Complete Guide to Maya 2024 (Udemy.com)
Learn basic of the entire Maya pipeline. Each exercises in the course is easy to follow.
Created by: Nexttut Education Pvt.Ltd.
Last updated July 2023
What you will learn
- Basic of the entire Maya pipeline
- From modelling to Lighting rendering
- Basic of modelling props, characters and environment
- learn how to properly texture, light, animate, rig and render all of this elements.
Course Description
Do you want to learn 3d art but don’t know where to start. If that is the case then I welcome you to Complete guide to Maya 2024.
My name is Abraham, I have 12 years of experience in the industry and I am going to be your instructor throughout this course.
We will be going over the full production pipeline so that you too can create amazing 3d content. This course is a perfect place for you to start your 3d career. we are going go over all the different parts of the production pipeline. We are going to be doing over 30 easy to follow exercises so that you can fully understand all the tools and workflows, we use in 3d industry.
In this course we will be going over:
Modelling
UVs
Texturing
Rigging
Animation
FX
Rendering
We will start by exploring the interface of Maya and understanding the basic principles of components, objects and basic modelling tools.
Then we will go deeper into modelling props, characters and environment.
Then We will learn how to properly texture, light, animate, rig and render all of this elements.
Each exercises in the course is easy to follow and we will show you all the necessary tools and steps to achieve a great result
The course is aimed at beginner level students so you don’t need any previous knowledge since we will be covering from zero. All of the videos are real time and all the files are included. The only thing that you will need is access to Maya 2024 and Substance painter for some texturing.
So what are you waiting for, join me and become a great 3d artist.
Instructor Details
- 4.5 Rating
636 Reviews
Nexttut Education Pvt.Ltd.
Welcome to Nexttut Education, Myself Nalini Kanta Jena, I am the founder and director of Nexttut Education. I have been teaching and working in the game industry since 2008.
I have been teaching here on Udemy since 2017 and have created few bestseller courses. student seems to love my work and I love them as well. Everything was fine but except one problem and that is student's growing demand to create various courses for them. I realize that I can never fulfill such massive number of request to create different courses so that is when Nexttut Education took it's shape.
We only create courses with highly talented professionals who has at least 5+ years off experience working in the film and game industry.
The single goal of Nexttut Education is to help students to become a production ready artist and get jobs wherever they want. We are committed to create high quality professional courses for 3d students. If you are a student learning from any local institution or a 3d artist who has just started working in the industry or an artist who has some years of experience, you have come to the right place.
We love you and your feedback. Please give us feedback on how we can make better courses for you and how we can help you in any ways.
thank you for reading :)
Regards,
Director
Nalini kanta jena
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Reviews
By Mohammed Chaoui on 7/8/2026
is this course supposed for beginners? well it is not. the speed with which the intructor goes is very high. I have to rewind several time to see what he has clicked. in addtion he does things and he does not show the result or the effect of what he has done to see how it looks. and he moves the screen back and forth and turning around unnecessarily and very fast until I got a vertigo.
By Rafael Azevedo on 11/9/2025
Gostei bastante, ja tinha experiência com blender, mas queria aprender a usar o maya também e esse curso me mostrou onde ficam todas as ferramentas necessárias para criar uma cena muito boa, e o professor é bem empolgado gosto de gente assim
By Chopper on 11/7/2025
At the start of this course all I wanted to do is just make a pokeball. Currently I've just finished texturing the hammer model in UV's and Texture section and oh-my-goodness. This course is so good. The teacher is amazing and explains everything so well I like the way that he teaches and how in depth he goes. I can't wait to continue going on in this course and be able to start commissioning custom 3D Models and try to let this course pay itself back using that money. Thank you and would 100% recommend.
By Dave Megarry on 10/2/2025
Great introduction to Maya, and the changes between the shown version and 2026 are simple enough to resolve with the help of Google :) Abraham presents well, reiterating key points, and clearly has a vast knowledge of Maya to share. Recommended for anyone new to 3D or anyone moving over from another tool (I used this to migrate to Maya from Blender).
By Daniel Bedoy on 7/12/2025
Abe is one of the best teachers on the internet. Not only does he teach how to use a tool in Maya, he explains why. I have severe ADD and I can keep up with his lectures because he has a strong grasp of Maya and teaches at a steady pace.
By Armin Froozanfar on 1/18/2025
The tutorial is really good. The instructor teaches many things. However, I would like it if he could describe some things in more detail, like why he is beveling the specific edge so that I can better understand. He is excellent, and as an absolute beginner, I learned a lot.
By Alberto Bloch on 8/21/2024
Estava procurando um curso que me ensinasse a usar o Maya e acredito que o curso cumpriu este propósito. O autor tem boa didática, traz bons exemplos, procurar cobrir tudo de forma ampla trazendo um panorama geral sobre várias áreas que o software fornece para um artista 3D.
By Laurens on 7/27/2024
Great introduction to the general 3D pipeline. The section on UV mapping is especially helpful. The instructor's enthusiasm is infectious. The modelling exercises are of exactly the right complexity. Useful for beginners, but not so simple as to be trivial. The only improvement that I can think of is that some of the instructions are too quick. For an absolute beginner, it may be a little too much. Personally, I already had ~30 hours of Maya experience with another course, so had little trouble following along.
By Christian Javier Espindola Mejia on 6/2/2024
Awesome instructor. Definitely this is one of the best complete guides to Maya and Substance Painter. The course really give important advices and notes for the gaming industry and that's completely awesome. I have seen courses that offer the lessons but without taking into account topology, or optimization (only focusing on visuals), and this one in particular mentions a lot of important information to dedicate to this industry.
By Chuck Cotita on 1/30/2024
Yes, I hadn't touched any 3d animation software before and this course started at a place I could pick up from and went through each step of the production pipeline to a good introductory depth. And by the end I felt like I had a good basic understanding of what each step of the animation production pipeline looks likes in a modern animation software.
Quality Score
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Overall Score : 90 / 100












