Unreal Engine 4: Project Based VR Course for Arch Viz in UE4 (Udemy.com)
Use Unreal Engine 4 (free) to turn your 3d projects into a real-time / VR project in just a couple hours, from scratch.
Created by: Adam Zollinger
Last updated September 2025
What you will learn
- Take your 3d model from static to real-time/VR walkthrough in just minutes
- Easily setup your models as VR experiences and walk through them virtually
- Generate photorealistic & instant renderings / animations of your models using UE4
- Take a SketchUp project from basic 3d model to full VR walkthrough in just moments
- Create a full VR project (instructor provided) complete with blueprint interactions
- Create basic blueprints that create interactions in your scene, i.e. pick up items, turn on and off lights, change design, etc.
- Learn blueprints / scripting from scratch without any prior experience coding
- Package your projects for distribution so others can experience / explore your project
How it compares
Against the other 70 rated Udemy courses in Unreal Engine on CourseDuck:
- Rating4.4 out of 5higher than 34% of them
- Reviews898#22 of 71 by number of reviews
- Length8.2 hoursshorter than 55% of them
- Last updatedSeptember 2025more recently than 74% of them
Course Description
*30 day money back guarantee (no questions asked)
*Course will be constantly updated with more advanced material
*Instructor will be your technical support throughout course to answer any questions that arise
3DS MAX + UNREAL ENGINE 4: EASY REAL TIME & VIRTUAL REALITY FOR ARCH VIZ (or any kind of 3d project)
Welcome to this course, where you will taken from total beginner, to creating your own virtual reality projects in no time.
This class is designed for those of you who are ready to take the next step with your 3d projects. Whether you are a game creator, an architectural visualization specialist, or just aspiring artist, this class is right for you.
COURSE STRUCTURE
When this course was first designed, it was intended to show the exact process of taking your 3d models from static image, to a fully interactive and navigable scene. Originally, this was all done via the real time rendering capabilities of Unreal Engine. The great benefit to you as a student is that the instructor cuts through all the nonessential stuff in order to get you up and running quickly. Unreal Engine can seem like a daunting software, but not in this course. During this original portion of the course you will learn the following things:
- How to prep your 3d models. The instructor uses 3ds Max, but various different 3d packages will suffice
- Importing your project into a game engine, Unreal Engine 4, which is totally free
- The basic interface, and getting around in Unreal Engine
- Lighting, Materials and rendering for real time
- Animating in real time, and exporting full animations that render in just seconds!
- How to export your project for navigation on any computer using basic arrow key navigation + mouse.
- Basically, create your own custom video game level!
Since this portion was created, Unreal Engine and real time technology have advanced a great deal. Also, some students will want to dive into the software even deeper. This is why more updated sections have been added that deal specifically with Virtual Reality via a high-end VR headset (Occulus Rift, HTC Vive, etc). During this second portion of the course, you will be able to explore your projects in an entirely new, and extremely immersive way (You will need a headset in order to the most out of this part of the instruction). The exciting things that will be learned in this portion of the course include:
- Change your existing real time project into a fully immersive / interactive Virtual Reality project
- Learn how to customize objects using blueprint scripts with no previous knowledge of coding
- Create interaction using blueprints, i.e. pick up objects, turn on and off lights, change materials dynamically, etc.
- Download source files and develop a VR project from start to finish.
- Create your first scripts!
- Immerse yourself in your own project using the best technology available for communicating your design ideas.
- Export your VR projects for others to view.
NOTE: This class is taught by Adam Zollinger, a successful 3d artist, author, and Udemy Instructor. Adam has over 9,000 satisfied students already and has proven to be a wealth of knowledge in the field of 3d and digital art. He can also be your companion on the path to becoming a professional, as he is always willing to answer student questions, share personal insights, and help diagnose technical problems.
Instructor Details
- 4.4 Rating
898 Reviews
Adam Zollinger
Trusted by over 150,000 Udemy students | 4.5+ Instructor Rating | 3D Artist & Educator
Specializing in 3ds Max, V-Ray, Unreal Engine, and Photoreal Rendering
Adam Zollinger is an award-winning 3D artist with over two decades of professional experience. He works primarily in the architectural visualization industry and has created high-end graphics for architecture, games, mobile apps, and more.
He has courses and expertise expert in:
3ds Max
V-Ray
Unreal Engine 5
Photoshop
Twinmotion
Lumion
D5 Render
After Effects
...and various other industry-standard tools and plugins
Adam is self-taught and passionate about sharing what he's learned. His courses are designed to help you master powerful tools and workflows—without spending years figuring it all out on your own.
“I mostly work in the architectural visualization industry—this is a career I taught myself from the ground up. My goal is to help you get there faster.”
Join hundreds of thousands of students around the world learning from Adam’s experience—and start building your own professional-quality 3D projects today.
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Reviews
By K. Hooks on 8/12/2025
The course is dated but the content is still relevant and a good baseline for what to expect when building a VR environment. UE only gets better so this workflow may have some modifications which is to be expected. The walkthroughs are methodical and helpful and the instructor makes it very easy to reach him with questions, if needed.
By Patv on 10/1/2020
Really amazing course! I was looking to have a base in UE4 and learn more about VR and this is exactly what you deliver. The videos are clear and short which makes it easer to learn (you easily learn piece by piece every day) Good class, the place to start with UE4 and VR!
By Christopher Corrigan on 7/29/2020
Perfect crash course for Unreal, and appreciated the extra sections added on to the end to address how workflows have shifted with later versions of the engine. Have already started implementing things for our firm. Basic familiarity with the engine UI would be helpful when taking this, but I don't think it's required. Definitely geared towards people who already have SOME kind of 3D>render workflow that they're familiar with. Instructor references 3DSMax; doesn't match what we've traditionally done (Revit/Sketchup/Octane) but I was able to follow along without issue. Course is structured so you can focus in on the relevant parts you need for your process.
By Sankar S on 7/27/2020
Good Experience
By Phil Mcclean on 7/5/2020
Really helpful just to get the basics down in my head, i`m totally new to Unreal and your course so far is proving great to follow without jargon.
By Fidel Castro on 7/3/2020
.
By Mh on 6/19/2020
Adam moves a long at a nice pace, and he seems to be not a super-user and so he doesnt rush passed details, etc
By Fred Maher on 5/15/2020
All good so far
By Ashutosh Asthana on 5/15/2020
Very less information and only basics are covered...
By Diego on 5/11/2020
muy malas explicaciones, no tiene una estructura el curso
By Fernando Maggiolo on 4/13/2020
So far, really clean explanations.
By Adrian Pruett on 4/4/2020
Really awesome instructor who isn't afraid to make a few of the kind of mistakes I would as a beginner and correct them so I learn how to fix problems as well. Halfway through and has really been informative and up'd my game.
Quality Score
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Overall Score : 88 / 100












