Skip to content
UdemyGame DesignPaid courseIntermediate levelCertificate

Full game character in Blender course - Moth Girl (Udemy.com)

Creating a game ready character with textures only in Blender! No other tools used.

Created by: NIkolay Naydenov

Last updated June 2025

icon
What you will learn

  • Making a game character only with Blender
  • Sculpting and modelling a high poly in Blender
  • Retopology in Blender
  • UV mapping in Blender
  • Materials and shaders in Blender
  • Baking maps from high to low poly in Blender
  • Texture retouching in Blender
  • Base rig and pose in Blender

icon
Quality Score

No CourseDuck member has rated this course yet. Taken it? Give each part a thumbs up or down.

Content Quality
/
Video Quality
/
Qualified Instructor
/
Course Pace
/
Course Depth & Coverage
/

Overall Score : 96 / 100

icon
Course Description

A game character made entirely in Blender, only with free addons?


This sounds like a wet dream right? But its true. This course is exactly that!


Absolutely no paid programs are used to make this character. All high poly, retopology, Uv mapping, baking and texturing is done entirely in Blender with a few free addons.


My name is Nikolay Naydenov and i am a professional 3D character artist and teacher. I have created over 20 courses of 3D character creation, Zbrush, Blender and anatomy.

I have worked in the game industry for 15 years and have made numerous 3D characters for many games.

Тhe nice Moth Knight concept is from Ilsu Jang


In this course we will start by making the anatomy of the character, then we will make a 3D sketch of the armors, after that we will refine all the armors and will make the sword.

When we are done with refining the high poly and are happy with the result, we will start the retopology. It will take some time, but it is pretty nice and relaxing process when you get a hang of it :).

After the retopology we will make the UV maps for our meshes, and that is somehow like a puzzle, so its fun too.

Then we will adjust and refine the materials of our high poly, so we can bake them to the low poly.

We will do some baking of normal map, diffuse, roughness and metalnes maps, and then we will do little texture work to add additional details or change some colors and apperances on out model.

At the end we will duplicate the low poly, make a simple rig with bones and pose the character as it is in the concept for best portfolio presentation.


This course is definitely not for the fainthearted people, its more than 50 hours of video content and the character is not the simplest one, but anyone with a bit of knowledge of Blender can do it.

Beginners should first try my Absolute beginners blender courses, and then attempt this madness :).




icon
Udemy Discount

The discount is applied through our link. Open the course from here and Udemy's current promotional price is applied at checkout on most courses, no code to type.

Some courses are excluded from Udemy's promotions. If the price does not drop, clear your browser cookies and use the button again.

icon
Instructor Details

NIkolay Naydenov

I have interest in arts since i was a very little kid. I was drawing all the time at school and at home. I was barely going out to play with the other kids, and later go to night clubs. Drawing and books were my passions. Later i became a Graphic Designer and then i was 3D character artist at Gameloft for 15 years. I have more than 10 years of experience with Zbrush, but now i use the amazing free software Blender and make courses and characters with its help.

icon
More courses by NIkolay Naydenov

$74.99

$94.99

$84.99

$69.99

$84.99

$84.99

icon
More Game Design courses

Free

$79.99

Free

$19.99

$19.99

Free

icon
Reviews

4.8

305 ratings on Udemy

Select a bar to show only those reviews.Select the bar again to show every rating.

By Olympus Daniel Uchi on 5/22/2026

I'm currently on episode 39, High poly creation, and Sir Niko taught these lessons step by step without any timelapse with is very helpful for me as a beginner-intermediate user; I took some course from sir Niko beforehand, but it's in Zbrush, which prepared me to take this Course Moth Girl 3D Creation for games. Sir Niko is adept at what he does and has been in the game industry for 15 years if I'm not mistake, that's why I trusted him, also a very teacher hehehe, so far in the course, I'm enjoying it, and might be a little challenging at times, but it's perfect for me. :)

By Mirza ElFandi on 2/5/2026

This course took me 2 month to finish it, Overall i find it very useful and informative, Worth every time i spend with it and i think my model turn out fine enough, Thanks Niko for making this course, Good teacher and have a cool story that make the course not that boring.

By Björn Henschel on 12/16/2025

It's a really nice course! I really like how Niko teaches and he has so much knowledge that he shares with us. I use the courses not to do exactly the same as he does, but more as a reference for my own projects. But I can recommend his courses for everyone who wants to learn from a professional! Keep on with this Niko!

By Ana-Maria on 11/12/2025

This course is a must for every blender enthusiast or professional. It provides you with all the knowledge for a complete pipeline for a game character in a single free program. For me, the entire process was the most important because I have been creating characters, but I never knew the whole process of polishing the project and making it game-ready. It's an amazing course and Niko is an exceptional tutor!

By FujiRe on 10/29/2025

An absolutely fantastic course. I spent 45 days completing it, constantly amazed by Niko's incredible skill and knowledge, while also enjoying his sense of humor. While there are many character creation courses out there, I doubt you'll find another one taught entirely in Blender by an instructor with such extensive, real-world experience in the game development industry. Niko, thank you so much for this amazing course!

By Abhijit Lahkar on 10/6/2025

This Course can give the idea about complete game ready character pipeline and the best part is - it's only Blender. This is not a complete beginer friendly course but if you are familier with the viewport, modifer, controls keys and you want to start your character art journey this is the best course. go fo it..

By Thomas Talbot on 8/26/2025

This course was a game-changer for me. The sculpting lessons were excellent—I never thought I could create a character with such solid anatomy, especially the face. The sword project was also a fun way to touch on hard-surface modeling. On top of that, the humor and digressions made the whole experience really enjoyable (#home button still cracks me up). I’d give it 4.5/5 mainly because the retopology section could have been a bit cleaner and the materials part was sometimes hard to follow. But overall, it’s one of the rare long courses I’ve actually finished, and I came out with real progress and confidence. Highly recommended!

By Markus Brenninger on 8/25/2025

Fantastic course! I have spent around 120 hours over the past 30 days and was able to create a character I am very proud of. Niko explains every step multiple times and following along is pretty easy. I very much enjoyed the process and can recomend it for everyone who has an interest in creating 3D characters.

By Rob Frydryck on 8/23/2025

Wonderful Course. I like how you add bones for posing. Please do a female figure that is ready to print 30mm Figure for 3d print. Maybe female vampire or succubus? I am unclear how to do the 3d print set up especially for a figure of a certain size and 30mm (top of head to feet) is the scald most use for a role play figure.

By Sri on 7/2/2025

Brother Niko, explaining the process in very easy and effective way. We'll understand the step by step process of making a stylized character in blender only and also it is a game ready character, by completing this course we will have a basic knowledge on the complete pipeline of the game ready character making.

Showing all 10 reviews on CourseDuck

Read all 305 reviews on Udemy