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UdemyGame DesignPaid courseAll LevelsCertificate

Write a Professional Game Design Document (GDD) (Udemy.com)

Learn how to write GDDs that will stand out for their graphic design quality and engaging delivery.

Created by: Gabriel Chauri

Last updated December 2025

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What you will learn

  • Learn how to write Game Design Documents (GDD)
  • Learn how to write effective, efficient and compelling documents
  • Create effective 1-pagers and infographics
  • Use Notion for creating wiki-style documentation using databases
  • Practice updating the game through several changes like in a real game dev environment
  • Use Google Docs to create your own templates
  • Learning different GDD tools and choose the more appropriate one for your own purposes

How it compares

Against the other 72 rated Udemy courses in Game Design on CourseDuck:

  • Rating4.6 out of 5higher than 65% of them
  • Reviews183#27 of 73 by number of reviews
  • Length3.4 hoursshorter than 73% of them
  • Last updatedDecember 2025more recently than 87% of them

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Course Description

This course offers a comprehensive guide for creating effective, efficient and compelling GDDs.

At the end of this course, you will have the ability to use different tools and practical knowledge to create GDDs in different formats to communicate your game ideas effectively to teams of any size.


WHAT YOU WILL LEARN

  • Understand different types of GDDs

  • Understand how the development ethos affects your GDD

  • Understanding the importance of creating an effective, efficient and compelling document

  • How to productively use GDD checklists and outlines

  • Using word processors to create documents and create your own templates

  • Creating amazing screen and player flows that will massively improve your game design craft

  • Using Notion for making complex GDDs look easy using the power of databases

  • Writing "feature specs"

  • How to create amazing 1-pagers that will impress your teammates

HOW WILL YOU PRACTICE WHAT YOU HAVE LEARNED

  • A concept game executable will be provided, and you will document this game using each tool taught in the course

  • The game will suffer changes during the course, like in a real game development environment

  • You will write a Google Docs GDD

  • You will create a Notion GDD using a wiki-style GDD with databases

  • You will create a 1-pager to represent one or several systems of your game

  • You will have the opportunity to share your documents using the companion website for getting direct feedback from the instructors.

What is NOT included in this course

  • Programming languages

  • Art asset creation

  • Game design theory

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Instructor Details

Gabriel Chauri

I'm Gabriel Chauri. I'm a passionate game designer with several years of professional experience. I like to create experiences that players will enjoy and share and most important of all, that will make them think and see the world in a different way. I also like to teach and mentoring. I've participated in several games jams as a jammer and as a mentor and I've teached different disciplines (like music theory and game design) for +6 years.

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Reviews

4.6

183 ratings on Udemy

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By Paulo Henrique Oliveira da Silva on 6/27/2026

Otimo curso pra gdd, professor estou aprendendo muito com seu curso mesmo sendo basico estou satisfeito bastante com meu aprendizado, 100% eficaz estou feliz com isso.

By 이동욱 on 12/26/2025

I usually use PPT and Figma for my work, and I loved how this course provided fresh inspiration on how to structure flowcharts and one-page documents.

By Alistair Macmordean on 12/18/2025

A great comprehensive course, showcasing the different software/platforms and techniques to produce professional GDD's.

By Norazimah binti Awang on 12/12/2025

Materials do not match with content displayed—an example of a flowchart. Also, for GDD, you mention you have the example, but I did not find it anywhere. It's quite hard to follow and see the example since it's not accurate/same et al.

By Federico Canazza on 8/15/2025

I think the teacher explain in very easy way and it’s perfect for the beginner. I expect more talking video than documentation but it’s all useful

By Malisony Lisa Grasso on 10/18/2024

I finished the course in a short time. Very useful in terms of the documentation needed for designing and developing a game. I really liked the fact that it is a course full of exercises. I didn't really like the lessons on Google Docs and Figma, but only because I use other more professional tools. But if you don't have experience with this type of tools, especially Figma, they are valuable lessons. As for me, the course inspired me on how to best use my tools to design my games. If we have to find a flaw, maybe some things could have been covered in more detail, but I trust the teacher that in one way or another he will be able to provide us with insights. I give full marks to this course in which you can see the commitment and experience of the teacher, not to mention that there are no other courses on the subject. I recommend it to ALL those who develop video games and still don't know how to document their games. This course is not only useful for those who work in a team, but also for those who work as solo developers like myself.

By Anton Ninov on 8/14/2024

The course is very practice focused which is rare and very much appreciated. This is just what one needs to get the fundamentals of writing a good GDD.

By Sarah Omar on 12/19/2023

As a game developer trying to create her own GDD without any game design experience, Gabriel has efficiently taught me how to structure my thoughts and bring out my ideas in an organized document.

By Olga Prokhorova on 12/14/2023

Course is amazing, easy to understand and helpful. One problem is the pronunciation of the author. It's really difficult to decipher words and makes experience a real challenge regarding that subtitles are not precise most of the time.

By Devin on 8/24/2023

Organization of large projects is indispensable. That may be common sense but in practice It's not simple even for those who've studied the design bible. Not knowing methods of organizing and implementing the present ideas leave the project development disabled. This course is great. Steps, reasoning, the Concepts and implementation are in this course. The presentation is structured well so the student remains organized. This course is a course about organization and externalizing thoughts and ideas. It's just what I was looking for. I do hope there will be updates in the future, if only to give us all an even better edge.

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Overall Score : 92 / 100