137 Best + Free Blender Courses & Certificates [2026]
Ranked by Michael Kuhlman, CourseDuck's founder, from student reviews across every provider. How we rank
Our guide: The Best Game Development Courses on Udemy in 2026: Unity, Unreal Engine, Godot, Roblox and Blender
Our top picks
- Creating 3D environments in Blender [Udemy] - Best Paid Course
- Complete Blender Megacourse: Beginner to Expert 3D Artist [Udemy]
- Blender Character Creator for Video Games [Udemy]
- The Blender 2.8 Encyclopedia [Udemy]
- Free Blender Crash Course! [Udemy]
- Blender Environment Artist: Create 3D Worlds in Blender 5.1 [Udemy]
- The Ultimate Blender 3D Sculpting Course [Udemy]
- Ultimate Blender 3D Character Creation & Animation Course [Udemy]
- Blender 2.8 The complete guide from beginner to pro [Udemy]
- Learn 3D Animation - The Ultimate Blender A-Z Guide [Udemy]
About the best Blender courses
Frequently asked questions
- Udemy and Eduonix are best for practical, low cost and high quality Blender courses.
- Coursera, Udacity and EdX are the best providers for a Blender certificate, as many come from top Ivy League Universities.
- YouTube is best for free Blender crash courses.
- PluralSight, SkillShare and LinkedIn are the best monthly subscription platforms if you want to take multiple Blender courses.
- Independent Providers for Blender courses & certificates are generally hit or miss.
- Average
- $32,501 a year
- Middle half earn
- $28,000 to $36,500 25th to 75th percentile
- Full range
- $20,500 to $48,000
Share of US job postings in each pay band; the dark bar holds the average, the striped bars the 25th and 75th percentiles. Source: ZipRecruiter salary data, gathered when this guide was first published in October 2026.
Complete Blender Creator: 3D Modelling (Compatible with 4.3) (2026)
GameDev.tv's project-based Blender intro, refreshed for 4.4 in early 2026, that takes true beginners from the interface to a rigged, animated model in about 14 hours.
Best for: Complete beginners who want to build game assets or 3D prints and learn by pausing, trying, then watching the answer.


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- Grant Abbitt explains why, not just which key to press; reviewers say it finally makes Blender click.
- Challenge-first format: attempt each model yourself, then watch the walkthrough, with pauses built in.
- Still maintained after a decade: updated February 2026, and students on Blender 5 report it follows fine.
- Five real projects, from a modular dungeon to a rigged, animated character and a sculpted head.
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- Breadth over depth: it samples modelling, UV, rigging and sculpting rather than going deep on any one.
- Small version drift: the keystroke overlay sometimes drops out and a few sculpt shortcuts have moved in newer Blender.
- Some shortcuts go by fast without explanation, so a few lessons need a second pass.
1
Creating 3D environments in Blender (2025)
Rob Tuytel, who co-runs Poly Haven, builds a realistic industrial factory hall in Blender 5, with about 30 hours of older landscape scenes still attached.
Best for: Beginners and hobbyists who want realistic environment scenes, not characters, and can pause and rewind a fast teacher.


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- Seven fresh Blender 5 chapters, updated November 2025, build one complete factory hall from blueprints
- Taught by a Poly Haven co-runner with 18 years of environment work, using real site references and no AI textures
- One reviewer says shortcuts and mouse clicks are called out, which made that section much faster to follow
- 150 plus photo scanned assets and materials included for the industrial scene
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- Rob moves fast; several reviewers struggle to keep up, and some say steps are shown without a why
- The Blender 3.2 chapters, most of the 38 hours, are unsupported and one reviewer found textures missing
- Geometry Nodes sections feel rushed to at least one experienced student, and the course needs 16GB RAM
2
Complete Blender Megacourse: Beginner to Expert 3D Artist (2026)
A 134-hour, four-course Blender bundle covering modeling, sculpting, characters, and environment art, with a fresh Blender 5 intro bolted on in mid 2026.
Best for: Patient self-learners who want one long bundle spanning props, characters, and environment art, and don't mind rewinding.


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- Covers the full pipeline: modeling, sculpting, retopology, UVs, texture painting, rigging, lighting, and compositing
- New Blender 5 foundations section added in July 2026 gives beginners a current starting point
- Reviewers praise the early lessons for breaking Blender down to clear fundamentals
- Long project-based character and environment sections, including a 27-hour character build
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- Low-star reviews say the main instructor moves fast and shows rather than explains
- Reviewers say most of the material was recorded on Blender 3.0, so menus and tools need workarounds
- Accent and a reported lack of English captions trip up some students
3
Blender Character Creator for Video Games (2026)
GameDev.tv's orc-building course takes a beginner from a blocked-out mesh to a sculpted, textured, rigged game character, and it was refreshed for Blender 4.2 in 2026.
Best for: Beginners who want one finished, rigged game character for a portfolio rather than a tour of every Blender feature.


