Rust & WebAssembly with JS (TS) - The Practical Guide (Udemy.com)
Learn to code in Rust. Compile the code to WebAssembly. Prepare JS/TS frontend and create browser-based Snake game.
Created by: Filip Jerga
Last updated December 2021
What you will learn
- Create a browser game made in Rust/WebAssembly and Javascript
- Understand Rust language in practical and fun way
- Use gained knowledge to create your own applications
- Establish yourself in the field of the exciting Rust development environment
How it compares
Against the other 815 rated Udemy courses in Web Development on CourseDuck:
- Rating4.4 out of 5higher than 33% of them
- Reviews580#252 of 816 by number of reviews
- Length13.4 hourslonger than 69% of them
- Last updatedDecember 2021earlier than 78% of them
Course Description
What is Rust?
Rust is a programing language. Rust is blazingly fast and memory-efficient: with no runtime or garbage collector, it can power performance-critical services, run on embedded devices, and easily integrate with other languages.
What is WebAssembly?
WebAssembly is a new type of code that can be run in modern web browsers — it is a low-level assembly-like language with a compact binary format that runs with near-native performance and provides languages such as C/C++, C#, and Rust with a compilation target so that they can run on the web. It is also designed to run alongside JavaScript, allowing both to work together.
Is this course right for you?
If you plan to start your career as a developer or improve your programming skills, this course is right for you. Learn how to build a browser game with minimal JS and Rust code compiled into WebAssembly instructions.
You will get the confidence and skills required to start your projects during this course. In addition, you will get the right mindset to apply for a developer career.
What are you going to work on?
You will build the Snake game from scratch. You will learn to write code in Rust language, static type, compiled language.
The course starts with an explanation and practical examples of the Rust language. You will learn Rust-specific features such as "moving" and "copying"
Rust doesn't have a garbage collector. Memory is cleared when the values are getting out of the scope. You will learn how to manage this concept with ease.
The next feature you will learn of is borrowing and references. Through references, you will be able to access values without owning them.
In the beginning lectures, we will also talk about memory management in Stack and the Heap structures, modularity, strings, and other essential topics.
After Rust's introduction lectures, you will start building your Snake game. You will learn how to structure the application modular and cleanly.
You will build your own JS frontend, exposed through a simple Webpack development server. Later, you will transform JS implementation into TS (Typescript). This will specify types and be on the same page as Rust code.
You will build your rust backend code, the backbone of our game. You will learn how to compile Rust code into WebAssembly code. WebAssembly is code that can run in the browser. It's faster (almost Native speed) and more efficient than JS.
At the end of the course, we will create a production server and deploy our game to Heroku, so anybody on the internet can play our game.
Instructor Details
- 4.4 Rating
580 Reviews
Filip Jerga
Hi, I’m Filip Jerga, an experienced software engineer and freelance developer with a Master’s degree in Artificial Intelligence. Over the years, I’ve worked on a wide range of technologies and projects, from C++ development for ultrasound devices to building modern mobile and web applications using React and Angular.
My career has equipped me with deep technical expertise and a passion for teaching. I take pride in explaining programming concepts in a clear, detailed, and engaging way, making them accessible to learners of all levels. I invite you to join my course, where I’ve dedicated great effort to delivering hands-on, practical insights into web and software development.
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Reviews
By Abraham Lee on 12/23/2025
This course offers a comprehensive deep dive into the synergy between WebAssembly, Rust, and TypeScript. The instructor effectively balances theory with hands-on practice, using a 'Snake' game implementation to demonstrate complex concepts like memory pointer manipulation and dynamic indexing. I particularly appreciated the focus on evolving a rough implementation into a testable, performance-optimized architecture. It’s an excellent resource for anyone looking to understand how low-level memory mechanics translate to real-world, environment-agnostic applications.
By Pedro Martí Amarista on 10/18/2025
This course is a gem for developers looking to take their skills to the next level. It clearly explains how to integrate Rust and WebAssembly into modern JavaScript and TypeScript projects, combining solid theory with practical examples. Perfect for those seeking performance, security, and a more robust frontend architecture. Highly recommended! Este curso es una joya para desarrolladores que quieren llevar sus habilidades al siguiente nivel. Explica con claridad cómo integrar Rust y WebAssembly en proyectos modernos con JavaScript y TypeScript, combinando teoría sólida con ejemplos prácticos. Ideal para quienes buscan rendimiento, seguridad y una arquitectura más robusta en el frontend. ¡Altamente recomendado!
By Hugo Carreira on 10/14/2025
This is above all about the integration of JS and Rust via WebAssembly, more than a course on Rust, which here is used in its simplest form. I.e., it's just the basics required to implement this particular game, rather than a course on the language itself. In that regard, I was expecting a bit more meat. Still, I must say I enjoyed it. I'd also say that the course's 13.5 hours seem adequate. Filip's accent can be hard to follow, as others mentioned, but the automated translation made it a non-issue. It ends with the deployment to Heroku, which, as I write this, is no longer free, but that is a bonus anyway (and surely some of that can be useful if you use other similar services).
