Maya 2017 - Create realistic images using Arnold renderer (Udemy.com)
Learn the fundamentals of Arnold renderer by rendering a realistic scene in Autodesk Maya 2017
Created by: Bhaumik Patel
Produced in 2017
What you will learn
- Render realistic images using Arnold renderer inside Maya
- Use the different light types in Arnold
- Use the aiStandard shader to create wood, glass and metal materials
- Use the aiSkin material to make cheese and grape materials
- Use the Arnold render view to troubleshoot and diagnose renders
- Know how to use the Arnold depth of field controls
- Know how to use samples to reduce grain in an image
- Use sets to smooth objects at render time in Arnold
- Use displacement in Arnold
- Use textures and optimize them using tx maps
Quality Score
Overall Score : 92 / 100
Course Description
3 reasons learn this powerful renderer:
Make yourself more attractive to potential employers.
Take your work to the next level of realism.
Easier to learn than nearly all other renderers.
This course is designed for anyone who wants to learn to use Arnold to create great images from beginnerlevel. You will learn to light and shade a scene from start to finish, covering fundamentals along the way. This course will take you through a practical project ratherthan going over endless settings with a sphere.
You must use Maya 2017 or above and be familiar with the basics of Maya including selecting objects, navigating the viewport and basic rendering. If you are new to Maya I would recommend completing my Learn Maya - A Beginners guide to Creating Realistic Scenes course.
Sign up today and start learning the same software as the professionals and take your work to the next level!
Who this course is for:
Anyone who wants to learn to use Arnold renderer from beginner levelMental ray users who have upgraded to Maya 2017 and want to learn ArnoldAll models are included so there is no modelling required to compete the project
Instructor Details
- 4.6 Rating
64 Reviews
Bhaumik Patel
Bhaumik is a visual effects artist and bestselling instructor with 16years of experience in computer graphics. Four of those years were spent creating and teaching courses at Escape Studios. He spent the early part of his career in the games industry as an animator and rigger. Later he moved into the visual effects industry working on commercials, TV, VR and Film visual effects.
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