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Blender 2.81 - Spiders and insects creation from scratch (Udemy.com)

Discover a complete workflow for creating realistics insects and spiders for illustration or animation.

Created by: Julien Deville

Last updated December 2019

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What you will learn

  • Discover specific Blender 2.8 tools for modeling , texturing, rigging and animation
  • Create a realistic spider ready to render for illustrations or animations
  • Discover a workflow from A to Z for the creation of insects or spiders

How it compares

Against the other 545 rated Udemy courses in 3D Modeling on CourseDuck:

  • Rating4.7 out of 5higher than 75% of them
  • Reviews349#216 of 546 by number of reviews
  • Length8.1 hourslonger than 58% of them
  • Last updatedDecember 2019earlier than 77% of them

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Course Description

In this training we will discover the process of creating spiders and insects. We will take as example the creation of a realistic wolfspider.

This training will allow you to discover a complete workflow and discover features of Blender for modeling , texturing and animation.

This course is divided into 7 chapters that will follow the entire process of creation from the basic modeling to texturing and importing into a game engine.

In the first chapter we will model the spider with polybuild techniques, then we will make the UV editing and texturing in chapter two. In chapter 3 we will add the hair partyicles into the model. Chapter 4 and 5 will be for rigging and animation, and then we will render the project on both rendering engines Cycles and Eevee in chapter 6. We will finally export the model with animations into Unity in the last chapter.

As a bonus in this training you will also find 4 complete models that have been produced with the same creative techniques, a dragonfly, a stag beetle, a praying mantis and a grasshopper these models are rigged and textured ready to be used in your projects. I do not put any restrictions into it.

The source files are included in the training and allow you to understand the entire workflow from the beginning to the end.

Thank you for appreciating my work and good training to all!

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Instructor Details

Julien Deville

Hello I'm Julien Devile. I work as a freelance 3d designer and Blender foundation certified trainer since 7 years. I started to learn Blender by myself 8 years ago with books and videotutorials online.  Now i'm glad to use Blender for 80 percents of my works projects. I work as a trainer for 50 percent of my time. I teach to local companies that want to use Blender and do personal sessions for artists or professionnals that wants to evolves in their practice of this incredible software. Teaching for me is just the natural evolution of my career path and i'm happy to give back what the Blender community gave to me.

Bonjour, je suis Julien Deville. Je travaille comme designer et formateur 3d freelance depuis 7 ans. J'ai commencé à apprendre Blender par moi-même il y a 8 ans avec des livres et des didacticiels en ligne. Maintenant, je suis heureux d'utiliser Blender pour 80 pour cent de mes projets de travaux. Je travaille en tant que formateur pour 50 p. 100 de mon temps. J'enseigne aux entreprises locales qui veulent utiliser Blender et je forme également sur des sessions personnalisées pour des artistes ou des professionnels qui veulent évoluer dans la pratique de ce logiciel incroyable. Enseigner pour moi est juste l'évolution naturelle de ma carrière et je suis heureux de rendre ce que la communauté de Blender m'a donné.


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Reviews

4.7

349 ratings on Udemy

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By gitte fink on 12/31/2025

I took this course using Blender 4.5. There are some minor differences compared to the older version. But with a little help from the AI, you can follow the course very well. If you've ever wanted to comb a spider, this is the course for you. I never thought it was possible to recreate an insect so realistically. Thank you so much for this wonderful course. Happy blending!

By Brett A Brown on 9/1/2023

I felt that the spider rig was more complex than necessary, and you could've used weight painting to fix any issues with the rig. If someone was completely new to this course you should show how to save a file as an fbx instead of it being done off screen.

By Tom Andersen on 6/18/2023

I am a biologist and want to use Blender for making 3D models of small plankton organisms (crustaceans, rotifers, etc.) This course is pretty unique and perfect for what I needed to learn! I had to figure out a few things that are different in Blender 3.5, like the asset browser instead of the pose library, etc., but all in all the course works very well with newer Blender versions.

By Alexander Bolshesolsky on 2/28/2021

This is a great course and i highly recommend it for a first time learner (as i) in organic modelling. Julien explains everything he does very well and carries each step out at a good pace. He goes through potential errors that may appear that a beginner may make throughout the process. Julien always makes things sound achievable and has that "can do" attitude which is great to work along to. Thanks Julien, will be looking out for more of your courses! - Alex

By Patrick w. Hartleib on 11/14/2020

Up until Section 7 I was doing great then I found myself with a bunch of things wrong. Also my hair particles did not go into unity. But I really enjoyed making the animation of the spider jumping at the camera. I fully intend to redo this spider as after the import it really showed my errors. I plan to do an entire outdoor scene with the extra files thank you very much.

By Gloria Castellanos on 9/15/2020

It is an incredible and wonderful course. The teacher explains in such detail that it is very easy to follow the course. It's one of the best courses on Udemy. I am delighted, I highly recommend it. The teacher answers the questions very quickly. I learned a lot from this course. Julien, thanks for the course, thanks for answering my questions. It is a great course.

By John Warner on 3/26/2020

This is a very good course. The instructor responds to questions and takes time to look at your project. It really teaches good technique in Blender and walks you through each detail while explaining what is available in Blender and what the best practices are. It handles from the beginning modeling the geometry through to rendering and all the details in between. Thanks.

By Keith Scholes on 2/12/2020

This is an excellent course, I thoroughly enjoyed the content and working through the course lessons and at the end I had created what I think is an impressive Blender model. In doing so I also feel that that I learned a good deal about Blender including a number of features that were unfamiliar to me. I have found the instructor to be very responsive to questions about the course and would not hesitate to take another of his courses. One small word of warning though is that this is not a course for someone absolutely new to Blender. Although the instructor explains what he is doing very carefully, little time is given to explaining the very basics of the Blender interface and some of the more common functions. So if you are completely new you may struggle with following the lessons. However, if you are familiar with these basics then I think that you will get a lot out of this course.

By Steve Purita on 2/6/2020

I am about 50% of the way through this course and i'm definitely enjoying it - the narration is good, Mr. Deville really knows his stuff and explains each step very well. My only complaint thus far is that the videos are only 720p maximum and for these kinds of videos thats really the bare minimum resolution that i consider acceptable. Many of the menu items are too small to read unless he zooms in on them and while alot of the time this isnt a problem some times it is. Will update my review when ive completed the course - so far its been fantastic!

By Nowis Valvert on 1/8/2020

Très bonne formation qui m'a permis d'approcher un peu plus les différents outils dans Blender 2.8x, étant familier des versions 2.7x (Particles editor pour plus de flexibilité du Hair, le tampon de duplication pour le texture paint...) De plus, la partie qui concerne le NLA editor a été un vrai point positif pour moi, ainsi que la partie compositing, vraiment bien sentie! Je suis cependant surpris que les poles targets ne soient pas abordées lors de la mise en place des IK ou encore que les animations présentées soient faite un peu "grossièrement" avec des problèmes d'inter-pénétrations, entre autre. Quoi qu'il en soit, des tout petits points négatifs qui n'enlèvent en rien à la qualité d'apprentissage sur cette série ni aux compétences générales du formateur que je remercie chaleureusement pour ces 8 heures que j'ai dévoré d'un seul trait!

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Overall Score : 94 / 100