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Concept Art: Draw and Paint Fantasy and Scifi Weapons (Udemy.com)

Learn how to Draw and Paint Fantasy Weapons, Scifi Guns, and Vehicles!

Created by: Colton Dubell

Last updated September 2021

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What you will learn

  • Drawing and Painting Weapons
  • Drawing and Painting Guns
  • Drawing and Painting Vehicles
  • Drawing and Painting Mechs
  • Drawing and Painting Melee Weapons
  • Painting Magical Effects

How it compares

Against the other 175 rated Udemy courses in Digital Painting on CourseDuck:

  • Rating4.7 out of 5higher than 76% of them
  • Reviews146#91 of 176 by number of reviews
  • Length25.3 hourslonger than 94% of them
  • Last updatedSeptember 2021more recently than 55% of them

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Course Description

The Drawing and Painting Weapons, Guns, Vehicles, and Mechs Course gives you a total introduction to digitally drawing and painting a wide array of weapons, guns vehicles and mech robots . Or your money back.


Throughout this course, you’ll be taught the art and design skills you always wanted to learn. Whether you’re just learning as a hobbyist, or you plan on becoming a professional digital illustrator or concept artist. This is the perfect course for you.


Throughout this course you’ll be going through over 25 hours of live narrated content, over 50 lectures, and 55 downloadable resources. First I’ll be bringing you through the very basics of perspective, then shading and rendering, and finally sections on drawing and painting melee and magical weapons, guns, vehicles, and mech robots.

Here’s what you’ll get in this course:

  • Instant access to all 55 lectures, in 8 sections.

  • over 25 hours of live, narrated content where I’ll be bringing you through every step in real time.

  • Full money back guarantee within 30 days of purchasing the course!


The course is laid out in an easy to understand format:

  • First I’ll be teaching you the fundamentals of perspective. We’ll go through 1 and 2 point perspective, offering the same assignments that I had when I was a student in some of the top design schools.

  • After that, I’ll be teaching you the importance of lighting and how to shade and render the basic elements that create everything. Spheres, Cubes, Cones, and Cylinders. These are the elements that make up almost everything around us. Finishing off with Rendering 3 different weapons as a fundamental final exercise.

  • Next we move on to jumping straight into learning about the basics of melee weapons. Understanding is the most important part of effectively designing, so we’ll be looking at weapons and sketching them out with the intention to understand them.

  • After this we’ll go into sketching out Swords, Axes, Shields, Staffs, and Bows. Starting very rough and gradually refining them.

  • Next we’ll start rendering our weapons, paying attention to the forms, colors, and details. I’ll bring two of the weapons to a high quality finish.

  • After this I’ll teach you about drawing magical effects, what to think about when drawing magic, and take you through flame effects, ice effects, and lightning effects. Adding them to a weapon as an example.

  • In the next session we’ll be moving on to guns. I’ll use the same process of first understanding, then applying what we learned and using that to create believable and interesting gun designs.

  • I’ll bring you through sketching many different guns and we’ll take two of them and render them to a high polish. After this I’ll teach you about drawing scifi guns and painting lasers and effects.

  • After guns we’ll move on to vehicles. Where again I’ll teach you the basics, then introduce you to my favorite way of drawing vehicles without having to worry too much about perspective. We’ll sketch a few out that way before diving in and rendering out one of our sketches to a very high detailed finish.

  • I’ll go over the basics of tanks and boats as well and how to approach drawing them.

  • After this I’ll go over balloon airships, and spaceships. Sketching some and talking about how to approach drawing those as well.

  • Finally we’ll be diving into sketching and drawing mechs. I’ll walk you through my process when sketching them and also finish off with painting one of our sketches.



Throughout this entire course you’ll be learning:

  • How to use perspective and understand it

  • How to render and shade objects realistically

  • How to draw and paint melee weapons

  • How to paint magical effects

  • How to draw and paint guns

  • How to draw and paint vehicles

  • Adding lots of details!

  • tips and tricks on painting, drawing, and design.

  • tons of live narrated drawing!

  • over 115 downloadable resources!


Other Benefits:

  • You’ll also be getting access to the Q&A section

  • Lifetime access to all the course material.

  • Contact with me, your instructor

Sign up today and take the next step to growing as an artist!


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Instructor Details

Colton Dubell

My name is Colton Dubell, I'm a concept artist in the game industry. I have a huge passion for teaching and sharing knowledge, and think that quality education should and can be both affordable and very high quality. It's my belief that anyone who has the determination and patience to become an amazing artist can absolutely do it!

My work experience as a concept artist includes working in the video game industry, in addition to AAA video games I’ve been a designer on mobile games and several theme park projects.

I graduated from FZD School of Design in Singapore and also attended Art Center College of Design in Pasadena California for a year before quitting to work full time as a designer.

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Reviews

4.7

146 ratings on Udemy

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By Alyssa Wolff on 7/2/2025

This course helped me improve on the fundamentals and see new ways of drawing things that I don't normally draw: weapons, vehicles, etc. I understand how to render metal surfaces and magical effects much better as well as how do design the said weapons and vehicles. Very good for anyone wanting to become a more professional artist, particularly for concept art and game design! Also, for anyone who wants to see the real deal: the full process, look here! The instructor tries to include every aspect of a professional design's process, from the blocky basics to a fully rendered out piece.

By Kevin Romero on 4/22/2023

It talks about what I already know and what I practice in the past to this day but Colton explains it easily and thoroughly to make it simple.

By Courtney Ramer on 11/7/2021

It’s a really good course and I’ve only just started.

By Lamar McEwen on 9/7/2021

A great video for those looking to make weapons with the extra detail people like me who like things to be realistic with their design and still have that fantasy feel.

By Moshe H on 8/23/2021

Very very challenging course not for beginners but prefect for someone who has already some drawing experience maybe after a half a year of drawing practice. I love this course but would only recommend it to anyone who already knows drawing. I halve been drawing for a year and my skills have been sky rocketed by this course.

By Claude Fisher III on 6/16/2021

This course has not only enabled me to learn how to draw weapons more efficiently but to color and shade them as well.

By Samira Kazemi on 4/22/2021

I highly recommend this course. Instructions are easy to follow and you will just love the end results. I would have bought this course again if I wanted to learn about weapons. It is also fun to follow. Makes you want to continue with the course. Thank you!

By Nolan Dziubakowski on 8/13/2020

I haven't completed every lesson in this course yet. I primarily focus on medieval weaponry and wanted some tips on how to go about that. While the historical knowledge/sword knowledge of the presenter isn't 100% accurate (calling a cutlass a rapier for example), his fantasy designs are among the most believable and that in itself shows an understanding that a lot of artists don't have about realistic sword design in fantasy weapon creation. Section 2 is very, very useful as it goes over the basics of digital art such as perspective. I highly recommend this course as a starting point for anyone interested in weapon design even if they just bought their tablet a week ago. If you're new then you'll need to spend a lot of time in Section 2, but don't beat yourself up too much over perspective as Section 3 doesn't rely on it too heavily and I have it on good authority that mastering perspective is a life long learning process in itself. Overall: 4.5, well worth the money, a total steal on sale.

By Mouhamadou Tidiane Seck on 4/5/2020

excellent mais je ne suis pas trop doué en anglais et donc des sous-titres en français m'auraient beaucoup aidés. je félicite néanmoins l'auteur car ce cours est accessible à tous

By Marta Fernandez Prelcic on 3/28/2020

De momento es bastante básico el curso, empieza desde 0 pero lo que explica es muy interesante incluso para refrescar algunas cosas.

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Overall Score : 94 / 100