedural environment art, VFX design tools, and potential right inside unreal!
By Monique Oosthuizen on 12/7/2025
It's a good overall of everything and then some for beginners. I think my level is already a bit more advanced for the contents of this course but the delivery was great (as usual). Greg is one of my favourite instructors exactly because of the way he explains everything and the steady pace against which his lessons progress
By Bartek Mrowicki on 11/7/2025
The course gave great insides into landscape creation & showed ways to improve performance when working with foilage which i had issues with. Thank you :)
By Aidan Cuthbertson on 10/1/2025
I already had a basic grasp of unreal engine and applying landscape etc, but the refining of it and making it performance optimised has been a great help, great course for beginners looking to dwell deeper into world making
By Anonymized User on 8/4/2025
אני ממליץ מאוד על הקורס, הבחור פה מסביר בצורה טובה. משתמש בזום כשהוא מסביר על הגדרה מסוימת בתפריטים (הלוואי וכולם היו עושים ככה) רק התחלתי את הקורס ואני כבר נרשם לעוד קורסים שלו. ושכל החטופים יחזרו...
By Jalal Alloush on 7/8/2025
That is not called a course! should call it better a tiny tutorial! But i liked about 3 lessons of the whole this "course". Thanks!
By Mark K. on 6/10/2025
Great course! Easy to follow, well-structured, and clearly explained. It was divided into small sections, which made it easy to follow and stay on track. Highly recommended!
By fred Xanders on 5/2/2025
This was my third course from from Greg W. Awesome course. Teacher has a great way of breaking things down so they are simple and easy to understand. Definitely leveled up in terms of knowledge and what does what. The course covers everything you need to build a landscape the way you want it. Could be good to see a course on PCG. Think it would be a fantastic accompliment to this fab course! Thank you! - Great course











