UX Research for Apps: User-centric from Concept to Launch (Udemy.com)
How do you design apps that connect with customers and get them excited? Find it with this complete UX research toolkit.
Created by: Todd Greenwood
Last updated November 2014
Our take
Based on the ratings of 686 students and a sample of their written reviews. No course pays to be reviewed.
Todd Greenwood's course is a 3.3 hour walk through UX research for mobile apps, built around a six-step approach. It starts with shaping and screening a concept, moves to interviews and surveys, then covers customer journeys, personas, empathy maps and participatory design. It ends with voice of the customer research after launch. The pitch is cheap, quick research for app entrepreneurs, designers and product managers. No background is required, though Udemy tags it intermediate.
Reviewers like the teaching most. They call the delivery engaging and say he explains methods with real tools and examples instead of piles of theory. Beginners say it gave them a solid start. The complaints are just as consistent. Several say it stays high level, with one example per idea and little on screen to look at. One reviewer found it close to what free blogs and YouTube already cover. Another says the tools feel dated, and a few wanted one method taken deeper.
The bigger catch is the format. Reviewers note it is lectures with one quiz at the end and no exercises or homework, so one student felt she had a video series rather than a class. The content was last updated in 2014, and that shows in the tools. At 3.3 hours it works as an overview for newcomers and founders. Anyone who wants to practice research or use current tools should look elsewhere.
Pros
- Engaging, clear delivery that reviewers say explains methods without heavy theory
- Covers the whole arc, from screening app ideas to post-launch customer feedback
- Shows real tools and resources, with success and failure stories from well-known apps
- Short at 3.3 hours, so a newcomer can get the overall map in an evening or two
Cons
- Mostly lectures with a single quiz at the end, and no exercises or homework
- Last updated in 2014, and reviewers say the tools and use cases feel dated
- Stays high level, often one example per method and few visuals on screen
Todd's delivery was excellent, intelligent and engaging. I feel like I have learned a semester's worth of information!
Fits beginners and founders despite the intermediate tag; no research or UX background is required.
What you will learn
- Use the tools of UX research to understand customer needs
- Conduct user-centered design and feedback sessions
- Analyze and screen app concepts
- Apply post-launch user feedback tools to UX design
- Prioritize app features to determine what to build (and what not to build)
How it compares
Against the other 144 rated Udemy courses in UX Design on CourseDuck:
- Rating4.4 out of 5higher than 43% of them
- Reviews686#54 of 145 by number of reviews
- Length3.3 hoursshorter than 52% of them
- Last updatedNovember 2014earlier than 97% of them
Course Description
- Shape a concept
- Screen app ideas
- Conduct primary research (IDIs, surveys)
- Create customer journeys, personas and empathy maps
- Use participatory design to refine and prioritize
- Use Voice of the Customer research post-launch
- UX designers
- Entrepreneurs
- UX researchers
- Product managers
- Digital strategists
- Students
- Anyone who wants to know how to get into the minds of customers
Instructor Details
- 4.4 Rating
686 Reviews
Todd Greenwood
A LITTLE ABOUT ME:
I'm a new product designer, researcher and marketer and I've been involved with app design and mobile research since 2009. Before that I was creating marketing websites and health behavior change programs. I've been part of small and large development teams, working inside agencies and as a consultant. While I've done my share of UI, I've mostly worked with UX designers on front-end research and back-end analytics helping to strategize design.
AND MY PERSPECTIVE:
I believe that user experience design is intuition guided by insights. That said, good UX designers are consumers, champions and directors of user research. If you want to design great products (and who doesn't?) you need to quickly find out who your customers are and what they really need.
AND YET SOME MORE:
I'm proud to have helped develop web and mobile solutions for some really big name companies (Eli Lilly, Merck, and a bunch of others), a few universities, and a handful of small companies.
My background is product design and marketing, but I love designing for how people learn and moreover how learning experiences can change people's lives for the better. That's why I went back to graduate school, got a doctoral degree in instructional systems technology and a master's degree in health behavior / health communications. Since leaving the academic world, I've been working mostly in healthcare, but I've also worked
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Reviews
By Irani Sangham
Very beginner
By Orian Sandstein
Great teacher, well presented.
By Susan Corbelli
Good delivery. So far very high level intro material but still early
By Louise Summs
Well explained
By Rajshekhar Ghosh
As a beginner, this course will give me a great start for User experience.
By Danilo Díaz
So far the content seems no different from what I can find online (reading blogs or watching YouTube videos about this matter). Maybe it'll go deeper in future videos and lessons. Besides the depth of the content, I only saw video lessons and I didn't have the opportunity to be asked by quizzes or other kind of evaluation, in order for me to feel it as a "lesson" or "course". So far it looks like a series of videos. They're well done but it didn't look like a course yet.
By George Sloan
Solid basic introduction
By Melissa Echeverria
Great course!
By Prajna Hegde
It is a good match. However, there is too much verbal input and very less visual representation of concepts being talked about.
By Riva
Very helpful information and easy to understand
By Sina Tasdemir
A good overview of introductory level UX research
By Poornima
The voice and message is clear.
Quality Score
No CourseDuck member has rated this course yet. Taken it? Give each part a thumbs up or down.
Overall Score : 88 / 100






