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The Blender 2.8 Encyclopedia (Udemy.com)

Complete beginner-to-advanced guide for Blender 2.8 and 2.9

Created by: Lee Salvemini

Last updated July 2023

Our take

Based on the ratings of 8,156 students, a sample of their written reviews and the syllabus, as the course stood in July 2023. No course pays to be reviewed.

Think of this as a video version of the Blender manual. Lee Salvemini and Chris Plush cover the interface, mesh and curve modeling, drivers, constraints, modifiers, rigging, animation, shaders, UV mapping, cameras, and both the Cycles and Eevee renderers across 405 lectures and about 53 hours. It's laid out to be watched straight through or dipped into by section. It was built for Blender 2.8 and 2.9 and last updated in July 2023, though a 2026 reviewer on Blender 5 says only a few tools have moved. The best fit is someone who has been self-taught so far and wants the gaps filled in properly.

Students praise the depth and clarity, and one says he kept taking notes even after learning elsewhere. The complaint that shows up in nearly every three-star review is the gap between the two teachers. Chris Plush's sections get called a five out of five. Lee Salvemini's sections, including the long rigging chapter, are described as hard to follow, with five-second pauses between sentences, side comments, and video effects that distract. One reviewer said resource files sometimes don't match what's on screen. Another wishes rigging and animation went deeper, and notes there is nothing on geometry nodes or simulations.

The single project section is one lecture of one minute, so anyone hoping for a build-along should look at Complete Blender Creator or the Megacourse next to it instead. Here the value is coverage, and with 4.6 stars from more than 8,000 reviews, most students think that coverage is worth the hours. Buy it as a reference, expect to rewatch the rigging chapters, and skip ahead when a section drags.

Best forSelf-taught Blender users who want the fundamentals filled in, tool by tool, and a reference to return to.
Skip it ifYou want geometry nodes, simulations, or a start-to-finish project. This is a tool manual, not a build-along.

Pros

  • 405 lectures cover nearly every Blender tool, from modifiers to Cycles and Eevee, so it works as a reference
  • Chris Plush's sections are singled out as clear and easy to follow, even by the critical reviews
  • Blend files from the lectures, including starting files, are included and can be reused under their license terms
  • A reviewer on Blender 5 says the fundamentals still hold, with only a few tools moved

Cons

  • Lee Salvemini's sections, rigging especially, draw complaints about pacing, tangents and distracting effects
  • No geometry nodes, no simulations, and the only project section is a single one-minute lecture
  • Made for Blender 2.8 and 2.9 and last updated in 2023, so some menus and tool locations have changed
A fantastic primer for Blender. I continued to use it long after I finished the course.
Armand Gazarian, a student

Listed as all levels and it truly starts from install, but the tool-by-tool format suits patient learners more than people wanting quick wins.

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What you will learn

  • This is a comprehensive course for the free 3D modeling and animation package, Blender.
  • With this reference, you can confidently dive into Blender
  • You can watch this course from start to finish, or skip around.
  • Learn all the tools to create anything in 3D, and put it all into practice with step by step projects.

Course content

17 sections · 405 lectures · 53 hours of video 14 quizzes

  1. 1Welcome to The Blender Encyclopedia 1 free preview3 lectures · 6 min
  2. 2Understanding Blender17 lectures · 1 quiz · 1.8 hours
  3. 3Working with Blender22 lectures · 1 quiz · 2.7 hours
  4. 4Modeling - Mesh28 lectures · 1 quiz · 4.2 hours
  5. 5Modeling - Curve8 lectures · 1 quiz · 2 hours
  6. 6Modeling - Surface3 lectures · 1 quiz · 20 min
  7. 7Drivers14 lectures · 1 quiz · 1.8 hours
  8. 8Constraints24 lectures · 1 quiz · 2.4 hours
  9. 9Modifiers 1 free preview48 lectures · 1 quiz · 5 hours
  10. 10Armature Skeletons and Rigging25 lectures · 11 hours

Who it is for

The instructor says it suits

  • Anyone interested in learning computer graphics, or switching from another 3D software to Blender
  • This course can be your expanded version of the Blender manual.

