Blender Sculpting - Rune Sword (Udemy.com)
Learn how to sculpt a beautiful AAA quality rune sword in Blender!
Created by: Stephen Ulibarri
Last updated February 2026
What you will learn
- How to sculpt in Blender and use Blender's sculpt mode
- How to subdivide and sculpt any geometry in Blender
- Modeling and creation of a rune sword, complete with fine sculpted details
- Preparation of Low and High Poly meshes for a game asset
- UV-Unwrapping and preparation for texturing
How it compares
Against the other 100 rated Udemy courses in Blender on CourseDuck:
- Rating4.8 out of 5higher than 87% of them
- Reviews187#75 of 101 by number of reviews
- Length5 hoursshorter than 76% of them
- Last updatedFebruary 2026more recently than 75% of them
Course Description
Learn how to sculpt in Blender by creating a beautiful professional quality rune sword! We will model, sculpt, and UV-Unwrap the sword. This is part 1 of a 2 part series. Take the next course to texture this beauty in Substance Painter!
We will learn about Blender's Sculpt Mode, and how to use the different sculpting brushes to get various effects.
We will learn how to subdivide by both Voxel Remeshing and Multiresolution Modifiers, and when it's appropriate to use each method
We will model the low-poly geometry of the sword, and prepare it for sculpting
We will sculpt all the fine details of the high-poly sword mesh, including:
Dents and scrapes for the metal on the guard, disk, and blade,
Cuts, holes, and irregularities in the surface of the metal
Wear on the leather wrap around the handle, including rips, tears, cuts and holes
We will use the most important brushes including Grab, Smooth, Scrape, Draw, Draw Sharp, Pinch, Crease, and more!
We will perform the UV-Unwrapping process to make our sword capable of displaying textures
We will export the high and low poly meshes for texturing
This course will teach you all about sculpting in Blender, and how to get high-quality, professional results! This is a perfect portfolio piece!
I recommend that you know the basics of Blender. If you've taken my Blender Fundamentals - Modeling course, you're covered!
Jump in and let's make this beautiful, AAA quality rune sword together!
Instructor Details
- 4.8 Rating
187 Reviews
Stephen Ulibarri
When I earned my bachelor's degree in Chemical Engineering, I was exposed to the world of programming. I was instantly hooked. I have a passion for game development and a love for creative problem solving. I have written and self-published a science fiction novel and love all things creative. I have experience assisting and tutoring in engineering, mathematics, physics, chemistry, and programming.
I have since gained professional industry experience in the world of surgical simulations. It is extremely rewarding and my passion is to pass on my knowledge so others can achieve a highly engaging and fun career as I have!
I enjoy biking, drawing, 3D-design, and procedural generation in video games. I am proud to have many talented game developers and students in my online community: Druid Mechanics.
I have also written and published a book on Unreal Engine C++ titled: Unreal Engine C++ The Ultimate Developers Handbook.
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Reviews
By Dmitry Ryazantsev on 4/27/2026
Absolutely enjoyed the course! Learned quite a few more things after the earlier fundamentals one. Unfortunately had to completely skip making cuts as with a mouse they turn out far from stellar, but already ordered a tablet for future sculpting. At any rate, even without any cuts the sword looks gorgeous, can't wait to texture it!
By Benjamin Gardner on 7/15/2025
Delighted at the results of this course, I truly thought that I wasn't able to pick up 3D modelling for games, and Stephen's two courses on making models and then making this sword have been fantastic. So grateful. Would recommend to anyone who wants to make game assets for their own game!
By Marcus Gardner on 3/21/2025
Overall was a very good course with clear explanations of a few of the basic sculpting tools in a follow-along project. I think it could be improved by going more in depth on more of the sculpting tools alongside exercises to do, similar to the Fundamentals Course. I also think there could be some more in depth explanations and techniques regarding UV Mapping, but I understand UV Mapping can also be relatively extensive. Overall very happy with it and looking forward to the next one in the series.
By Kirk I on 3/20/2025
Challenging course but if it was easy everybody would do it learned a lot of new stuff also, teacher was clear and to the point definitely recommend. Helped build upon what you learned in the previous courses or if you just want to get the hang of sculpting in blender.
By Stephen Shingara on 11/5/2024
Stephen is an excellent instructor! He clearly demonstrates every step and discusses decision-making to provide learners with a truly comprehensive understanding of how to utilize the tools in Blender to achieve the desired outcome. He is hands down one of the best instructors and courses I have taken so far!
By Mitchell Youngerman on 3/14/2024
There's so much content online about sculpting workflows that when I first bought the course, I was a bit hesitant. Was this workflow going to be easy to follow while still producing professional results? I'm also not an artistic person by nature, so that added to my worries. It turns out I had nothing to worry about! Stephen did a great job packing a lot of high quality instruction into each video, especially when explaining the sculpting tools and how you can use them to achieve different effects. I'd highly recommend this course and intend to use this workflow for all of my future Blender modeling.
By Rhiannon Rofulowitz on 3/2/2024
Lots of useful info in these Blender courses, even for someone who's used the software in the past, particularly some of the built-in QOL functions and especially keyboard shortcuts that can really help speed up the workflow.
By Raul Alfredo Rios Lopez on 12/18/2023
The course is amazing, though sometimes a little to fast-paced for me, as i'm experienced with 3d modelling but not so with sculpting. I'd recommend going through the modelling section twice if you're struggling with it,
By Robert Helgi Robertsson Zak on 11/14/2022
This is a phenomenal course, I really enjoyed this, everything explained well & in a simplistic manner; can't wait to continue working on this Rune-Sword in the following sequel, big thumbs up for me! :)
By Max C on 10/31/2022
Smooth. It is easy to understand how to sculpt and make UV mapping. Very good to learn how to handle an asset and the technique can be applied for any other project :) Very happy to have a new result for my portfolio.
Quality Score
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Overall Score : 96 / 100












