How to Make a Retro Style 3D FPS in the Godot Game Engine (Udemy.com)

Learn how to make an old school fast-paced first person shooter in the Godot game engine

Created by: Narayana Walters

Produced in 2021

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What you will learn

  • How to implement a fast paced old school first person character controller in Godot
  • How to fully implement a machine gun, shotgun, sword, and rocket launcher in Godot
  • How to implement basic artificial intelligence in Godot
  • How to use pathfinding in Godot
  • How to implement basic GUI in Godot
  • How to use particle effects in Godot

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Quality Score

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Overall Score : 94 / 100

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Course Description

In this course you'll learn how to make an old school fast paced 3D FPS in the Godot Game Engine.
I'll cover how to set up an environment and lighting, make player movement, create four guns: a machete, shotgun, machine gun, and rocket launcher, make two enemies, one melee and one range, with pathfinding and basic ai, create particle effects for explosions and smoke trails, create animations for weapons, create ammo, health, and weapon pickups, and set up a basic hud for the playerWho this course is for:
Beginner Game Developers

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Instructor Details

Narayana Walters

I have been making games as an independent game developer for almost seven years now. I've made 2d and 3d games of all genres, from horror to puzzle. I've also been drawing, painting, and 3d modelling for games for nearly 8 years now. For the past year and a half Ihave been a content creator on Youtube, making learning materials for other game developers.

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Reviews

4.7

63 total reviews

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By Jefferson Charles J on 12/27/2020

its easy to follow and the indtructer provided all materials

By Alex Roberson on 12/13/2020

Very, straight to the point, his voice wasn't annoying, explained everything.

By Adam Mikulis on 11/26/2020

This is the best Godot course that I have taken on Udemy so far. The instructor takes the time to develop a scalable, component-based system for the game. Instead of just cramming everything into one player script, he shows us how to add and remove nodes for functionality like moving, character control, attacking, etc. If you have had trouble making more than just a demo with Godot and don't know game design patterns very well, take this course.

By Justin Ho on 11/24/2020

nice

By Jadin Strategier on 11/24/2020

Its a good match because i love learning game development, and working with game engines

By Daniel Joseph Villa on 11/16/2020

Instructor is great, he gets straight to the point gives you everything you need to start on a FPS in Godot. Would highly recommend if you are already familiar with Godot and looking to try 3D!

By Theodoros Latas on 11/14/2020

Clear and to the point, exactly what I needed.

By Alex Patterson on 11/12/2020

This seems to be exactly the thing I'm looking for right now

By Michael Johnson on 10/27/2020

Great intermediary course. It covers a wide breadth of video game design patterns for Godot, whilst maintaining a simplistic and modular project structure.

By Aidan Melendez on 10/25/2020

this tutorial is just above and beyond what I was even expecting. everything is clean and straight to the point. and done in a modular way making it easier to reuse code in other future games.

By Kelsy S on 10/23/2020

The course is well thought out and executed.

By Durros Ashbutt on 10/18/2020

really handy information if you want to get in 3D game development with Godot, if you couple this course with his blender course you will also learn how to make your own models