Skeletal Animation and Inverse Kinematic (IK) in Unity 2020 (Udemy.com)
Animate a character or an object in Unity using Skeletal Animation (bones) and Inverse Kinematic. Learn 2D Animation.
Created by: Andrew Usov
Last updated May 2020
What you will learn
- Create bones for characters and objects
- Adjust bones, geometry and weights
- Inverse Kinematic (IK)
- Create animation using bones and IK
How it compares
Against the other 183 rated Udemy courses in Unity on CourseDuck:
- Rating4.3 out of 5higher than 26% of them
- Reviews47#166 of 184 by number of reviews
- Length1.1 hoursshorter than 97% of them
- Last updatedMay 2020earlier than 66% of them
Course Description
In this course you will learn:
skeleton animation conceptshow to import a character into a projecthow to create boneswhat is IK (inverse kinematics) and how to work with ithow to use bones and ik to create animationsas well as the principle of the built-in Unity animatorThe course is 100% practical. Together, we will animate the character: from importing the image file and working with bones to the final animation. No useless information - only useful tools and techniques that are necessary to create skeletal animation in Unity.
If you like to create games in Unity and want to learn how to create animations of characters and environments using all the power of a modern engine and new technologies - join the course!
Who this course is for:
This course is for everyone, who likes to create games in Unity and want to use skeletal animation for their projects
Instructor Details
- 4.3 Rating
47 Reviews
Andrew Usov
Hi, my name is Andrey, I'm glad you are here!
My experience in the IT industry is more than 10 years. Programming, design, management, training - I managed to work and gain experience in all areas, and now I am ready to share it with you.
I create courses on both Russian and English languages. My wife helps voicing over for my courses, so you will hear woman's voice, don't be afraid ;)
In my courses, I try to explain the essence of the issue in as much detail as possible, so that after listening to the course you are confident in your knowledge.
Feel free to ask questions on any of the lectures, I always happy to help!
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Reviews
By Derek Kindler on 9/25/2020
Some things are a little hard to follow but overall I'm learning a lot and i am starting to feel more comfortable with the IK art in unity
By Graham Galvin on 7/23/2020
I have a lot of experience with simple 2D rigging already, so the beginning of the course is very basic. However, everything is very well explained and the instructor does not go too fast, I can imagine it would be very useful for a beginner in this area. The Ik and trouble shooting stuff towards the end was useful for me, as I am unfamiliar with unity in general.
Quality Score
No CourseDuck member has rated this course yet. Taken it? Give each part a thumbs up or down.
Overall Score : 86 / 100