What you need before you start

  • Blender 2.8 or Blender 2.9
  • A curiosity for creation!
  • Blender is an Open Source and completely free 3D package. Information on how to download and install Blender is contained at the start of this course

How it compares

Against the other 100 rated Udemy courses in Blender on CourseDuck:

  • Rating4.6 out of 5higher than 38% of them
  • Reviews8,156#4 of 101 by number of reviews
  • Length53.2 hourslonger than 96% of them
  • Last updatedJuly 2023earlier than 58% of them

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Course Description

Welcome to The Blender Encyclopedia, the most comprehensive training course available for Blender, a completely free and open source 3D production suite.


Our aim with the course was to make an expanded version of the Blender Manual, that you can follow along or reference at any time in your 3D journey.


Further than the tools alone
, we've made sure this course contains not just the how, but the why. Throughout the course, we've crafted example demos, as well as step by step projects, that will take what you've learned and form it into a practical example.


You can get all the Blender files used in the lectures, complete with models, textures and other resources. This includes starting files so you can join in! You can use these resource files in your own projects as well. Just open them up to see their license details, if any.


We have created this course specifically for Udemy, and you'll have support from us in the Q&A section of each lecture. See you in the course, and happy blending!


An Overview of the Contents of this course:

  1. A full overview of Blenders interface.


  2. Navigation and editing tools


  3. Mesh Modeling


  4. Drivers (known as wire properties or driven keys)


  5. Constraints


  6. Modifiers


  7. Skeleton Armatures and Rigging


  8. Animation tools


  9. Shaders and Materials


  10. UV Mapping


  11. Cameras


  12. Cycles and Eevee renderers

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Instructor Details

Lee Salvemini

My aim here on Udemy is to share helpful production tools, and share where I've had success with my experiments.


In my down time I'll take my Golden Retriever for a small hike, play a match of social tennis, or work on my wing drones: Foam based drones that have one propellor at the front, compared to the 4 that quad drones have.


Here on Udemy I enjoy helping students find solutions to complete their projects and turn their ideas into reality. Send me a message if there's anything you'd like to ask!

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Reviews

4.6

8,156 ratings on Udemy

Select a bar to show only those reviews.Select the bar again to show every rating.

By David Williamson on 2/10/2025

I have not used Blender before and I have been interested in learning how to use Blender. When I saw this course I thought I would give this course a go. And let me tell you, this is one of the longest comprehensive course that teaches me about everything in Blender. I would like to take the time to thank the instructors for all the lesson videos are interestingly informative that are worth teaching me step by step. If you are interested in learning about Blender then I highly recommend this online course that will be worth your time.

By Abdulla Hussain on 3/21/2022

I wanted to finish the course before I provide my comments. This is a very informative course. There is a lot of hands-on knowledge that can be gained from this course. It is a great value for the price I paid. It was well presented and articulated for the most part with an incredible depth of content on the how part particularly in setting up, designing, modeling, texture, UV and more (please refer to the course content). Although, there is still so much more to learn about Blender, I gained great confidence and know-how to get me started and where I can learn more. Best advice is to start modeling something applicable to your work or business (which I did). As for areas for improvement, I would have liked much more content on animation (which was one of the primary reasons why I wanted to learn Blender). The rigging was too advanced and should start with basic concepts first for which I had to refer to other sources to learn some of the basics. More focus on the how (functions, features, etc. was given) was given rather the why and when (when I should use these features and functions) which was initially frustrating and had to resort to other sources. Overall, a great course which is highly recommended.

By Sandro De Sarro on 6/9/2021

Edit: It is still very relevant for 3.3, of course there are things that changed slightly but overall, you do get quite a bit of reference material in one place and divided as a "manual". Not just for beginners. I have been using Blender for 3 years now and done over 200 hours of courses, I purchase this as it covered Drivers and overall I thought it would have been nice to have a reference, I was definitely right. It is very easy to navigate so if you need to quick check something for a project you can find it. Lessons are well structured, so far I can see quite some have been reviewed with added examples, again so far I did not find one where examples where not provided, of course if you need an example for anything then you lack of a creative side and should not force yourself into 3D. A secret to learn Blender? Learn from many difference people, do not do one basic course then think you know the basics, I did three basics on learned something new in each one that wasn't covered in another. The project at the end seem quite nice and the video is 4 hours so I expect that is quite in details. Overall a must buy, although you should first do one basic course, at least, so you absorb the more into details aspects (aka each menu) presented in this course. Chris is also super quick in replying and assisting with any issue which for me is key!

