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UdemyGame DesignPaid courseBeginner levelCertificate

Game Writing: Storytelling through Video Game Design (Udemy.com)

Write and design your own games; develop ideas, character and plot to create a compelling storyworld. (Made with Unity).

Created by: Jenny Hide

Last updated November 2020

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What you will learn

  • Write and design games.
  • Understand what’s unique about writing for games.
  • How to create in-depth gameworlds.
  • What contributes to a memorable narrative.
  • How story is conveyed through games.
  • How to develop your idea from conception through to story.

How it compares

Against the other 72 rated Udemy courses in Game Design on CourseDuck:

  • Rating4.5 out of 5higher than 43% of them
  • Reviews1,656#1 of 73 by number of reviews
  • Length2.4 hoursshorter than 86% of them
  • Last updatedNovember 2020earlier than 68% of them

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Course Description

The course will help you to design and write your own games - learn how to generate and develop your ideas, how to structure a story-rich game, and how creating a narrative and storyworld will enhance all games, even those that are not story based! 


Learn to create a compelling storyworld for your video game by developing ideas, characters and a memorable narrative. You’ll be given knowledge and tasks to cement and practice what you’ve learned.


Create Immersive Storyworlds

  • Understand how writing for games differs from writing for other media.

  • Learn which aspects of a game contribute to a memorable narrative.

  • Discover how story is conveyed through games.

  • Practice developing an idea from start to end.


Storytelling: Arguably the Most Important Aspect of Game Design.

Games that are “story-rich” have a deep story to uncover as you play the game, and have an extra dimension compared to other forms of media in that the player themselves is a part of that story.

The storyworld makes up so much of a game and it is communicated in many different ways. It’s everything from the artwork and the audio design to the dialogue between characters and the player themselves. As a game designer or a game writer, you are responsible for shaping this world and conveying it to the player.

Content Overview 

This course aims to help you develop your skills as a designer of games. We’ll talk about what makes games a unique form of media, how to tell good stories, how to generate ideas, and how story can be conveyed through games (spoiler: there are LOTS of different ways!). These are the core sections of the course, and we’ll be adding bonus sections soon.


Story structure will be the first bonus (coming soon!) and each new section will provide new ways to improve your game design techniques.


Each of the course videos is made using the Unity game engine, and we communicate information within this game setting.

As well as video lectures, this course contains ‘Reflection’ moments where we ask you to pause and think about what your answers to specific questions would be, “Missions” where we ask you to do some writing (and then show you our own example), and worksheets to guide your ideas.

We also encourage you to share your ideas and give feedback to others.

Once you complete this course, you’ll be able to design story-rich games using various different methods to convey your ideas.


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Instructor Details

Jenny Hide

I'm Jenny, a freelance and indie game developer with over 6 years of professional programming experience. I have a Masters degree in Physics with Astrophysics and a PhD in Quantum Information. 

I've released a number of games and enjoy teaching and sharing the knowledge I've gained. I've worked with General Interactive Co. to code and design a winemaking tycoon game called Terroir and a mystery/adventure/management game called Chinatown Detective Agency. I'm also making Cultivate: Before Time, a farming meets mystery game with time travel and dinosaurs!

My Udemy courses are aimed at those learning game development - whether that's coding or game design.

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Reviews

4.5

1,656 ratings on Udemy

Select a bar to show only those reviews.Select the bar again to show every rating.

By David Horgan on 1/23/2026

As a hobbyist game developer, I'm trying to create an engaging experience for myself and, hopefully, others. What interests me is the why - why are these characters here? What is going on? How can the situation be navigated? Learning how to create a story using words and music, the environment, and character behaviour is what separates an empty experience from a living, engaging one.

By Tal Carfas on 1/3/2026

In general, the course is nice and informative, if you've yet to read books like The Write's Journey or The Hero with a Thousand Faces, there is a lot of information that you can get here. However, I would have liked to see more examples of games and how they break the roles, more examples of branching narratives, story structures in games that are not linear, and so on... (This might be an issue with copyrights). This course doesn't tell you what your story has to have, but it can give you tools that might help.

By Valerio Vitale on 7/12/2025

I really enjoyed this course! Even though it might look like a “short course” at under three hours, the instructors actually go so deep into the topic that I ended up studying and applying the concepts for much longer than expected. The way the course is designed kept me engaged throughout, the videos and the delivery were both entertaining and thought-provoking. If I had to mention two very small points for improvement: First, one of the two instructors had slightly worse microphone quality compared to the other. It’s not a big deal, but the audio isn’t as perfect as you might expect. The same speaker also spoke very quickly, which was a bit challenging for me at first as a non-native English speaker, but after a few videos I adapted to the cadence and could follow along without issues. Second, in the middle part of the course, especially during the section on story structure, the same game example was mentioned about three times in a row in successive videos. This felt a little repetitive, though I understand they preferred to keep using the same game rather than spoiling others, which I actually respect. Overall, I feel truly enriched by this course and I can’t wait to apply the new mental skills and storytelling techniques I learned here to create stories for my next video games. Thank you very much for this amazing experience!

By Tom Kiely on 9/17/2024

This course was a very good match. It ties in with many aspects of myself; my love for D&D and storytelling, video games. It even works with not-explicit areas, such as drawing or music. My interpretation of storytelling through this course is "portraying the history and dynamics of the world through the characters and settings, in a way where the characters see the world from their own perspectives. So far, a very good course to listen too. Would highly recommend.

By Patrick Hyland on 11/12/2022

This is a good course and covers the right types of content and at the right level to help budding game designers add depth to their games. The visual is nice (if a little soporific at times because it's quite relaxing), and the worksheets provided are a useful tool to help you craft your characters and stories. I think some reviewers here expected more from the course in terms of the level of detail explored, but for a beginners course aimed at aspiring indie game devs then i think the level is spot on.

By Alex Schrefer on 9/3/2021

I was creating a simple platformer game and wanted to add more depth to it in the form of a story. I am a big fan of good story in games. Took the course more for motivation purposes, to get things rolling, and it totally did that for me. What I didn't expect though, is actually create that big of a story, which are now before me in form of several paper sheets: Covering the hero's story, the story of the world and the characters in it. This course truly helped me to generate a lot of ideas and connect them together as a coherent whole. Now I am much more confident to finish my game, which should have an actual sense behind it :)

By Alexandre Ferreira Soares on 11/21/2020

It's effective and a good introduction, what I expected at first.

By Gopal Ramasammy-Cook on 11/14/2020

This is an excellent course that clarified many questions I had about how to incorporate an engaging and immersive story experience in games while not detracting from the agency of the player in determining game outcomes. As a bonus, the course itself was presented in a story-game format. Thank you for a wonderful course.

By Yusuf Cetinkaya on 11/14/2020

Well, as far as now, it was Mind Opening. It directed me to ask the questions to find meaning behind what i like about something or not like.

By Shane Moran on 11/14/2020

i am learning a lot from this course i hope to apply it to a game that i am making

By Breanna Miller on 11/7/2020

It was a good course that gives you a helpful framework for setting up a story

By M.Vittoria Patti on 10/1/2020

I loved this course!
I would only suggest to put some bookmarks in the videos to flag where the spoilers of x and y games start and where they end.

Showing 12 of 127 reviews

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Overall Score : 90 / 100