Developing International Software
Learn how to design and develop software for international use from experts who've helped create some of the world's most successful software.
Created by: Kasey Champion
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Course Description
Redesigning and rebuilding a different edition of your software for each and every language or market can be a colossal effort. As this computer science course will demonstrate, planning ahead is far more efficient, and the marginal cost of supporting multiple languages from the get go is less than you may think. Harnessing international functionality in operating systems and programming languages makes writing code that works for multiple languages and markets much simpler than retrofitting existing code.
The instructors for this course include programmers who have worked on globalization and localization of some of the world's most successful software. They've experienced the good, the bad, and the ugly of creating world-ready software, and they're here to ensure your software's user experience works consistently, regardless of where users are from or what languages they speak.
This course has three parts: the business case, world-ready design, and world-ready development. While students can complete parts one and two without programming knowledge, part three requires programming experience.
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Kasey Champion
Kasey Champion is a software engineer turned teacher. She graduated from the University of Washington with a degree in Electrical Engineering, but worked for the Computer Science Department as a Teaching Assistant for 3 years. After graduation she joined Microsoft as a software engineer, but spent her mornings volunteer teaching computer science at local high schools through the TEALS program. Recently she was lucky enough to make her passion her full time job and joined the Microsoft Learning team to develop computer science courseware.