By Ricardo Reich Corseuil on 9/29/2025
It makes no sense to configure node in a project such as snake.
By Simon Veittes on 1/8/2024
Sehr gute Einführung in die Kombination von Rust/WebAssembly/TypeScript. Es ist eigentlich sehr schön, dass die einzelnen Kapitel sehr klein gehalten sind, allerdings macht es auch die Verständnis der Schnittstellen etwas schwieriger, da immer erst Part 1, dann Part 2 gemacht wird und nicht in einem Fluss beide Teile der Schnittstelle betrachtet werden. Dadurch wird in Teilen manche Funktionalität lange aufgeschoben, ehe sie tatsächlich vollständig umgesetzt ist.
By Anonymized User on 10/17/2023
Very detailed course about Rust and Webassembly. The last sections dedicated to the details of the game are very extense. For your info: - Sections 1-10 dedicated to Rust (5h 35min) - Sections 11-13 dedicated to WebAssembly and initial preparation of the game (3h 8min) - Sections 14-20 dedicated to the snake game (4h 43min) ... these parts are useful if you want to create a snake game using Rust + Html, and practice this. But in general, this last part of the course is not relevant, everything was covered in the previous sections.
By Rick Schubert on 9/30/2022
This is an incredibly specific topic, Rust with WebAssembly, so having this course at all is already a milestone! And actually, it's a really good one, I haven't enjoyed a udemy course like this in a while. Having a finished Snake game is incredibly satisfying! (My version lives at https://rickschubert.net/snake/ ) The instructor clearly knows his stuff, this is very visible by the way he approaches things and debugs his own mistakes. Looking at his wide array of courses with so many different topics, I can't help being utterly impressed. This guy must be one of the most knowledgeable developers out there! The first half of the course is spent all on teaching Rust and its syntax. Since I already knew a little bit of it, I found it a bit of a slog, especially because the course just talks about each feature without using it in a real-life context. BUT all the explanations about memory usage were absolutely invaluable, I have learned a lot there. Since I didn't study computer science, I also wasn't aware of what a byte is made up and I found this super interesting. Especially the middle part held a lot of fantastic insights, the inter-op between Rust and JS is truly fascinating and difficult but the instructor clearly knows his stuff. In the end of the course, at least for me, things turned into a copy-and-paste fest because I wasn't that interested in the logic of the snake game itself - I was more interested in Rust and WebAssembly. But kudos to the instructor for sticking with it and explaining the logic all the way through. Of course, there are also some negatives, but no course is perfect. But to mention: The instructor is not a native English speaker (neither am I!) but sometimes struggles with clarity. The "teaching Rust" part is for me personally not project-oriented enough. To sum up, this is a fantastic course and I can highly recommend it to anyone who wants to learn Rust *and* WebAssembly.
By Paul Glezen on 9/26/2022
This is a good course for learning both Rust and WebAssembly in one course. There are plenty of Rust courses and plenty of WebAssembly courses, but this course allows you to combine the learning of both in a single course. Browser debugging techniques are provided, such as stepping through code and setting breakpoints. Configuring wasm-pack to build the web assembly module and JavaScript "glue-code" code is also covered. After completing the course, you know enough to explore Rust and WebAssembly further on your own. If you really want to get the maximum out of this course, I would recommend reading the online Rust Programming Language book in conjunction with the course lessons. It will reinforce the concepts, especially those related to references and borrowing, as you're working through the code exercises. The exercises are not "sanitized" for zero mistakes. Rather, the instructor continues the video by demonstrating how one interprets error messages and resolves compilation issues.
By Jay Pedersen on 6/27/2022
Have taken multiple Rust courses in the past, but this one I think has pushed my understanding of Rust to the next level. Filip answered every question that I posed quickly and well. It also gave me a better high-level understanding of WebAssembly and how to find out information on WebAssembly statements. I would say this is the most "down to earth" Rust programming course that I have seen so far. Thank you Filip! Well done! The only minor criticism I would say is that there are times when I felt that the lecture was assuming that I knew something that I didn't know. So ... don't be afraid to ask a question in the question area of the any lecture if that happens to you -- Filip will answer normally within 24 hours. This always helped me to understand whatever piece of knowledge I was missing. Maybe "traits" could be discussed in a little more depth in the introductory Rust sections -- explaining perhaps things like the Copy trait. I thought perhaps there was an assumption that you understood what the traits are and mean, and that isn't necessarily true.
By Lee Wilkins on 6/4/2022
I like his presentation style, and it was basically good. But for me, I was specifically interested in learning about Rust and WebAssembly. Most the lectures were actually more about working out the logic for the game. I think for more junior programmers this is good, and probably just what they need. But for my purposes, those parts were superfluous. Once I got the basics of Rust and Wasm, the rest was just skimming along. Still enjoyed it though.
Quality Score
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Overall Score : 88 / 100
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