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- Calm, step-by-step delivery; reviewers say the instructor doesn't miss a step.
- Updated for Blender 4.2 in March 2026, and a reviewer on 5.1 reports only minor differences.
- Covers the full pipeline: block-out, sculpt, retopology, bake, texture paint, pose and render.
- Every concept comes with a challenge to try on the orc or on a character of your own design.
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- About half the 34 hours is legacy Blender 2.8 content, so the current course is shorter than it looks.
- One 3-star reviewer finds parts dated and wants a Blender 5 remake, and Mac users have to look up shortcuts themselves.
- No quizzes or graded work; the challenges are the only progress check.
4
The Blender 2.8 Encyclopedia (2023)
A 53-hour reference-style tour of every Blender tool, built like an expanded manual to skip around in rather than a single project course.
Best for: Self-taught Blender users who want the fundamentals filled in, tool by tool, and a reference to return to.


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- 405 lectures cover nearly every Blender tool, from modifiers to Cycles and Eevee, so it works as a reference
- Chris Plush's sections are singled out as clear and easy to follow, even by the critical reviews
- Blend files from the lectures, including starting files, are included and can be reused under their license terms
- A reviewer on Blender 5 says the fundamentals still hold, with only a few tools moved
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- Lee Salvemini's sections, rigging especially, draw complaints about pacing, tangents and distracting effects
- No geometry nodes, no simulations, and the only project section is a single one-minute lecture
- Made for Blender 2.8 and 2.9 and last updated in 2023, so some menus and tool locations have changed
5
Free Blender Crash Course! (2020)
A free two and a half hour Blender taster from a veteran 3D teacher: build and render one flying plane scene while learning the interface, modeling, materials and lights.
Best for: Total Blender newcomers who want a free, short first project before committing to a longer paid course.


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- Completely free, and one reviewer calls it as good as the paid courses
- One finished project: a flying plane scene modeled, lit, animated and rendered in about 2.6 hours
- Explains every shortcut and click at a pace beginners say is easy to follow
- Instructor has 15 plus years teaching 3D modeling and animation, and it shows in the explanations
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- Last updated in 2020 for Blender 2.8 or newer, so the interface will not match a current release exactly
- The opening tour of basic commands runs long for one reviewer, and another struggled with the accent
- Single section, no quizzes, exercises or certificate; it is a taster, not a curriculum
6
Blender Environment Artist: Create 3D Worlds in Blender 5.1 (2026)
A project-based Blender course, rebuilt for 5.1, that takes beginners from the interface to a modular castle, rocks, a landscape and a lit final render.
Best for: Blender beginners who want to build modular game environments, from castle walls to a lit landscape.


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- Grant Abbitt explains why tools work and fixes his own mistakes on screen
- Projects build from a modular castle up to a landscape and final render
- Rebuilt for Blender 5.1 and updated in July 2026, so menus match
- Covers modelling, sculpting, texturing, lighting and rendering in one path
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- No lesson on exporting or baking textures for game engines, per a reviewer
- Two reviewers found the pacing and lesson order confusing
- Mac users without a numpad have to find workarounds for some steps
7
The Ultimate Blender 3D Sculpting Course (2026)
A 37-hour, four-project sculpting bootcamp that takes a fish sculpt through a full demon minotaur, covering retopology and texturing most Blender courses skip.
Best for: Complete beginners who want four finished sculpts and the full retopology-to-texture pipeline, not just a demo


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- Covers retopology, UV unwrapping and texturing, steps most sculpting courses skip
- Four complete projects, from a simple fish sculpt to a demon minotaur and character bust
- Bonus sections cover hard surface sculpting and vector displacement maps
- Updated in March 2026 and confirmed compatible with Blender 5.1
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- Reviewers say Alex moves fast and presses buttons without always naming them
- A few call the early lecture flow chaotic and overloaded with jokes
- 37 hours across four projects is a real time commitment, not a quick primer
8
Ultimate Blender 3D Character Creation & Animation Course (2026)
Five build-up animation projects, from a simple cube boy to a talking alien, take beginners through modeling, rigging, and lip sync in Blender 5.1.
Best for: Complete beginners who want one long guided project instead of scattered tutorials.


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- Five build-up animation projects, from a cube boy to a talking alien
- 168 lectures and 35-plus hours, updated for Blender 5.1 in 2026
- Reviewers say Alex Cordebard explains steps clearly and keeps energy up
- Bonus section adds a sixth character project
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- Modeling takes over from the third project on, more than the title suggests
- One reviewer had to look up keyboard shortcuts elsewhere to keep pace
- No quizzes, coding exercises, or graded assignments to check progress
9
Blender 2.8 The complete guide from beginner to pro (2020)
What You'll Learn
- Discover the software to integrate it into your workflow
- Apprehend the interface and keyboard shortcuts for better efficiency
- Modeling, rendering , lighting simple scenes
- Animation , rigging, simulation, sculpting , texturing
10
Learn 3D Animation - The Ultimate Blender A-Z Guide (2026)
What You'll Learn
- At the end of my course, you will know the basics and the more advanced skills to masterfully navigate and create your own works of 3D art
- At the end of my course, you will feel confident navigating around Blender and the different tools to use and what they do
- At the end of my course, you will be able to create your own characters and animation scenes and know all the steps that it takes to create an animation
- At the end of my course you will be able to take the skills you've learned and create your own Blender projects & have the confidence to do so
- At the end of this course you will have a good understanding of animation, sculpting, physics, particles, simulations, modeling, modifiers & more!












