Victorian Era 3D Game Environment (Udemy.com)
Create a Victorian Style Environment using 3ds Max, Zbrush, Marvelous Designer, Substance Designer & Painter, and Unreal
Created by: Victory3D LLC
Last updated July 2019
What you will learn
- Create a professional environment for games
- Use 3ds Max to model intricate Victorian style ornate pieces
- Use Marvelous Designer to create realistic cloth and drapery
- Create modular models for re-use inside Unreal game engine
- Create your own custom textures using Substance Designer
- Explore different types of 3d modeling techniques
- Paint believable textures in Substance Painter
- Use Zbrush for enhancing details
How it compares
Against the other 72 rated Udemy courses in Game Design on CourseDuck:
- Rating4.4 out of 5higher than 26% of them
- Reviews97#50 of 73 by number of reviews
- Length43.7 hourslonger than 93% of them
- Last updatedJuly 2019earlier than 84% of them
Course Description
Instructor Info
Emiel Sleegers always had love for video games and when he was young, he started using Unity3D for programming but he found himself gravitating more towards the art of making games. Now he is currently working as an environment artist in Ubisoft. He contributed to creating AAA games such as Forza Horizon 3 and The Division 2. His all time favorite game is The Last of Us and that video game is what inspired him to want to work in the game industry. His advice for beginner artists is to focus on one aspect of gaming that they are passionate about, stick to it and get better at it. His hobbies include anything related to games or films, whether it be working on personal projects, freelance work or going out for movies.
Course Info
In this course, we will go through the process of creating an amazing Victorian style game environment! We will start off by modeling the ornate pieces inside 3ds Max and then take them in Zbrush to enhance them. We will then model our modular pieces such as the pillars, the doors, the roof, the floor, etc. for reusing them in Unreal Game Engine. We will use Substance Designer to create a variety of tileable textures such as wood, plaster, gold, and fabric. We will explore different types of techniques such as high poly to low poly modeling and weight normal to low poly modeling to create our props in our scene. We will also utilize Marvelous Designer to create realistic cloth and drapery that will further solidify our environment. We will jump into Substance Painter to texture our props and once everything is looking good, we will setup our models and materials in the game engine. We will dive in creating lights and post fx that will set the mood for the overall Victorian Era game environment.
Instructor Details
- 4.4 Rating
97 Reviews
Victory3D LLC
What is our mission? Why do we do what we do?
Our unwavering mission is to empower dreamers, transforming their aspirations into tangible careers. By harnessing their unique talents, artists can illuminate the world with entertainment, ignite joy through creation, convey powerful messages, and above all, inspire others on a global scale. Join us on this remarkable journey towards making dreams a reality.
We provide students with affordable and substantial tutorials that are easy to understand and produce results. We believe that industry experience, effective teaching, and student interaction are the key ingredients for providing a high quality learning system. With Victory3D, you will find a collection of affordable courses made by artists with experience working in Ubisoft, Blizzard, Gameloft, MPC, Double Negative and many more!
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Reviews
By Deepak Saravanan on 5/11/2023
help full for env artist
By Majdshaghala on 6/13/2022
it was very good course from Emiel Sleegers but as an advanced 3d artist I noticed there are some wrong technical and or lighting and rendering instructions in unreal engine however the course is helpful and especially for environment artists
By Laird S on 6/10/2022
Absolutely loved this tutorial. Aside from 1 or two moments I was a little on the confused side, the course was very informative and well put together. Would recommend.
By Jorge Gonzalez on 5/30/2020
Emiel's course is very thorough, he covers a lot of ground from modeling and texturing to scene assembly in Unreal. It's great to see all his thinking process in every step and also the trial and errors to get the results, but I feel some back and forth could be cut out of the course to reduce the amount of hours on the tutorial. I understand what I suggest might be challenging to do since the process of creation is not linear. All around great tutorial, would highly recommend for people looking for a complete overview of the workflow.
By Hargitai Gábor on 3/26/2020
Amazing course again from Emiel and thanks to Victory 3D too! So I've learned many new things again, for me learning Unreal is really important, but you can learn many new techniques in material/texture creation, modeling etc. Btw this courses give you a strong basic scene and you can put in you stlye and ideas. I always try to follow the basic and main motives, but after that trying to achive my own ideas too. Keep up the good work! :)
By Jaikumar Gurubaran on 1/30/2020
Learned a lot of techniques from Reference gathering to final authoring in UE4. I'd really recommend this course for anyone who is interested to learn Environment art with top quality tutorial like this.
By Ryan Paule on 12/5/2019
Just over half way. I am doing this course to learn alternative techniques and fill knowledge gaps relating to environments and Unreal. so far the course is great!
By EuHB on 6/1/2019
Amazing course, everything is clearly explained and almost every aspect is covered, it will give you a good understanding of environments workflow for videogames. I highly recomend it.
By Reid Baker on 5/15/2019
It's fine so far. I wish the reference materials were readily available. It's also a bit slow (but that tends to be the case with Udemy, very very long courses).
By Michael Benoist on 4/1/2019
Iam just through a few hours of the course, but so far its amazing. I have learned so much about modeling ornaments. Alone for this, the course is every cent worth. More comments, if i went further in the course.
Quality Score
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Overall Score : 88 / 100