By Christopher Sloan on 5/16/2021

I can't recommend this course due to the two instructors- Chris and Lee- having a notable gap in quality. While Chris's content is 5/5, Lee's content doesn't seem as thoughtfully made, warranting a 2/5. I'll easily find myself spending 5x as much time with Lee's content due to all the re watching and pausing. Just off the top of my head, Lee needs to improve in the following areas: 1) Lectures aren't as focused, with side comments that distract from the material. 2) Resource files are often in a different state than his own files at the start of the lecture, making it so the lectures aren't self-contained. You'll have to recreate the blender file he's using to be in sync with his lesson, which takes a lot of time. 3) Hotkeys combinations are rapidly pressed without Lee slowing down to mention what he's doing like 4)He doesn't have a teacher's vocabulary like Chris does. He frequently uses ambiguous and vague language, which leaves you scratching your head and replaying over and over to little avail.

By Jim DeAngelis on 8/28/2020

This course is exactly as named. It's a "visual" encyclopedia about Blender and how all the various tools work. Not every tool is included at this time, but that is the aim of this course - to add new sections while simultaneously keeping up with Blender as each new version arrives. In addition, there are a few small projects and one large project (a living room scene) that are easy and fun to learn. Both instructors are putting an immense amount of time and effort into this course, and the quality shows. They are both also very responsive to Q&A and open to feedback from students. Highly recommended.

By Paul Danielson on 8/8/2020

Having a series of short videos describing very specific things is very useful. There are lots of courses that generally describe the same information, but the details are scattered across hours of video, embedded as parts of creating a larger project, and very difficult to find when you think "I can't quite remember how to do ". Most of the tutorials in this course are very focused. Some wander a bit, but are still useful for figuring out how to perform a particular task. The project lectures do a good job of demonstrating how to combine the ideas in the section, and the full project at the end is worth the price of admission all by itself. I hope the authors are able to add more sections to the course.

By Bryan jones on 7/13/2020

I just finished, so here's my final verdict on the Encyclopedia: I think it was pretty good. I am deducting a half star because it doesn't yet cover all areas of the app, but they are working on it and there have been I think two updates in the time it took from purchase to completion, so that is very positive. I would definitely recommend it to anyone new to Blender, or to anyone that has areas of the app they touch infrequently and so it acts like a convenient reference for nearly all features and functions. I look forward to seeing more updates, and I'm glad to have it as a resource.

By Vincent Merkel on 5/27/2020

I was completely new to Blender and while writing this have only watched 7 hours of the course. I am already able to make decent looking scenes combining the knowledge gained from doing the living room project with some other lectures in this course. Some points on why i like this course: - All videos are edited well they don't waste your time and they are also not to fast to comprehend. - The Instructors reply to questions and give great detailed answers - The videos are really detailed so that I think even experienced blender users will find some value in this course. I highly recommend this. Edit: Udemy prompts to update my review as I have watched half of the course now. So let's do this: After checking out what other courses are available on blender I genuinely believe that there is no other course as comprehensive as this one. Especially not for this price. So if you looking to learn blender or are an experienced user and want a reference, this is a must have.

By Anish Nair on 5/25/2020

Good course... Covered a lot of features in Blender. With 7+ experience in using Blender, I still found this tutorial very useful. There are a ton of features I learned throughout this course (including some very basic features that I didn't know existed over the years). Explanations are done with the best examples which makes it easy to understand the features. As mentioned in the description of the course, this course is absolutely the most complete and most updated course (with the latest features) I have ever seen.

By Marcelo on 5/12/2020

It is certainly a great reference tutorial. One can easily see the amount of time and effort the authors/instructors have put on these lectures. Great job. I have been going through the lectures on a serialized manner. Even as a beginner I can understand sometimes in order to properly show a functionality one needs to demonstrate it using a more elaborate design. However this makes difficult to absorb much more than appreciating the effect simply as an observer rather than a doer. I can also understand the vast amount of features and options to be covered making some of the sections very long but by the time one gets to the quiz, some things feel far behind and foggy. I would suggest breaking the very longs sections with at least one exercise/project highlighting the most important features of that sub-section.

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Overall Score : 92 / 100